Killing Floor 2

Killing Floor 2

KF-ClockTown
16 kommentarer
sebul 5. okt. 2019 kl. 20:32 
meh
EllyVal 5. juli 2019 kl. 5:44 
This is pretty awesome, I suggest adding ambient music + a night skybox
Trash Can Wizard 4. juli 2019 kl. 0:12 
Visually looks great, super faithful replica, but its hard to find some of the shop pods
Fentanyl Blowdart 21. juni 2019 kl. 17:54 
needs way more ammo spawns, but i love the map visually
Seiken-Densetsu  [ophavsmand] 6. maj 2019 kl. 10:43 
Thanks you you ! to take time for removing bugs
Pokerman 6. maj 2019 kl. 4:54 
ty
Seiken-Densetsu  [ophavsmand] 19. apr. 2019 kl. 10:59 
I didn't see this problem myself too .... I cooked the map
Pokerman 17. apr. 2019 kl. 21:48 
Woah, I may sent you an unbrewed file, and now the map is missing texture, you have to brew it again :/
Seiken-Densetsu  [ophavsmand] 17. apr. 2019 kl. 9:51 
Wow, big thanks PokerMan for all issues you found ! A real great job you have done .
The new version is online now.
Pokerman 17. apr. 2019 kl. 9:15 
Okay, I killed all exploits and fixed some bugged pathing.

you can download this file below and update this workshop with it.

https://www.dropbox.com/s/pm9n627760z1kec/KF-Clocktown.rar?dl=0
Pokerman 17. apr. 2019 kl. 8:05 
well, there's a lot of exploits, I can't easily report em all.
Seiken-Densetsu  [ophavsmand] 7. apr. 2019 kl. 12:21 
Thanks a lot PokerMan. I added new spawns and collisions block for roof.
Pokerman 7. apr. 2019 kl. 4:54 
The roof of every building has no blockingvolume, player can use boomstick to jump on to these roof.

Zeds can't touch them because no pathnodes on the roof.
Pokerman 7. apr. 2019 kl. 3:03 
Boss does not spawn, please make more boss spawn zone.
Raiden Shogun 6. apr. 2019 kl. 21:32 
Pretty cool map.