Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Leader Icon (UI)
104 kommentarer
adi 4k 14. juli kl. 12:05 
In the vanilla game, the info on leader icon shows both the gold balance and the faith balance (currently owned, not per turn).
infixo  [ophavsmand] 10. juli kl. 7:04 
@adi4k Afair, in the vanilla game you don't see how much faith your opponents have accumulated, do you?
adi 4k 10. juli kl. 6:13 
@infixo, what do you think about showing the faith in the tool-tip (on hover) as you show for gold (owned + per turn)?
♔Almix_99♔ 1. sep. 2024 kl. 5:15 
Nicht Kompatibel mit anderen Mod Anführern
infixo  [ophavsmand] 24. juni 2024 kl. 16:50 
@devastator Read "Yields Ribbon" in the mod description.
Havoc199 24. juni 2024 kl. 15:06 
Not sure if it is this mod or another, but the 'score' is missing from the icons. It shwos all the other icons as normal such as science/culture per turn, total faith/gold etc.
Are you able to advise?
Object1337🐺 15. juni 2024 kl. 0:58 
The values ​​of points and military power overlap half of the panel with pop-up news from diplomats/spies, making it impossible to use
infixo  [ophavsmand] 28. mar. 2024 kl. 7:43 
That is why there a line in the description: "This mod is NOT compatible with Extended Diplomacy Ribbon."
FLSoz 27. mar. 2024 kl. 22:12 
caused by conflict with (probably) extended diplomacy ribbon. Fixed by aolso using Diplomacy Compatibility Patch (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2471091953)
FLSoz 27. mar. 2024 kl. 21:49 
can confirm UI disappears when meeting new civ

Runtime Error: steamapps\workshop\content\289070\1691629919\Base\LeaderIcon.lua:154: attempt to index a nil value
stack traceback:
steamapps\workshop\content\289070\1691629919\Base\LeaderIcon.lua:154: in function 'LeaderIcon:UpdateAllToolTips'
steamapps\workshop\content\289070\1691629919\Base\LeaderIcon.lua:109: in function 'LeaderIcon:UpdateIcon'
SteamApps\common\Sid Meier's Civilization VI\Base\Assets\UI\DiplomacyRibbon.lua:137: in function 'AddLeader'
steamapps\workshop\content\289070\1691629919\XP1\DiplomacyRibbon_Expansion1.lua:15: in function 'AddLeader'
steamapps\workshop\content\289070\2581704421\AKWDIP_DiplomacyRibbon.lua:27: in function 'AKWDIP_AddLeaderBLI'
SteamApps\common\Sid Meier's Civilization VI\Base\Assets\UI\DiplomacyRibbon.lua:219: in function 'UpdateLeaders'
SteamApps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\DiplomacyRibbon_Expansion2.lua:45: in function 'UpdateLeaders'
infixo  [ophavsmand] 10. mar. 2024 kl. 8:28 
@adi4k Technically ofc possible, however the vanilla game does NOT give this info to players. My philosophy is here such that the mod presents only info available in the vanilla game. Since this info about other players, giving that would actually alter the gameplay.
infixo  [ophavsmand] 10. mar. 2024 kl. 8:24 
Re: missing UI. It certainly does not because that would make the mod totally broken. You may have however some mod conflict. There are other mods that modify leader icons and the ribbon so you need to be careful with the setup because they are not all compatible with one another.
修理仙人 9. mar. 2024 kl. 21:55 
When you meet another civilization, the UI disappears and you can't do anything else
adi 4k 26. nov. 2023 kl. 16:12 
Would it be possible to also display the number of Civics completed
* as you display Technologies researched?
Thank you!
蕭瑟 26. nov. 2023 kl. 3:17 
bad:steamfacepalm:
werter 12. nov. 2023 kl. 6:02 
during the game, after a few rounds, the entire interface disappears civilization 6
sonofapharmacist 19. okt. 2023 kl. 19:24 
i've had same issue with this today (using for first time). I've turned off this mod and all is well.
infixo  [ophavsmand] 25. sep. 2023 kl. 7:30 
@grimfang Check lua.log. Missing UI element is usually a sign of Lua error.
LeinVek 30. aug. 2023 kl. 4:58 
Tried using this mod for the 1st time yesterday, ran into an issue where I meet the 1st AI civ near me and the intro/greeting with said civ begins to load (UI disappears as if it were going into their greeting) but nothing happens, the UI is gone. I hit escape and I can get into the game options here, can't save or load so need to exit to main menu, reloaded the turn a few times and the same thing happens. If I haven't moved a unit I can still move them during this but I am unable to do/interact with anything else. This can happen when I move my scout to meet them, or if I wait for their scout to meet me over the end turn.
hoću_kitu 26. aug. 2023 kl. 11:57 
Does this work in MP?
meda22 14. aug. 2023 kl. 7:03 
@infixo

I have pick logs and here they are [drive.google.com]. Hope it helps.
infixo  [ophavsmand] 14. aug. 2023 kl. 4:38 
@meda22 The mod list looks good. Can you pls post the logs? Database, modding and lua.
meda22 14. aug. 2023 kl. 3:19 
@infixo

Thanks for a great mod! Please, I have one issue - and not sure if it can be some compatibility thing... in a deal window, I cannot see relationship tooltip for allied civs (though I can see it for civs which denounced me ...). But tooltip works fine when I check it on ribbons.
This is the mod list I am using if it helps:
Thanks!
infixo  [ophavsmand] 23. juli 2023 kl. 10:19 
@sgtdevrupesh I am not the author of the Compatibility Patch mod. The author says yes.
SgtDevRupesh 23. juli 2023 kl. 3:57 
"This mod is NOT compatible with Extended Diplomacy Ribbon. However, you might wanna try out this compatibility mod Diplomacy Compatibility Patch" so it does work with the 'Diplomacy Compatibility Patch' or not?
infixo  [ophavsmand] 30. juni 2023 kl. 12:32 
@adi4k Ok, thx for the explanation. Looks reasonable... I have to think about it.
adi 4k 30. juni 2023 kl. 10:07 
I play multiplayer and I use that information in the other mod to quickly get an idea on
* how the opponents are doing in terms of amenities
* what luxuries would benefit my friends if I gave them
infixo  [ophavsmand] 30. juni 2023 kl. 7:43 
@adi4k 1. Some choices need to be made. I chose to show what is available to trade because long time ago there was no QuickDeals. 2. What would the use of the information about all the resources a civ has?
adi 4k 30. juni 2023 kl. 5:20 
@infixo, it would be great if you would also show ALL the luxuries the other leaders have (as the "Extended Diplomacy Ribbon" mod does), and not just those which can be in a deal.
* or is there another way of seeing those without going to the deal screen?
infixo  [ophavsmand] 17. juni 2023 kl. 4:52 
@oscis Yup, another case of "this mod ruins my game, i don't care that it works for thousands of people, i am SURE that this has NOTHING to do with mu setup and my confuguration" xd xd
Oscis 16. juni 2023 kl. 18:04 
Better leader icon made my leader ribbon disappear. It made my deals window transparent, so that all the UI in my game disappear as if the game was in a view set up for taking a screenshot. I had to save and exit the game to bring any interface back. I started a multiplayer game, saved it, then loaded it. My friend was unable to see the game we just played so he could connect to it. Disabling this mod made my multiplayer game show back up and he was able to connect to the lobby. I don't know what this mod adds first hand; it would have probably been great if everything didn't turn transparent for me.
infixo  [ophavsmand] 23. maj 2023 kl. 6:45 
@tadaas Possible trade options. Left is when you can sell stuff, right is when you can buy. Could be otherwise :) They correspond to the tooltip, there is a list of resources to buy / sell.
Tadaas 23. maj 2023 kl. 6:24 
I noticed gold dots over some Leader icons. The states are no dot, left dot, right dot, both dots.
What do the dots represent?
ReczKo 23. mar. 2023 kl. 1:30 
You're right mate, I'm sorry. I became the thing I swore to destroy - guy saying mod doesn't work without reading the description. Funnily enough I did not have conflict before most recent leaders pack. I got it back to working by using the compatibility mod you've mentioned in the description.
infixo  [ophavsmand] 22. mar. 2023 kl. 16:53 
@rzeczko It is not true. The mod works fine. You have a mod conflict. Please post logs.
Nandybear 1. mar. 2023 kl. 22:13 
How do you disable the hover over showing the status of the civ "until you press ctrl" thingy, if this is a part of this mod ? I'm not sure which of my mods it's part of but I think it's this one.
76561197961534917 20. feb. 2023 kl. 5:55 
Similar issue as @Jegzair, the game would go into "screenshot mode" and there was not a chance to go back. Turning off this mod was unfortunatelly the only way out.
infixo  [ophavsmand] 3. jan. 2023 kl. 0:25 
@jegzair Ofc... mods modifying the same UI components will always clash unless specific compatibility features are prepared by mod authors. This is how Civ6's UI works.
FALKE 29. dec. 2022 kl. 20:30 
Watch out, this mod is NOT compatible with Extended Diplomacy ribbon !
Activating the two mods together WILL cause the interface to diseappear !

I lost 3h due to this bug, hope it will help someone with the same problem.
Reload37 7. dec. 2022 kl. 4:52 
Ohhhh that's awesome! Thank you so much for your kind answer. And thanks again for making this great mod!
infixo  [ophavsmand] 6. dec. 2022 kl. 15:42 
DiplomaticState influences the yields you get from trade routes. E.g. Allied +50%. It probably affects also the normal trading (e.g. buying reqiurces). That is why you generaly get better deals from friends :) Which is like... reasonable, right?
DiceDexter 6. dec. 2022 kl. 15:19 
Can you elaborate that - I also don't get it. What yields are impacted by my diplomatic relation with another faction?
infixo  [ophavsmand] 6. dec. 2022 kl. 14:41 
@reload Yup, +25% gold and other yields too.
Reload37 6. dec. 2022 kl. 14:26 
Thanks a lot for the answer! So 'Yields +25%' means only realationship? Not means 'making 25% more gold' or something? Sorry to bother you and I hope you have a nice day!
infixo  [ophavsmand] 6. dec. 2022 kl. 4:35 
@reload Diplomatic relationship modifier, i.e. friendly, unfriendly, etc.
Reload37 6. dec. 2022 kl. 1:08 
Thank you so much for your awesome mod. I have a question! What does that 'Yields: +25%' or 'Yields: -75%' means?
infixo  [ophavsmand] 19. nov. 2021 kl. 10:15 
@perkus You can't have 2 mods modifying the same UI element. BLI and EDR are NOT compatible.
Perkus 18. nov. 2021 kl. 2:20 
Just an FYI, I also had the "interface disappears" bug, and it was caused by having both this and the (very similar functionality) "Extended Diplomacy Ribbon" mod enabled. It happened as soon as I met the first civ, before their "cut scene" should play. Either mod alone seems to work fine, just not together. Not especially surprising, but didn't expect it to conflict so severely.
infixo  [ophavsmand] 22. maj 2021 kl. 22:13 
@nudden Yes, it is possible to limit information based on access level, and it is even pretty easy. But this would be a totally new feature, as all this info shown is available in the vanilla game. Btw, i find it very cheesy and an example of nice ideas badly executed in the game. There is a diplo level, but very few game fature actually tie to it. One would expect that access to information would based on it - it is like a cornerstone of such idea... and there is a surprise - even for enemies you know exacly how much gold they have, how many science they produce, etc. such a lost opportunity.
infixo  [ophavsmand] 22. maj 2021 kl. 22:04 
@umaru and others who get “ interface disapperas”. You either have a mod conflict or are using a modded civ that has a unique badly defined. Either way, I cannot solve it because you give no information, espiecially logs.
This mod works flawlessly with all the original game content.