Crusader Kings II

Crusader Kings II

Improved Genetics 2.0
428 kommentarer
imonarchbtw 5. nov. kl. 16:05 
how is this not how vanilla operates
Crimson7  [ophavsmand] 1. nov. kl. 0:41 
@TheTuncT

It DOES work, but it might have bugs. It hasnt been tested.

I know CK2+ does some hidden genetics thing that probably doesn't intersect well with this.
TheTuncT 31. okt. kl. 19:36 
But the normalize genetics is shown in the decisions tab, is that a sign that it works?
Crimson7  [ophavsmand] 31. okt. kl. 14:21 
@TheTuncT

I dont think so. There have been issues with CK2+ in the past.

HIP on the other hand has implemented IG into it. I recommend that :)
TheTuncT 29. okt. kl. 0:15 
does this work with ck2+
DONK_Best 15. sep. kl. 7:46 
May I ask if this takes effect in the latest version 3.351?
Ammanas 21. feb. kl. 19:53 
Bug Report:
File: /events/ImprovedGeneticsEvents.txt
Event: MT.20200 #Cuckholdry Strength Inheritance event

You used the 'Sturdy' instead of the 'Burly' trait. Thus cuckhold children can't get Burly.
✪ Tax 20. feb. kl. 16:45 
Got it, thanks. Sad that you won't develop the mod further, as I just found out that incest is unreasonably overpowered for genetics farming, with barely any unrelated admixture needed to keep it usable
Crimson7  [ophavsmand] 20. feb. kl. 15:40 
@Tax

Its definitely possible. I believe I implemented it in the HIP version of this mod, which is bundled with HIP and imo the definitive version of the mod (and CK2)

I dont intend to work on this any longer so you can take inspiration from the HIP version (bundled with HIP) or implement it yourself (you'd have to just check scope if twin, and if so copy the phenotypes from the twin.) Tbh I thought I had that implemented. Do twins have different genotypes? (if you check with console the characters should have flags like int_aaAaAa)
✪ Tax 16. feb. kl. 8:40 
Good day, is it possible to change how twins work so they get the same genetic traits? Doesn't make much sense to me that 100% of twins in this mod are always different genetically
QuinoaFalafel 1. jan. kl. 21:15 
For anyone interested, I made an overhaul of this mod's trait icons to make them a bit more distinct and aesthetic. You can get it here .

Also, @Crimson7, if you ever read this, you're more than welcome to implement any or all of my changes into the mod. I also included the localization fix that I mentioned a couple years ago, if you ever want to add that in.
skinnypenis 26. aug. 2024 kl. 5:57 
compatible with AGOT traits?
QuinoaFalafel 15. juli 2024 kl. 16:52 
About the clubfooted thing and the "feed your wife chickenfeet" events, I actually made a mod to remove that specifically for use with this mod (and the advanced version, which I use). You can get it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2746610630

And @Kazat0, yes, you could. And not just hypothetically. Though you would get the inbred trait a ton still unless you remove it with another mod, since this mod doesn't change the inbred trait at all.
Kazat0 28. apr. 2024 kl. 22:51 
So..hypothetically, if someone were to download this mod, could they still form a pure bloodline through incest and try to negate the negative effects? Hypothetically
Khleodon 12. apr. 2024 kl. 4:54 
is there a way to remove the decision to normalize genes? i love your mod but i hate seeing meta stuff in game, breaks the immersion for me. thak you.
Crimson7  [ophavsmand] 17. feb. 2024 kl. 22:23 
@Chaincat

It could be those atrocious events in the game that sometimes fire, that feed your wife chickenfeet or something stupid like that.

I can't do anything about those events as I dont edit any game files.

But your understanding is correct. And that means my mod is not causing the clubfoots.

It could ALSO be that you are using incompatible mods. Sometimes if a mod adds more traits it can cause these issues with improved genetics.
Chaincat 12. feb. 2024 kl. 21:37 
I'm a little confused on how deformities work. I was under the impression that capital letters are dominant genes, and getting something like, say, clubfooted was dependent on how many lower case letters/recessive genes you have. My current character is having nothing but clubfooted children, and whenever I check them in debug mode, it says they have no recessive pairs. Am I simply misunderstanding the system and I have it backwards? Did I discover a bug? Or is my save simply corrupted?
Crimson7  [ophavsmand] 27. dec. 2023 kl. 4:13 
@Haruspex
Probably
Crimson7  [ophavsmand] 27. dec. 2023 kl. 4:13 
@OP Cheater
The mod is considered complete. Its been widely tested
OP Cheater 13. dec. 2023 kl. 18:21 
There are too much debuff traits.
Hegemon 18. sep. 2023 kl. 10:15 
Is this mod still working?
Can you say this is compatible with When the World Stopped Making sense or not ?
voidlurker 21. dec. 2022 kl. 7:21 
So how do the flags work in the save file. How do you set the flags to determine the probability of trait expression for a specific character?
QuinoaFalafel 19. dec. 2022 kl. 13:22 
Okay, so it's about a year late, but I finally have that localization edit. it's really simple, and I had it a long time ago, but I couldn't figure out how to properly test if it worked, and I was also trying to test it via a dependency, but I had it set up wrong. But I finally sorted that out, and can confirm that it works.

So, I don't really know how you want me to share it with you. It's really only one line, so you could just add

"delicate_death;of diminished physique;de sa faible constitution;an schlechter körperlicher Verfassung;;físico disminuido;;;;;;;;;x"

to the newtraits.csv file. But if you want me to send the actual file, or something else, let me know. Also, the same edit would work for the Improved Genetics Advanced version, so ideally that could be updated with it as well, especially since I tend to use that one the most.

P.S. Feel free not to credit me, it's a really minor edit, so I don't really mind
Crimson7  [ophavsmand] 4. nov. 2022 kl. 20:41 
theres a cleanslate variant?
Dr Fraud 4. nov. 2022 kl. 19:35 
Is the CleanSlate variant compatible with CK2+?
Crimson7  [ophavsmand] 4. nov. 2022 kl. 12:33 
@Tajuton
Afraid not. I would recommend HIP instead anyway.
Pebble 4. nov. 2022 kl. 12:29 
is it compatible with CK2Plus?
Shedzúl, The Rat Lord 5. sep. 2022 kl. 18:17 
Incest time UwU
turtledactyl 2. maj 2022 kl. 14:40 
I love this mod. My only question is how does it interact with the Conclave education system?

IE. In conclave, if you have a Curious child, in adolescence they may upgrade one intelligence level: e.g. from Slow to neutral, neutral to Quick, Quick to Genius.
Same goes for Rowdy, but opposite (intelligence downgrade).

What happens with Bright/Dim children? Will these Curious/Rowdy event chains just not fire for them?
Gay 7. apr. 2022 kl. 12:33 
when using the agot version of this mod, I suddenly get an infinite amount of popups about artifacts being added and removed from treasuries. So much so that I cannot play the game. Idk if its a mod incompatibility or if its the fact im using a saved game.
aewhistory 24. feb. 2022 kl. 11:14 
I have a saved game i am a bit more than a century into. It has annoyed me that my early and carefully constructed group of geniuses has had only a small number of 'geeneeusses' so i am thinking about adding this mod. However, will this completely screw this game up? also, i assume the ancestors with positive traits i had nursed along won't be passed down, right? I would assume i wouldve needed this mod installed already, but if the mod can access the old traits i would be thrilled.
QuinoaFalafel 8. feb. 2022 kl. 14:46 
By the way, for anyone frustrated with the pregnancy cravings event giving a lot of people non-inherited ugly, harelip, and clubfoot traits, I made a mod to remove that, to hopefully enhance this mod's gameplay: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2746610630
Reiv 4. feb. 2022 kl. 6:30 
Can traits still appear randomly like in Vanilla?
misteralter 30. jan. 2022 kl. 2:04 
Hello, Crimson7. You said you had guide for how to edit the mod to make it work with an overhaul mod. I want to try to adapted Improved Genetics 2.0 for Elder Kings.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1429073254
Can you share this guide?
ddruid 29. jan. 2022 kl. 15:23 
can this be implemented mid-game?
Crimson7  [ophavsmand] 9. jan. 2022 kl. 9:05 
@Aurora Illuminata

The rate of negative traits has been thoroughly tested and is the same as vanilla, slightly lower. Traits in this mod appear in clusters rather than spread out like vanilla. Thats more realistic but admittedly its not great for min maxers.

Obviously the rate of these conditions is lower in real life than in vanilla or this mod. But thats part of the fun.I would suggest it might just not be your cup ot ftea. You could also try drecreasing the rate of recessive traits. You would have to edit the mod files directly.

Other than that, calling something 'stupid' isnt particularly kind especially when its free work, that has 99% positive rating in the community.
Crimson7  [ophavsmand] 19. dec. 2021 kl. 13:58 
@QuinoaFalafel

Sure! Thank you for the kind words and the offer. If you add the localization I;'ll update it and credit you.

Mod hasnt been updated in years cause I'm pretty satisfied with it as a final product.

The CK3 version did go up and had a lot more features but also a lot more bugs so the community disliked it. I took it down as a result.

CK3 modding is quite awful across the board. So many issues. I wont return to it until royal court.
QuinoaFalafel 14. dec. 2021 kl. 20:32 
I hope you do look into bringing it back to ck3 at some point, because this mod has basically become a must have for me for almost every run, and I'm definitely going to want something like it when I finally move into ck3.

P.S. It's pretty minor, and I don't know if you know already and don't expect you to update it since it hasn't been updated in several years, but I've noticed there's some missing localization for deaths "resulting" from the new traits.

And honestly, if you don't want to figure it out yourself and update it, but you are willing to update it if I fix it for you, I might be down to do that. I've been learning to mod ck2, so it should be something I could do. Just let me know if you want that.
Crimson7  [ophavsmand] 10. dec. 2021 kl. 12:06 
@Footlong

Thats a base game feature... Unfortunately. I dont touch the base game events due to compagtibility.
Footlong 8. dec. 2021 kl. 19:54 
@Crimson7

Ahh, I appreciate the clarification. Perhaps a future iteration could remove that result. I much prefer logic to random madness.
Crimson7  [ophavsmand] 30. nov. 2021 kl. 19:25 
@footlong

Its unlikely hidden recessive traits and more likely the moronic events that if you feed your wife a rabbit your child becomes a clubfoot.

These complaints have been given multiple times.
Dr Fraud 19. nov. 2021 kl. 17:47 
@Footlong

You get a whole lot of Lovin' when you marry your cousin.
Footlong 19. nov. 2021 kl. 14:27 
I liked the idea, right up until my heir had about five negative inherited traits that were not active on either parent. Would possibly be better if I knew the wife I was marrying had these hidden recessive traits without needing to check all her parents, grandparents... Nice work though.
Crimson7  [ophavsmand] 26. sep. 2021 kl. 22:14 
@Lt. Palo Kan

A subtle negative effect, but yeah. Inbreeding leads to genes becoming either AA or aa after a few generations, which means that recessive genes will pop up more for inbred families. Its a less major effect than I'd like though xD, and the majority of negative genes people get are actually from the feeding your pregnant wife weird food event.
Lt. Palo Kan 17. sep. 2021 kl. 13:15 
so basically inbreeding now has a real negative effect? it makes the expression of negative recessive genes way more likely.
Radanos 15. aug. 2021 kl. 14:26 
@Crimson7
We are waiting for CK3 IG, but we are also waiting for the game to be in a good state in the first place, so take your time and take care
Crimson7  [ophavsmand] 3. aug. 2021 kl. 14:03 
@WichtigerGamer

Just genetic traits.It improves the inheritance.
WichtigerGamer 3. aug. 2021 kl. 10:50 
Is it only about the traits that are already genetic (Genius, Strong, Attractive, Dwarf, Harelip, etc.) or also about other traits like Virtues/Sins or Personality traits like Honest or Craven?
Crimson7  [ophavsmand] 29. juli 2021 kl. 14:51 
@anarky

Thank you for your kind words :)