Slay the Spire

Slay the Spire

能力面板颜色区分
38 条留言
Ripz 2024 年 10 月 31 日 下午 6:42 
Conflict with the mod show rarity colors. That mod changes other tooltips. Crash occurs when hovering over something (idk wat) in the run history screen:

Mods in stacktrace:
- coloredpowertips (2.3.0)
Cause:
java.lang.NullPointerException
at com.badlogic.gdx.graphics.g2d.SpriteBatch.setColor(SpriteBatch.java:199)
at coloredPowertips.patches.ColoredPowerPowertips$ColorChanger.patch(ColoredPowerPowertips.java:42)
at com.megacrit.cardcrawl.helpers.TipHelper.renderTipBox(TipHelper.java:302)
at com.megacrit.cardcrawl.helpers.TipHelper.render(TipHelper.java:104)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:462)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Smeelio 2024 年 2 月 23 日 下午 2:21 
Awesome, tyvm for the info
(Gk) Erasels  [作者] 2024 年 2 月 23 日 下午 1:38 
Works by default, there's very few mods it doesn't work quite right with, like the Chaser though.
Smeelio 2024 年 2 月 23 日 下午 12:27 
Does this work with all mods by default, or do they have to manually add compatibility? Sorry if this is a dumb question, I have no idea how this stuff works haha
jnobody 2020 年 5 月 10 日 上午 2:02 
I kept on passing over this mod thinking, eh I guess it looks nice, but it is honestly one of the most important mod supporting mods since as it states, what is and is not a debuff is skewed in mods and knowing makes a world of change, I have spent many runs wishing for orange pellets just to learn something was a "buff" and that money wasted.
Cioe 2020 年 1 月 31 日 下午 9:35 
汉化者应该附上这个模组的中文名称,要不然很难在模组列表里找到并启用这个模组。
(Gk) Erasels  [作者] 2019 年 11 月 12 日 上午 7:19 
Yeah, I should make that clearer, you're welcome.
LPM 2019 年 11 月 12 日 上午 4:18 
ohhh. nice indeed. i just saw the screenshots here

thanks!
(Gk) Erasels  [作者] 2019 年 11 月 12 日 上午 1:52 
check the mod options menu, there are 3 presets to choose from.
LPM 2019 年 11 月 11 日 下午 8:36 
hi

can u add another version? for colorblind ppl. i cant differentiate between these 2 colors

not sure if this will work for us, but maybe yellow=buff red=debuff

blue and red would be easier, but u are the author. up to u


Ralara 2019 年 10 月 17 日 下午 4:16 
Nice, thanks for fixing!
(Gk) Erasels  [作者] 2019 年 9 月 11 日 下午 1:41 
Alright, fixed compatability with the beta, it works on the player as well now.
(Gk) Erasels  [作者] 2019 年 8 月 24 日 下午 4:30 
There, finally got around to fixing the bug. This mod should now be fully compatible with any power (modded or not) that switches its powertypes.

Also, yes, all my mods are on public github repos.
Ralara 2019 年 8 月 13 日 下午 3:18 
Is the code open source?
(Gk) Erasels  [作者] 2019 年 8 月 11 日 下午 1:10 
Because reasons.
Rathlord 2019 年 8 月 11 日 上午 11:34 
Why would a simple equivalency check that 100% should not be in an update loop cause a slowdown? Even if it was in an update loop, that's a basic math function that even a toaster could do a hundred times a frame without a slowdown...
(Gk) Erasels  [作者] 2019 年 8 月 8 日 上午 4:40 
Yeah, it's a know issue, it's like that for every powert aht can change between buff and debuff. It's a conscious choice because the only way I know to fix it would result in a noticeable slowdown in weaker computers.
Ralara 2019 年 8 月 8 日 上午 3:44 
When a -1 debuff is applied it colors as Green instead of Red. I suspect that's because the type was Strength which is usually a buff. Could this be updated to check the value of the buff/debuff as well as the type?
(Gk) Erasels  [作者] 2019 年 7 月 4 日 上午 2:13 
Finally got around to it! Sorry that it took so long.
Orange is more orange now but I can't make it more obvious than this because light colors don't come through well since they're being mixed as a consequence of how I do this.

Purple/Yellow is in as well.
(Gk) Erasels  [作者] 2019 年 6 月 4 日 下午 2:34 
will do, thank for the feedback
Jack Renoson 2019 年 6 月 4 日 下午 1:05 
really cool mod! could you maybe change the orange of the blue/orange color option to be a it more... orange? may sound a bit wierd, but it looks more brownish to me, maybe just making it lighter will work. als, maybe add an purple/yellow option, then you have one for every primair/secundair option
tuhmapoika 2019 年 5 月 31 日 上午 3:37 
Ah makes sense I guess. Thanks for the replys, gonna try out some mods then since I don't care about leaderboards :)
(Gk) Erasels  [作者] 2019 年 5 月 30 日 上午 3:23 
The devs disabled them for modders because they were asked. Apparently it was annoying for modders to unlock all the achievements by accident when testing things out.

They also disable some other stuff like appearing on leaderbaords etc but I didn't touch that with the achievement enabler.
tuhmapoika 2019 年 5 月 30 日 上午 12:26 
@author Ooh okay.. I wonder why they are disabled in the first place, if you can just enable them by installing another mod...
VenIM 2019 年 5 月 29 日 下午 6:28 
It's hard to play without this now.
(Gk) Erasels  [作者] 2019 年 5 月 28 日 下午 2:37 
You can also download my Achievement Enabler mod and then you can unlock achievements whilst playing with mods. :P
tuhmapoika 2019 年 5 月 28 日 下午 1:49 
@Gottschkopf Oh.. Guess I gotta play vanilla then, thanks! :)
Gottschkopf 2019 年 5 月 28 日 下午 12:49 
@tuhmapoika Playing with any mods deactivates achievements.
tuhmapoika 2019 年 5 月 28 日 上午 4:12 
Does using this prevent me from getting achievements? I just got the game and finished my first run and I'd love to have QoL things like this, but also get achievements..
sniperman357 2019 年 5 月 24 日 下午 7:35 
@Nuclearburrito it is a buff for the heart, even if it hurts you
Nuclearburrito 2019 年 5 月 24 日 下午 2:31 
beat of death is a buff?
(Gk) Erasels  [作者] 2019 年 5 月 23 日 下午 3:20 
I think I know what caused the crash and pushed a fix.
I also added an (incredibly bad) options menu in which you can change the color scheme from green/red to blue/orange.
Goofball 2019 年 5 月 23 日 上午 11:43 
got an error that crashed my game. I think it's coming from this mod, can't say for sure though, this was the last line in the java app before it crashed.

18:32:51.962 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at coloredPowertips.patches.ColoredPowerPowertips$ColorChanger.patch(ColoredPowerPowertips.java:33) ~[coloredPowertips.jar:?]
at com.megacrit.cardcrawl.helpers.TipHelper.renderTipBox(TipHelper.java:271) ~[?:?]
at com.megacrit.cardcrawl.helpers.TipHelper.renderPowerTips(TipHelper.java:187) ~[?:?]
at com.megacrit.cardcrawl.helpers.TipHelper.render(TipHelper.java:105) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:469) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [desktop-1.0.jar:?]
Nyoxide 2019 年 5 月 23 日 上午 8:44 
Oh what a great idea!
Dungeon Explorer Levender 2019 年 5 月 23 日 上午 7:13 
Best mod :)
Lyght 2019 年 5 月 23 日 上午 5:22 
Really like it!
xNeariax 2019 年 5 月 22 日 下午 3:45 
Great idea! Such a small thing, really.. I had no clue I needed this so much, but having a lot of content/expansion mods installed, this is actually a huge improvement. Good job. :)
Vex'd 2019 年 5 月 22 日 下午 1:40 
Big fan of quality of life mods! Heavily enjoy this.