RimWorld

RimWorld

Evolved Organs (DISCONTINUED)
493 kommentarer
Doggias 31. aug. kl. 23:45 
1.7?
Numbers 19. maj kl. 17:02 
do u guys think they're gonna update the mod
GeekyRaptorStudios 18. okt. 2022 kl. 15:48 
any chance there's a 1.3 version of this mod?
GeekyRaptorStudios 18. okt. 2022 kl. 15:48 
any chance there's a 1.3 version of this mod?
Bhaer 26. mar. 2021 kl. 12:15 
ok never mind i got the revamped one
Bhaer 26. mar. 2021 kl. 12:14 
someone should get Mlie on this
JessieFeathers 4. sep. 2020 kl. 11:12 
1.2?
PotatoBasket 28. aug. 2020 kl. 14:37 
bump?
慕白 12. aug. 2020 kl. 3:53 
I'm sorry to intrude on you like this
慕白 12. aug. 2020 kl. 3:52 
i 'm sorry. Can you provide me with the translated file of evolved organizations Redux. I want to be completely Chinese. At present, it has been translated into Chinese 98%
The Dutchman 6. juni 2020 kl. 20:11 
Gotta love idiots who cant read
arquillion 12. mar. 2020 kl. 20:59 
Where do I find the shrouding spore cysts? What is VEF? Also what does the final tiers of research unlock? It doesn't show anything..
Love the mod though! Because of the butcher's nail i had my melee monster android creation go berserk and murder everyone
Klaudiorystka 26. feb. 2020 kl. 5:05 
Can I uinstall this and go for 1.1? My pawns have already few organs. i'm hyped for 1.1 but this mod preventing my 730h save from update :(
Pauaqq 24. feb. 2020 kl. 23:39 
So exist a way to uinstall i without breaking my 500h save?
Mr.Pepper 24. feb. 2020 kl. 12:32 
If I was trying to build a punch machine, with a marine armor and shielbelt, what combinaison of arms should I go for? I think shield is not that useful since defense is largely cover, so double mass ? They have the more DPS I think
Xahkarias  [ophavsmand] 24. feb. 2020 kl. 11:19 
I am not supporting this mod anymore, as I have successor mod.
Pauaqq 24. feb. 2020 kl. 8:32 
Hello, this mod will be updated to 1.1?
Kapif 21. feb. 2020 kl. 7:37 
how to create protein slag pls help
Xahkarias  [ophavsmand] 25. jan. 2020 kl. 2:45 
ATTENTION: REVAMP IS OUT: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1978492655
THIS MOD IS NOW UNSUPPORTED
BrenTenkage 20. jan. 2020 kl. 8:40 
yeah from whatI can tell, nope, wish we could
Zargachi 20. jan. 2020 kl. 3:30 
could you make evolved organs for animals? would be very interasting way to make better war animals.
Xahkarias  [ophavsmand] 20. jan. 2020 kl. 1:17 
So I was planning on releasing today, but I have a massive headache and can't think straight, gonna put it off a few days
BrenTenkage 20. jan. 2020 kl. 0:07 
so yeah the RAD supressor is in the game, but I have no way to access it, I have all the evolved organs research done, but I can't make it, so what do I have to do to learn it, what?!
BrenTenkage 19. jan. 2020 kl. 21:53 
uh help?
Xahkarias  [ophavsmand] 19. jan. 2020 kl. 21:20 
I'm currently doing some final touches, before initial release. Note: I plan on adding a lot of features within the first week of release
BrenTenkage 19. jan. 2020 kl. 1:55 
should mention I am also using questionable ethics
BrenTenkage 18. jan. 2020 kl. 14:21 
also how do I make the anti-radation organ, I have Rimatomics as well and one of my vaults goals is to make enough for everyone to survive the radiation
BrenTenkage 17. jan. 2020 kl. 21:51 
was making a joke about that FYI, sorry if I wasn't clear, yeah I get it, fix up the mod next lets play I might play with it
Xahkarias  [ophavsmand] 17. jan. 2020 kl. 21:46 
@BrenTenkage: Yeah I'm sorry, its just that as I stated before, the current mod is badly written under the hood, and a revamp was necessary to clean it up.
@Biscuit Boy Isaac: It will, though some optional frameworks that unlock extra stuff may not be (haven't checked them yet)
Biscuit 17. jan. 2020 kl. 21:05 
Oh and does it work with the multiplayer mod?
BrenTenkage 17. jan. 2020 kl. 20:53 
...well thanks for nothing then :P still gonna have crossover with questionable ethics?

but yeah thanks for the heads up
Xahkarias  [ophavsmand] 17. jan. 2020 kl. 20:26 
@BrenTenkae: People will explode violently. I am not joking
BrenTenkage 17. jan. 2020 kl. 14:22 
ok so if I say turn off evolved organs and put in the new version what happens
Xahkarias  [ophavsmand] 17. jan. 2020 kl. 3:21 
@Biscuit Boy Isaac: I anticipate it to be Sunday in America when I get it released. Sadly, It will NOT be compatible with the old version. The old mod has a lot of bad style and makes it harder to write compatibillity patches, as well as being a general pain to work. Rewriting it solves these issues, but makes it not reverse compatible. Sorry :(
Biscuit 17. jan. 2020 kl. 1:59 
@xahkarias can it be added to saves and will it be Saturday or Sunday that you come out with the next version
Xahkarias  [ophavsmand] 16. jan. 2020 kl. 18:32 
@Paestan: My intention with racemods is to support all of the ones I already support immediately upon release. Afterwards, I will release additional compatibility patches as requested over time.
Paestan 16. jan. 2020 kl. 16:43 
@Xahkarias will your rework make parts viable for more races than the onces already compatible or should I post the racemod I'm using on the github after you're done with the rework? ^^ my nyarons sadly can't use half of the organs Q.Q
An Author 15. jan. 2020 kl. 13:17 
For those saying this mod is OP. Get the Scheduled Events mod and schedule raids every 3 days or so. Solved. Trust me.
BrenTenkage 14. jan. 2020 kl. 23:13 
uh ok so a redone version of the mod...uh what will that mean for my pawns who already have the organs in them, should I be concerned, also it does increase dodge but thats not much
Xahkarias  [ophavsmand] 14. jan. 2020 kl. 21:07 
To all, life has slapped me in the face with a large amount of work, but I have almost finished it. I am planning on releasing the redone version of the mod on the weeekend
Xahkarias  [ophavsmand] 14. jan. 2020 kl. 21:06 
@BrenTenkage: Ah that was an old mistake that I made, it applies to the wrong body part. Though it should also increase melee dodge ability by 4% does it not?
BrenTenkage 14. jan. 2020 kl. 20:36 
uh I installed an evolved spider legs cluster, and it says effiecenty 200 but nothing seemed to have changed
DeadLeaves 10. jan. 2020 kl. 17:53 
@Xahkarias That sound amazing, thanks!
I hope you keep multiplayer in mind when added coded parts.
Salty Slothy 10. jan. 2020 kl. 6:19 
@mr smeemsh I recommend a large caliber weapon. Preferably one that deals massive damage and possibly some splash, like a doomsday launcher.
Skhaarner 10. jan. 2020 kl. 3:21 
as long as i can keep my 504% speed sonic....
Xahkarias  [ophavsmand] 10. jan. 2020 kl. 3:15 
@DeadLeaves: I am intending on having an optional addon to nerf values to more realistic values for those who prefer them.
@Mr Smeemsh: I have a feeling you won't enjoy a specific plan I have in mind :)
Skhaarner 10. jan. 2020 kl. 2:40 
soooo how do i deal with evolved sharpshooter in heavy power armor going berserk...
DeadLeaves 9. jan. 2020 kl. 14:22 
Loving this mod, though I would love to see a slightly nerfed version as it's a bit too powerful.
Im happy you're back, I hope you keep multiplayer in mind when updating.
Xahkarias  [ophavsmand] 4. jan. 2020 kl. 15:58 
So progress update: I've pretty much finished coding all features for the initial release (ofc will add more as time progresses). I've now swapped to doing compatibility patches for mods like QEE, Hygiene, and all the Humanoid Alien mods that the original supported
Cardinalmecha 29. dec. 2019 kl. 18:59 
Okay so I found how to make the humanoid protein! The bill is actually in the drug lab not the butcher table!