RimWorld

RimWorld

Protogen! Marley Race Mod
190 kommentarer
penis ridiculous 13. aug. kl. 20:38 
We'll miss you but thank you for blessing us with this!! hopefully someone will update it to 1.6 in your stead.
Whisper The Wolf  [ophavsmand] 30. juni kl. 17:37 
This would be correct, to my knowledge. But this is an ancient mod, and I have to admit I had my fill of Rimworld. If it's still working, more power to you.

I'm sure someone else has done a better job than me by now, and that's fine.
Valarie 30. juni kl. 14:03 
Does this mod add two distinct species? I'm reviewing it and it appears there may be two separate types. I'm configuring alien weights and want to note this in case it's intentional and not a bug with alien weight pop mod.
John Wick 22. nov. 2024 kl. 15:14 
cant wait to exterm-
The_BattleBorn22 11. aug. 2024 kl. 15:39 
I am running into the issue where the protogens are faceless, is there a fix for this or is this a unique issue?
реактивный огнем 2. juli 2024 kl. 8:13 
why new faction won`t apear when you creating new colony? and only apearing in dev quicktest. this basically makes that only way to get a protogen pawn is starting scenario
Nuclear Cloud 1. juli 2024 kl. 13:21 
As always, thanks for updating it!
Whisper The Wolf  [ophavsmand] 28. maj 2024 kl. 7:21 
Enjoy.
trisse 27. maj 2024 kl. 9:51 
please make 1.5
kit 18. apr. 2024 kl. 20:49 
The ProtogenPlayerColony is still always permanent enemy of The Fallen Empire still (which it isn't supposed to be)
Whisper The Wolf  [ophavsmand] 18. apr. 2024 kl. 17:44 
I'll start looking into patching for 1.5 tomorrow, have to make sure stuff like HAR are fully updated wiki side.
Whisper The Wolf  [ophavsmand] 7. apr. 2024 kl. 6:34 
:steamthumbsup:
kit 6. apr. 2024 kl. 19:37 
The mod now no longer works correctly when using Edb Prepare Carefully. Saving and Loading chjaracters and presets when using any of the scenarios from this mod breaks
Whisper The Wolf  [ophavsmand] 30. nov. 2023 kl. 11:03 
@Pvc pipe

Not inherently. I don't personally use CE whenever I boot this game to play. A patch may exist on the workshop without my knowledge already.

@Two Testes in a Trenchcoat

No clue off the top of my head, but I can double check if a recent update to the framework or game caused it on my end.


@everyone

Apologies for not being omnipresent, things came up in life, like christmas, ill family and more. Officially, I don't play Rimworld anywhere near as much as I used to, but I'll keep on fixing what I can about the mod and growing it.

Good luck and happy surviving, people.
Pvc pipe 30. nov. 2023 kl. 4:24 
Are the proots CE compatible?
I'm not :3 anymore it's over 17. nov. 2023 kl. 7:59 
Is there any known incompatibilities that might cause protogens to appear as headless pawns? They still have the protogen body, and strangely enough, the floating eyes, but no head.
ozzywizard 2. nov. 2023 kl. 0:52 
My input is to, if it is even possible, to change some of the names of the body parts to where it would fit.
But I am happy is mod exist
GreenFire835 31. okt. 2023 kl. 7:03 
@Arbiter a good way to add in the protogen race is by using EDB Prepare Carefully, since that allows you to spawn in any race from any mode.
SillyBunnyBeeXD 24. sep. 2023 kl. 14:36 
i am so happy you made this tysm <3
phil the kobold 16. sep. 2023 kl. 16:56 
how do i make new characters the protogen race?
is it only on the new mode?
Aekuq're 3. sep. 2023 kl. 2:54 
Looking forward to more lore (like custom backstories and stuff).
Tellurium 19. aug. 2023 kl. 8:41 
@Florence "Bunsena" Burner

Well the problem is solved! Thanks!
CTH2004 8. aug. 2023 kl. 12:53 
are genes planned for this as well? Thanks!
Dr. Jennifer Dogna 5. aug. 2023 kl. 20:28 
Seems like it fixed it! Thanks for taking the time to look into it
Whisper The Wolf  [ophavsmand] 5. aug. 2023 kl. 18:53 
T'was a simple patch it seems. Shout if it's still a problem.
Whisper The Wolf  [ophavsmand] 5. aug. 2023 kl. 17:22 
Yeah, there's something missing. I'll spend some time trying to fix this bug. I'll re-read the files and get it updated asap.

Thank you for assisting in the search for the cause.
Dr. Jennifer Dogna 5. aug. 2023 kl. 16:36 
after uninstalling nearly every mod I had, I still had the issue, so may not be a conflict issue, the modlist when I took this screenshot is the second link
https://prnt.sc/yyIyYEvH_Fya
https://prnt.sc/mIwzkTxwTVBc
Dr. Jennifer Dogna 5. aug. 2023 kl. 16:15 
I was encountering the issue on a new game with fresh characters, so not sure about that old characters being an issue, unless that isn't what you meant.

I really don't know what might be causing incompatibilities if anything. If I have some time I will try and see
Whisper The Wolf  [ophavsmand] 31. juli 2023 kl. 8:42 
@Dr. Jennifer Dogna

Since more than one person is piping up about the same issue, I'll do some digging for it, is there any noteworthy mods that you theorise may affect this situation?

Any possible leads could help me find the culprit faster, if there is indeed an incompatibility somewhere.

My other theory is that the old characters don't have the required data to produce the colours correctly, but that's a whole can of worms to solve (as in, I don't see a real method to fix it if it's simply missing data.)
Dr. Jennifer Dogna 31. juli 2023 kl. 0:36 
I am running into an issue similar to Tellurium with the newest version of the mod. The protogen's bodies were appearing white and did not seem to be using the colors the tail and head were using at all. using character editors couldn't change the color manually. Unfortunately I play with a lot of mods, so it may be a conflict with something, but maybe you can still look into it.

I had an older version of the mod as a local save and reverted to that, the old version was working correctly, though that version is months old.
Whisper The Wolf  [ophavsmand] 27. juli 2023 kl. 15:48 
@Tellurium

I did you the favour of a quick search online, and this might be what you need to fix it up.

Character Editor
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1874644848
Whisper The Wolf  [ophavsmand] 27. juli 2023 kl. 15:44 
@Tellurium
The mod updated recently to add colour masks to the head textures. These worked fine for me on loading an older save, so I am unsure where such an issue would arise.

There was code refactors included, so I apologise if this caused this. I do not know how you could fix this personally.

There may be a mod that allows you to customise a pawn's appearance, or it might be something in the debug controls, but I am uncertain.
Tellurium 27. juli 2023 kl. 12:28 
My protogen's graphics are broken all of a sudden (one is partially white and another missing it's face), is it because the mod has updated recently or should I be worried about some other thing causing it?
|dvh| 21. juli 2023 kl. 10:43 
Thank you for the update! Any chance we could get a Biotech xenotype version?
charlie the kobold 15. juli 2023 kl. 9:35 
One thing you should add is the ability to turn people into protogens and if you already added that, then sorry for bothering you
Whisper The Wolf  [ophavsmand] 21. juni 2023 kl. 7:51 
Finally college is over. I'll see what I can do.

I do not have the latest DLC yet.
LVND3R 20. juni 2023 kl. 19:15 
how come i dont get any protogen factions or pawns anymore in general? i have all dlc
penis ridiculous 6. juni 2023 kl. 3:06 
Tbf protogens are a very advanced species with alot of technology in them at the start
Whisper The Wolf  [ophavsmand] 2. maj 2023 kl. 11:34 
@FunkyTown

Officially speaking there's no compatibility with biotech, as I haven't had the time to sit down and work on it.

(College course is bogging me down with a ton of work. The most recent patch I was working on disabled children, if I remember. Sincere apologies.)

But! I can take a look at getting some of the new patch out on the weekend. Exams are next week however.
FunkyTown 1. maj 2023 kl. 12:18 
just had a child protogen today on biotech and bros walking, talking, and capable of everything from birth, how do I fix this?
Whisper The Wolf  [ophavsmand] 1. mar. 2023 kl. 23:00 
@fireborn

I'll have to double check with CE, not sure what could be the issue with that personally.
fireborn 1. mar. 2023 kl. 22:58 
huh, seems that even though this mod works perfectly fine with ce the overlay for accuracy and ammo doesnt show up
Whisper The Wolf  [ophavsmand] 17. feb. 2023 kl. 15:42 
@Foxxee

Right now some hard work is underway to get some new spicy things into the mod, bring the bar of quality further up.

I have not seen this specific issue in my own playtime, but it may be more recent. Hopefully a soon to come patch will aid the issue. Be wary of your own mod choices too!
Foxxee 15. feb. 2023 kl. 0:52 
I adore this mod so much! Although I'm not sure if this is a bug or something but all protogens now just have the human skin tone colors now over the wild colors before.
ShauaPuta 14. feb. 2023 kl. 6:27 
hey, no problem, I just like helping out
If you go to HAR discord, you can easily find me there, feel free to DM me
I have everything already done for a while, so I could just tell you the steps and send you the mask files
Whisper The Wolf  [ophavsmand] 13. feb. 2023 kl. 9:04 
@ShauaPuta

I thank you for going out of your way to tell me all of this information, I honestly didn't even know HAR had a discord (read as : I'm a moron who doesn't look about hard enough.)

I'll gladly consider sitting down and getting back to business on patching up this mod to be the best it can be, as well as hitting you up to see what we can do. (You will be credited for your contributions, if we do anything together.)

I did try to do masking in an earlier version, but it didn't get so far. I'll have to double check the HAR wiki and how it's handled again.

Once again, thank you for the generous sharing of information.
ShauaPuta 13. feb. 2023 kl. 8:40 
The second thing is more like a suggestion to make them look more interesting. Add a few second colors and add masks to the heads, to make them look like LEDs or something. I've been doing this as a patch to your race ever since 1.2, and it's quite easy to do. Just hit me up if you're interested.
ShauaPuta 13. feb. 2023 kl. 8:39 
hey, mod author mate, I was unable to find you in HAR discord, so am sending a message here
The first one is probably a way to fix the missing heads issues. What seems to be happening is that protogens don't have gene restrictions. Some genes force body type/head type, and if those are not supported by the race, they can cause issues (and break character editor when trying to fix it sometimes)
I have an ever-growing list of gene restrictions in all my races, where I put genes that can break a race, so am sharing it with you.

<blackEndoCategories>
<li>BodyType</li>
<li>Head</li>
<li>HairColor</li>
<li>Jaw</li>
<li>Melanin</li>
</blackEndoCategories>
<blackGeneTags>
<li>BodyType</li>
<li>Head</li>
<li>HairColor</li>
<li>Jaw</li>
<li>Fur</li>
</blackGeneTags>

just put this inside <raceRestriction>
everything there forces a body/head type, except hair color and melanin. Those are there because they override your color channels
Whisper The Wolf  [ophavsmand] 5. feb. 2023 kl. 12:21 
@Sgt. Richard Geisechts

I'll level with you chief, I don't know much more myself personally. I'm just doing what I need to make it mostly function.

Further fixes and legacy code base cleanses are ongoing, as long as it doesn't destroy everything in the process (1.4 was a bit rough in transition for the head graphics in general, so i decided to improve it since simply fixing it wasn't what I wanted.)

I believe things convert because, either it's some code in this mod, or it's the Framework doing it. I'll ask my friend about it to make sure before further action is taken.
♫ Sgt. Geisechts ♪ 🦜 4. feb. 2023 kl. 7:22 
The guts of this mod seem to be a bit strange, as any implant (prosthetic heart, bionic lung, etc.) usually from base game RimWorld is now sourced from this mod.

Also, with EPOE-Forked, it seems that the implants (synthetic liver, surrogate heart.) from it are converted to implants from this mod.

I personally (I do not know how HAR works with implants, so take my opinion with a generous grain of salt) don't think it's necessary to rebuild all of the implants from the base game for this mod.

Nothing shows up in the error log, so unfortunately, that won't be of much help.