Sid Meier's Civilization V

Sid Meier's Civilization V

More Pantheons - Addon
68 kommentarer
Beefy Burrito 8. juli kl. 18:25 
could you make a version with just additions for your luxuries without any changes to the vanilla pantheons?
Brunilo 10. maj kl. 8:12 
Not working for me anymore after hours of fun. Tryed clear cache, reinstal the game... Thanks anyway!
Darklord Morius 15. aug. 2019 kl. 18:02 
Great Barathor, i'm working on a French translation for this mod. Cool?
SolsticeDan 21. maj 2018 kl. 15:09 
I literally was playing and said to myself "hey there should be a pantheon addition to the more luxuries mod." Surely enough I found this. Thanks for this mod, it makes playing with the more luxuries mod even more enjoyable.
Enter Description 27. feb. 2016 kl. 10:54 
Does this mod happen to remove some pantheons?
Thain 12. okt. 2015 kl. 6:13 
I really like your pantheons, but I feel that desert folklore is too powerful considering the yeild of the other pantheons has also been reduced,
IamTad 16. juni 2015 kl. 14:34 
In continuation of my previous question, I have more points to bring up to you. I now get that you removed the improvements bonus pantheons for balence with the other pantheons, but it doesn't balance the game. If I had 2 citrus by one city and 2 incense by another, I wouldn't have a pantheon for both cities to benefit. A solution to this would be to keep the vanilla pantheons and create more combination of improvements pantheons, as you only have like four pantheons that have different improvents. I do like some of the new ones though like the wonder pantheon and the wheat plus growth rate pantheon as those were good fixes. But it doesn't really do it for me if I can't have a regional bonus for my cities. This is up to you of course to create these changes, but it would be really nice if you actually do this.
Juni 12. apr. 2015 kl. 8:37 
I agree with Watersea10
IamTad 3. apr. 2015 kl. 11:37 
Why have you taken out the plantation boost? I liked that one.
Medieval_Man 31. mar. 2015 kl. 7:55 
<3 master of olympus
CyberX1 9. mar. 2015 kl. 14:29 
Coolio
Lord_Daemonar 29. okt. 2014 kl. 12:07 
Have you updated this mod yet? :D
Barrowulf  [ophavsmand] 27. okt. 2014 kl. 12:21 
New official patch! I'll probably update this tomorrow.

I'm thinking of removing Truffles from Hunt and adding Bison, and removing Salt from Hearth and adding Truffles.
Lord_Daemonar 31. aug. 2014 kl. 23:13 
I like it with Race for Religion, you just need to load this mod after RFR or delete RFR's folder of Pantheon beliefs.
Seu 27. juni 2014 kl. 9:07 
I always hope for a start with coffee, tea or chocolate now. So many hammers.
Owens Wet Dream 7. juni 2014 kl. 18:55 
AWESOME!!!!!!!!!!!!!!!!!!!!!!!
Barrowulf  [ophavsmand] 3. juni 2014 kl. 9:35 
*shrug* give it a try...
skaz88 3. juni 2014 kl. 9:23 
Is it possible to use this mod alongside Race for Religion?
Barrowulf  [ophavsmand] 3. juni 2014 kl. 5:52 
Thanks! That was actually another version for only the default game's luxuries, before Firaxis released the patch which introduced Earth Mother, Sun God, etc.

The main goal of the mod was to have all resources covered, and since Firaxis achieved that with the new patch, I felt the mod was no longer really necessary.

I actually should create a new thread there for this addon version, haha.
Chrisbburn 3. juni 2014 kl. 2:26 
Great work B! How come the Civ Fanatic page says you have retired this MOD or is it a different version?
Justin 29. maj 2014 kl. 13:07 
Yay! Thank you so muchhhhh!!!!!
Barrowulf  [ophavsmand] 29. maj 2014 kl. 12:46 
Updated!
Barrowulf  [ophavsmand] 29. maj 2014 kl. 10:49 
Haha... almost done with it. ; )

It's a tedious file to modify, so I'm taking it slow and verifying everything as I go down my list of beliefs and check each one off.
Justin 29. maj 2014 kl. 10:27 
;p
Barrowulf  [ophavsmand] 29. maj 2014 kl. 10:23 
It has?!

*Anxiously checks pocket watch and darts off*
Justin 29. maj 2014 kl. 8:55 
Hi! Not to be annoying/rude, but.... tomorrow has passed and it's still not here. :)

(from a loving fan who can't wait to use your mods, so please dont be angry)
Barrowulf  [ophavsmand] 27. maj 2014 kl. 9:06 
This will be updated tomorrow to include Lapis Lazuli and Coral, along with a few tweaks.
MysticalShard 5. maj 2014 kl. 5:34 
thx! :D
Barrowulf  [ophavsmand] 5. maj 2014 kl. 5:00 
Hmm, that's weird. Anyway, you can get these over at Civfanatics.

More Luxuries:
http://forums.civfanatics.com/downloads.php?do=file&id=21761

More Pantheons:
http://forums.civfanatics.com/downloads.php?do=file&id=22603
Aserby 5. maj 2014 kl. 3:32 
i have the same problem, steam does not download this mod when subscribe
MysticalShard 5. maj 2014 kl. 2:34 
hi, do u hv a direct download for this mod and the more resources and optimized resource distribution mod? I want to get these mods but my steam is not installing it when i subscribe
Barrowulf  [ophavsmand] 14. dec. 2013 kl. 11:05 
Yes, it sounds like you have some conflicts on your end. This mod actually doesn't have a pantheon that grants +1F/+1C to wine and incense, and to gain +1C on spices you need Religious Holidays.

I've verified all the pantheons before releasing this latest update, and just did so again with the few related to the resources you've described. They're all working normally.

If you still wish to resolve it, you can follow the troubleshooting section I have written within my More Luxuries mod.
Keln 14. dec. 2013 kl. 7:23 
I adopted the pantheon that give +1 culture and faith with wine and incense, and it gave me nothing in the tiles. But curiously, spices gave me +1 culture. You know something about that? Maybe there is some mod that is incompatible with this mod?
McKrackovich 13. dec. 2013 kl. 9:18 
Nice mods
Chrisbburn 2. dec. 2013 kl. 12:54 
More than happy to help. Great Mod BTW all of your mods are fantastic
Barrowulf  [ophavsmand] 1. dec. 2013 kl. 16:38 
Looking at the mod's code, you may be right, Blax. I may have forgotten to add on Copper to the existing belief, alongside silver and gold. Wow, this is unacceptable; I'm very sorry, guys. I'm going to fix that one and I'm also going to playtest every belief to make sure everything is working as it should -- which I should've done in the first place! Thanks for letting me know of this. :)
Chrisbburn 1. dec. 2013 kl. 11:15 
Silver is good just trying to get a start with gold.
Chrisbburn 1. dec. 2013 kl. 10:41 
Also seesm to be something up with the religous idols. Have tested with only this mod and your luxuries mod but I dont get the faith bonus for copper. Will try silver and gold now.
Barrowulf  [ophavsmand] 30. nov. 2013 kl. 23:02 
Thank you, mathew, your feedback is much appreciated. I tested things out in the game, and sure enough, the bonus wasn't being applied. I then looked into the core source files of the game. It turns out that an obsolete era MUST be specified if using the wonder production bonus tag for beliefs. It wasn't coded to handle the default "NULL" value that the other beliefs are set to.

I've updated Monument to the Gods and it now gives a wonder production boost to pre-Industrial wonders instead.

I also tested this update out in the game and it's now working correctly.
Barrowulf  [ophavsmand] 30. nov. 2013 kl. 9:38 
Galgus, I'll look into it and see if I can create a balanced two-yield version.

Note: I still have some big updates for More Luxuries. I believe some of the updates will increase the potency of the 1-yield resource bonuses here.

Also, I may respond more in depth on the Civfanatics thread. Since there are a lot of things to consider and I can give details as to why I made the decision to make everything 1 yield. Then you guys can give me some valuable feedback on it.
Barrowulf  [ophavsmand] 30. nov. 2013 kl. 9:30 
Hmm, everything looks alright code-wise. I'll test it out within the game; thanks.
Delport Breckland 29. nov. 2013 kl. 16:25 
Is anyone else having trouble with "Monument to the Gods" under this mod? It's the only pantheon-related mod i am using, and it does not seem to be adding production.
Galgus 19. nov. 2013 kl. 13:44 
Practically neccessary mod for your More Luxuries mod, which is a big improvement to the game.

That said, the faith yields that aren't Desert Folklore seem weak compared to the other yields, especially food, though that may be my inexperience talking.

Would you consider making a version balanced on a two-yield system for players that miss the few two-yield pantheons in the original game?
Barrowulf  [ophavsmand] 17. nov. 2013 kl. 10:21 
Thank you very much for letting me know, Hokath! That's caused by a relic of the earlier version -- I must have forgotten to delete that little bit of leftover code at the end of the file after I changed everything. I stopped my game of XCOM and fixed this right away, haha. ; )
Hokath 17. nov. 2013 kl. 10:00 
@Barathor
Goddess of Inspiration still gives the +1 culture +1 production bonus to tea/coffee/etc
Craven Moorehead 10. nov. 2013 kl. 17:21 
Dude you make some killer mods. Keep up the work, you're making my experience infinitely better!
Lord_Daemonar 29. okt. 2013 kl. 17:36 
Wait - can I keep using this mod if I've downloaded it? What if I've updated it to whatever version is on Steam now?
I really liked this mod
Barrowulf  [ophavsmand] 26. okt. 2013 kl. 20:48 
Here's a link to download the retired standalone version, for anybody that wishes to continue or create new games under it:

http://forums.civfanatics.com/downloads.php?do=file&id=21953

Just place the file in:

...\Documents\My Games\Sid Meier's Civilization 5\MODS

The game should unpack the file when you enter the Mods menu.
Barrowulf  [ophavsmand] 26. okt. 2013 kl. 20:34 
lufsen65 and Bluebaron, sorry for the saves you guys lost. :( I wish Steam would just leave the current version of a mod on users' computers when they're no longer on the Workshop. At least users would still be able to use it until they decided to delete themselves.

You guys are referring to the other pantheon mod I released on the side while creating this one. I originally released it as a separate, standalone mod when I realized I could also utilize all the default game's resources with the flavor of the beliefs I created.

But, after the official patch, I believe it's really no longer necessary since all the default resources are now covered with the inclusion of Earth Mother and Sun God (Oral Tradition picks up the few leftover plantation luxuries). I also don't wish to support it or continue any development on it (as it also needed updating after the patch) so I removed it from the Workshop and retired it.
Barrowulf  [ophavsmand] 26. okt. 2013 kl. 20:24 
Daemonar, I made a lot of changes since the original version, which I released before the official patch. I also updated it to incorporate the new Perfume luxury I added to my other mod.

I reshuffled things a bit, changed some belief titles, changed the bonuses applied to resources, and tweaked some other pantheon beliefs outside of the resource ones (the original mod only focused on the resource beliefs, initially). I've also added a couple new beliefs, on top of the ones I already created.