Arma 3
RKSL Studios - LCVP Mk5 Landing Craft
190 kommentarer
RKSL-Rock  [ophavsmand] 19. juli 2023 kl. 5:52 
I'm not aware of one. Sorry.
Hartman 18. juli 2023 kl. 23:55 
Can you recommend a US Marine Core landing craft mod?
RKSL-Rock  [ophavsmand] 1. apr. 2023 kl. 10:51 
Sorry are you using RKSL LCVP Landing Craft? or someone else's?

If it is someone else's then the ramp name may be different. I wouldn't be able to help there.
DambergTV 1. apr. 2023 kl. 10:19 
Hey, quick question. I am currently working on a video where I am using some LCVP (LIB_LCVP, landing crafts), but I cant get a script working for them to lower the ramp after entering a trigger. It works fine with other landing crafts, but not with this. The script that works for other landing crafts such as: fow_usmc_lcvp I use: b3 animate ["Ramp",1]; which works, but what do I need for the LIB_LCVP one?
RKSL-Rock  [ophavsmand] 26. mar. 2023 kl. 3:18 
Not a problem. I will update the FAQ later.
Lygi 26. mar. 2023 kl. 3:18 
thanks again, my mistake
RKSL-Rock  [ophavsmand] 26. mar. 2023 kl. 3:16 
Lygi 26. mar. 2023 kl. 2:49 
Thanks!
RKSL-Rock  [ophavsmand] 26. mar. 2023 kl. 2:45 
@Lygi - yeah i havent gotten around to finishing the new site.

If you want the LCVP FAQ page its on the new knowledgebase site. https://kb.rkslstudios.info/index.php/Category:FAQ:LCVP_Mk5
Lygi 26. mar. 2023 kl. 2:25 
The website rkslstudios.info is not working
RKSL-Rock  [ophavsmand] 12. mar. 2023 kl. 15:38 
You use our addons on your server to attract players and enhance their experience. You are leveraging our creations to generate income.
Apophis 12. mar. 2023 kl. 14:55 
I understand your point, so I will remove the addons from my modpack.
However, it is not about monetizing YOUR addon, but creations on our part (skins & cosmetics). However, to have the right to monetize our creations, we must have the agreement of all the owners of mods on the server, even if we do not monetize theirs (which is logical). Have a nice day by the way.
RKSL-Rock  [ophavsmand] 12. mar. 2023 kl. 13:46 
Sorry but no. We do not allow monetisation of any RKSL addon.

Addon makers cannot monetise our creations so I do not believe it is fair that server owners can generate income from our work.
Apophis 11. mar. 2023 kl. 15:18 
Hi,
Can I have permission to use your mods on my future monetized server? Everything will be done in accordance with the BI rules of course.
Monetization, in accordance with the regulations, will not concern your mod. Thank you!
RKSL-Rock  [ophavsmand] 16. sep. 2022 kl. 15:30 
Np happy to help
Guardian 16. sep. 2022 kl. 14:12 
Thats exactly what i needed, just not skilled with triggers, thank you so much
Guardian 16. sep. 2022 kl. 10:43 
Is there any way to get the AI driving the boat to drop the ramp upon hitting the beach?
CAREEREVIL 18. juni 2022 kl. 16:10 
ill try this looks nice. you know of any mod pack with a ww2 or nam Assault Support Patrol Boat in it. like a CB90, PBR MKII, PBR 722
Scarylarry 30. mar. 2022 kl. 18:28 
This is top notch. Very nice work. Thank you :steamhappy:
RKSL-Rock  [ophavsmand] 17. aug. 2021 kl. 10:09 
NOTE: You may not have experienced the issue because another addon you are using has it already loaded. Eventually as i go through all the RKSL Addons and update them, everything will require RKSL-Common so you might as well grab it now.
RKSL-Rock  [ophavsmand] 17. aug. 2021 kl. 10:07 
FIXED :P

Sorry that was caused by a recent config update. The addon now requires RKSL-Common.

This moves the Faction Classes for everyting RKSL into a common source and acts a resource pool for scripts and objects.

Sorry for the inconvenience but it does make my life easier.
diwako 17. aug. 2021 kl. 8:31 
Hey rock, getting a config error with the new version.

No entry 'bin/config.bin/CfgFactionClasses.UK_ARMED_FORCES' .
No entry '.displayName'.
'/' is not a value

Seems like "rksla3_lcvpmk5_base" and "rksla3_lcvpmk5_1" are referring to a faction name not defined or shipped with this built.
Kay-Kay [35th ID] 14. juni 2021 kl. 7:48 
Does anybody know if theres a way to make the ai drop the door at a certain location
Sir Cory 8. maj 2021 kl. 9:15 
This is great. Closest thing I can get to resemble the Mobile Riverine Force in Vietnam
RKSL-Rock  [ophavsmand] 12. apr. 2021 kl. 0:48 
I do have an Albion Class LPD in WIP but its got some issues caused by game engine limitations. Specifically:
1) how it handles vehicles and players/ai on roadways. The game engine doesn't like multiple roadways stacked ontop of each other.
2) Objects in the welldeck can be destroyed if the seastate is too high
3) Current build is ugly as sin and needs more work.
4) Combat Ops centre kills people randomly on entry. Not sure why....yet
5) Quite a few more things too.

Anyway the fix for some of these issues is wrapped up in revamping this (LCVP) addon and the upcoming LCU Mk10. And since i'm not a coder its taking me a lot of time to learn some new tricks.

In the mean time that are some other LPD addons out there already of varying quality.
Uncomfy Sapphic 11. apr. 2021 kl. 16:42 
Quick question, does this mod include an amphibious assault ship? That or does anyone know of a good british amphibious assault ship mod?
RKSL-Rock  [ophavsmand] 31. mar. 2021 kl. 19:30 
it maybe too big or too heavy
ScornedFalcon 31. mar. 2021 kl. 19:06 
I believe I was trying to load a BTR K from CSAT, or a tank. Whichever it was snapped into place, but I just switched to using amphibious APC instead of transporting the land based ones.
RKSL-Rock  [ophavsmand] 29. mar. 2021 kl. 19:01 
What are you trying to load into it? And what mods are you using?
ScornedFalcon 29. mar. 2021 kl. 16:46 
I'm moving it in, and it snaps, but when I play the iteration it freaks out and everything explodes. I may just chock it up to incompatible mods.
Crack Jack 1. mar. 2021 kl. 18:13 
Hey man ya may need to fix the faq
RKSL-Rock  [ophavsmand] 2. feb. 2021 kl. 3:11 
What are you actually doing to load cargo?

In editor move the car you want to transport over the LCVP. You should see a blue boundary box appear . Let go of the car then and you should see it snap in.

If it doesn't it's too big.
ScornedFalcon 1. feb. 2021 kl. 15:02 
Trying to use in editor and keeps exploding. Do I need to script it into cargo? Am I using vehicles that are too big? If so, what vehicles fit inside?
RKSL-Rock  [ophavsmand] 26. dec. 2020 kl. 13:04 
Drive up to the LCVP then when you are close enough to the ramp it gives you the options to load. Just like all the other VIV enabled vehicles.
ColOddball27 26. dec. 2020 kl. 12:32 
For the vehicle in vehicle loading, how does one load a vehicle into the craft without the Zeus having to manually put it in. Dont see a scroll wheel option, can unload it with scroll wheel fine
RKSL-Rock  [ophavsmand] 5. nov. 2020 kl. 12:22 
Reuploads arent allowed either - Steam agreement prevents that.
Damian 5. nov. 2020 kl. 10:46 
Okay thanks for your answer van i juste use it on my server en upload on my steamworkshop pack
RKSL-Rock  [ophavsmand] 5. nov. 2020 kl. 3:48 
We do not allow repacking. Or unpacking for that matter.
Damian 5. nov. 2020 kl. 3:31 
Hi,
Nice work, your mod is really good!
Can I use it on my server?
Can I repack it?
RKSL-Rock  [ophavsmand] 17. sep. 2020 kl. 12:03 
no its too small - you need the LCU mk10 for that but i haven't finished texturing it yet.
Preacher 17. sep. 2020 kl. 10:35 
Does this also load any heavy vehicles like a challenger or a abrams
taker 22. juli 2020 kl. 3:20 
Thanks. We use a public A3Sync repo
RKSL-Rock  [ophavsmand] 20. juli 2020 kl. 19:49 
As long as you follow the terms in the RKSL EULA http://eula.rkslstudios.info/ especially the no re-uploading to Steam and no commercial exploitation and hiding behind paywalls I dont see why not.
taker 20. juli 2020 kl. 16:16 
Hi, I would like to know if we could use your mods for our Life project? If you have any questions send me an request and I will answer all questions.

Best regards
RKSL-Rock  [ophavsmand] 20. maj 2020 kl. 2:02 
@H0Wardd - Sorry about that the website is back up.
RKSL-Rock  [ophavsmand] 15. maj 2020 kl. 8:39 
Thats not the first time I've heard about issues with MCC. it changes base classes and effects a lot of addons. Nothin i can do about it. You'll need to get them to change their config inheritance to fix it.
Sandstorm 15. maj 2020 kl. 5:31 
@RKSL-Rock Found the problem. Seems the mod doesn't play nice with MCC Sandbox 4