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Your suggestion is a nice idea. Indeed, that's how Snowii's Meitou Crafting works - bypassing the overflow issue. Sadly, such a workaround seems to have issues:
(a) If the resulting Meitou came from an overflow (i.e., from said copy of Meitou grade), then it will be stuck with a vanilla Meitou texture. Despite having a Meitou texture replacer installed, such "copy" weapons won't use the texture as it only points to vanilla Meitou. Not even using the FCS can fix this. (I've tried.)
(b) Recent comments for Snowii's Meitou Crafting say that it inadvertently nerfs the damage from found (i.e., non-crafted) Meitou. The mod seems to do something that makes the game apply a crafted weapon damage penalty to all Meitou as if they were crafted, even when they're not.
You can get around the overflow issue by making a copy of Meitou grade, making it tech level 99, and making THAT the craftable one. Then a crit will give you perfect 100 Meitou, while noncrit gives you 99% of a Cross blade. Immersion! And no more rusted junk overflow.
Dunno if the author is coming back but for those of you willing to crack open the FCS you can make this change in your local copy. If you screw it up just delete the mod folder and let Steam push a new copy :)