RimWorld

RimWorld

Advanced Munitions
425 kommentarer
RutraNickers 7. juli 2023 kl. 6:36 
aedbia 7. juli 2023 kl. 4:06 
@Lion @dimullaney5 It's already done.
Nick Nape'em 6. juli 2023 kl. 0:11 
@ardbia MY BROTHER IN CHRIST DO IT
Lion 5. juli 2023 kl. 22:50 
@aedbia please do :D
aedbia 5. juli 2023 kl. 21:32 
Can I reupload this for 1.4?I found it can work normally on the 1.4 after modifying some of the code.
ishee 30. juni 2023 kl. 17:19 
mod dead?
Judge Dread 28. juni 2023 kl. 11:38 
1.4 update?
-=FC=- SpeedFlip 21. feb. 2023 kl. 10:23 
Would be great if this mod was updated. I really love it.
Satori 27. jan. 2023 kl. 10:28 
Hoping for an update....
SirPhoenixBlood 8. jan. 2023 kl. 20:33 
does anyone know if this has been fork for 1.4 yet?
bluejersey112 25. dec. 2022 kl. 19:14 
Thanks!
OttersHoldHands 7. dec. 2022 kl. 12:44 
@Pyrofreak4321 Thank you! It seems to be easy enough to understand so far.
Pyrofreak4321  [ophavsmand] 7. dec. 2022 kl. 9:30 
fair warning i'm reeeeeealy bad about documentation
Pyrofreak4321  [ophavsmand] 7. dec. 2022 kl. 9:29 
@OttersHoldHands Have at it :steamthumbsup:
OttersHoldHands 29. nov. 2022 kl. 5:32 
@Pyrofreak4321 I just came across this mod and saw the really interesting effects you have made. I've been looking for better ways to code my explosions for my Dragons Descent mod Exploration mods. Would I be able to use some source code from your mod to improve my mods? The way you made the explosions have delays and how they interact is really intriguing.
Pyrofreak4321  [ophavsmand] 27. nov. 2022 kl. 11:16 
yup there is a link at the top
bluejersey112 26. nov. 2022 kl. 12:34 
Could you release it on GitHub so people could fork it then?
Pyrofreak4321  [ophavsmand] 26. nov. 2022 kl. 6:57 
Sorry folks
Pyrofreak4321  [ophavsmand] 26. nov. 2022 kl. 6:54 
i just don't have the time or energy to deal with the new system they put in for gas, admittedly it does look like it will handle gases more efficiently, but it isn't quite as flexible
Pyrofreak4321  [ophavsmand] 26. nov. 2022 kl. 6:47 
I hate to say it but i don't think its happening
Nick Nape'em 18. nov. 2022 kl. 20:06 
hows the update going mate?
Nick Nape'em 7. nov. 2022 kl. 6:52 
@Rutra Nickers - well said, warcrimes must be done with time and perfection......or you get caught and sent to the hague
Pyrofreak4321  [ophavsmand] 7. nov. 2022 kl. 6:40 
Hahaha, thanks for the support folks!
RutraNickers 7. nov. 2022 kl. 6:38 
Take your time mate. War crimes can't be made in just a day, after all.
Nick Nape'em 6. nov. 2022 kl. 19:13 
@Pyrofreak4321 - as i said mate no rush
bluejersey112 6. nov. 2022 kl. 15:04 
Thanks for the update! Good luck on re-working things for 1.4
Pyrofreak4321  [ophavsmand] 6. nov. 2022 kl. 14:16 
that is the plan, but it seems they completely reworked how they handle "gas", so i am going to have to figure that out first, then rebuild all of my "gas" type effects... or do something really hacky and gross.. I'm sorry I cant really give you an ETA as my work schedule has me pretty mentally drained
Nick Nape'em 6. nov. 2022 kl. 8:20 
@pyrofreak4321 - is it going to be updated eventually? no rush
Pyrofreak4321  [ophavsmand] 6. nov. 2022 kl. 6:09 
Happy to see people are still using this... less happy to see that they changed some of the base classes it was dependent on
himedo15 1. nov. 2022 kl. 15:38 
Update 1.4 or I will cry.
Nick Nape'em 26. okt. 2022 kl. 5:03 
this going to be updated to 1.4?
Miriouki 12. okt. 2022 kl. 7:42 
I feel like this mod , with a good update have a great potential for the new dlc
flango 21. aug. 2022 kl. 5:15 
how can i re-do the sprayer weapons so they spawn flames/explosions or bullets instead of puffs? they either spawn nothing or spam errors
o b s i d 3. aug. 2022 kl. 8:46 
Ah yes, White Phosphorus, AKA literally the most terrifying thing humans have ever created. Perfect for my ethical pursuits.
Ojama Lime 14. juli 2022 kl. 21:42 
not sure if its a bug or not, but the corrosive IED recipe uses roid shells as a component rather than corrosive shells
Rosen Ritter 19. mar. 2022 kl. 8:59 
Goddamn I want that WP bad, but I need CE..
@Martina White Phosphorus patients have to be deseeded IRL by a combat medic, as the phosphorus burns in contact with air, so any remnant material must be removed. I can't say for the mod, but you might have to do surgery.
Camalie 9. mar. 2022 kl. 20:09 
I noticed a bit of a conflict between your mod and Yayo's Combat 3 where the flamethrower and sprayer weapons don't actually work unless if you're aiming at the edge of either weapon's ranges. Oddly enough I haven't noticed an error log associated with it but I was able to narrow down the culprit for the weapon's not working properly down to Yayo's Combat 3. I have notified the current uploader of Yayo's Combat 3 of the situation because I didn't know which one of you to go to about it so I went with both.
Martina 12. feb. 2022 kl. 11:06 
Is white phosphorus shrapnel suppose to stay for over a day in a pawn or is something wrong? they keep reigniting the pawn in the bed
chucknorrisderp 5. dec. 2021 kl. 10:18 
hey you should make a new advanced swarm shell:GDDemon::GDDemon::GDDemon:
DevilDog 3. nov. 2021 kl. 11:37 
CE compatible (someone probably has asked)
Nianor 11. okt. 2021 kl. 10:20 
ahhh, yes, firing a grenade through the ceiling to assert dominance, a classic
War Daddy 10. okt. 2021 kl. 23:15 
@Pyrofreak4321 and @dimullaney Thank you! I ended up using people with shields and guns to clean it all up the problem was that after a for some reason a siege showed up with only minelet shells and carpeted my entire base in minelets lmao
I do have another question though/bug and it might just be a mod conflict but if I try to use the nerve gas grenades indoors they either dont work because of overhead mountain or they break a ceiling tile as though they are mortars landing instead of grenades being thrown.
Nick Nape'em 10. okt. 2021 kl. 21:34 
@Pyrofreak4321 - HEY! it worked for the Danish
Pyrofreak4321  [ophavsmand] 10. okt. 2021 kl. 10:23 
@Darman: what dimullaney5 said...ooooor if you really have a need for those prisoners or if you feel the need tho be more PC for some strange reason you can just have your pawns shoot them.
Nick Nape'em 8. okt. 2021 kl. 2:39 
@darman - they self detonate eventually, if not then have the prisonors walk in the field that works
War Daddy 7. okt. 2021 kl. 15:34 
How can you get rid of the minelets? If you attempt to deconstruct pawns walk on top of them to deconstruct
Pyrofreak4321  [ophavsmand] 6. okt. 2021 kl. 19:39 
@Pege12: that is correct
Nick Nape'em 4. okt. 2021 kl. 0:23 
@pege - get the rimatomics mods mate, it adds a turret that can knock down morter shells
Pege12 3. okt. 2021 kl. 22:09 
Raiders use these against me, if I were to get armor that lowers toxic sensivity by more than 100% would that make my pawns immune to things like the NARQ shell?
Nick Nape'em 29. sep. 2021 kl. 3:15 
i need agent orange shells to destroy the enemies crops, and do get rid of all trees on my map