安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Dude, you're the best
I was able to do this with this guide.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1287177013
I am pleased that MOD was used.
How to equip wakizashi as a gear (belt) instead of a weapon. To do that, you need to create a mesh in 3Dmodeling soft(Blender).
Weapons change in texture by grade.
If it is a gear that can be equipped on the belt, the sword and the texture will not match, so this is one weapon.
I'd like to figure out how to mod the standalone wakizashi to sit in the upwards position like in daishou, and maybe change its equipment slot (eg, belt). That way, one could equip a katana in one slot and wakizashi in another slot but they would appear to be in daishou on the character (and still useable).
Tsunami 10/素
Idle Animationとあわせることで、自分のキャラが最高にkenshiしててカッコイイです
ありがとうございます
やはり刀は二本差し。よく映えます。