Garry's Mod

Garry's Mod

QTG Weapon Base
61 kommentarer
Valerii-Albertovich 9 jun, 2024 @ 0:41 
When have super admin css weapons on that base gone?does anyone will reupload it?i need it
nil 28 okt, 2023 @ 8:04 
thanks god this is not deleted so i dont need to re write all my qtg base weapon in my server
Th3TopMuglet 11 aug, 2023 @ 7:36 
thanks aly.val0207 for correcting me:steamhappy:
DarkX5 8 aug, 2023 @ 7:09 
CORRECTION: TFA but better :D
Th3TopMuglet 2 aug, 2023 @ 3:47 
when you cant afford TFA
Zaurzo 5 jul, 2023 @ 21:30 
@Jariner If there is reuploads of addons that used this addon, that's still addons that require this addon that will break if this addon is deleted. Therefore it's best to keep this addon instead of completely removing it like TFA did
Jariner 2 jul, 2023 @ 6:04 
then again, most addons now dont even use this now, plus most of the weapons that require this are reuploads soo yeah.
Zaurzo 14 jun, 2023 @ 9:19 
@Jariner That's because there is other addons that require this addon. If Neptune were to remove this addon, those addons won't function properly.
Jariner 23 maj, 2023 @ 10:21 
wait a minute, what the hell is the point of keeping this when the addons that you made used it are now deleted???
Jariner 20 feb, 2023 @ 3:36 
i still miss the gordon freakman qswep pack
e. 11 dec, 2022 @ 16:33 
Edgelord
Zaurzo 4 sep, 2022 @ 14:14 
@mayberobloxain I do not know. But whatever it is, I hope they are doing fine in life.
XxxLETMECOOKXxx 4 sep, 2022 @ 8:23 
The hell happened to qtg
[Xpndλbles]-Cody- 26 aug, 2022 @ 19:54 
or just making more SMOD weapons
[Xpndλbles]-Cody- 26 aug, 2022 @ 19:53 
please! someone reupload the SMOD QTG weapons!
★Morshu 9 aug, 2022 @ 0:58 
Where is SMOD weapons?(
Please remove(
maaufranco 4 aug, 2022 @ 19:03 
qtg shadows
come back
nil 12 jul, 2022 @ 4:41 
Why you remove some addon?
Pickle toast 9 jul, 2022 @ 3:34 
many of your addons are gone :( wish you still had the weapons up
Gordon Freeman 8 maj, 2022 @ 2:27 
i remember there was an addon wich was the pickup system on this base, is it now somehow built into the base? if it is then how to turn it on?
Siri 13 nov, 2021 @ 21:31 
hey there is a bug with the pick up system:(
Carcino 22 aug, 2021 @ 9:10 
wont let me reload ty
Aether 28 feb, 2021 @ 14:10 
Is there a setting to turn off the custom viewmodel movement? I've tried looking around but I couldn't find one.
NNinja1255 29 aug, 2020 @ 12:41 
@999Vin
Open Spawnmenu --> (on right side) Options --> (under QTG Weapon Base) HUD/Crosshair --> Untick "Enable blur when reload"
Jack 27 jul, 2020 @ 0:14 
anyway to remove the blur when reloading
Doom slayer 2 apr, 2020 @ 16:35 
Hey i know a fix
G E T A N E W P C/L A P T O P
ChickenChucker96 13 mar, 2020 @ 6:44 
this makes me lag really badly when i use any of the weapons and weapon mods on this base
ChickenChucker96 11 mar, 2020 @ 13:00 
deliberately?
.  [skapare] 10 mar, 2020 @ 23:08 
@JFAexe: That was deliberately designed by me
JFAexe 10 mar, 2020 @ 12:25 
Sprint animations are broken
.  [skapare] 12 feb, 2020 @ 5:03 
@The Kotik: All added ammunition is in 'Entity / qtg weapon ammo', or you need to use hl2 ammunition, enter the command sv_qswep_csswep_hl2ammo 1
Slav 12 feb, 2020 @ 4:27 
Oh okay but its really good copy but freaking problem..Problem if use a CSS Weapons in a QTG Weapon Base...For its hard to find ammo, and what if in TFA? Its was ez..For found ammo..(I mean for a HL2 Ammo)
.  [skapare] 12 feb, 2020 @ 0:08 
@The Kotik: I have published the code, you can see if I copied the code, I admit that this base is similar to the tfa base, because I don't know how to make the base
Slav 11 feb, 2020 @ 10:19 
Huh its like TFA Base thing..Well pretty good copy i guess..
Craft_Pig 1 feb, 2020 @ 15:33 
nice stolen inspection screen dude
(ignore it)
feb 5 jan, 2020 @ 13:59 
dude you broke the chain
.  [skapare] 5 jan, 2020 @ 13:43 
When are you guys ready to stop
Monkstein 5 jan, 2020 @ 13:07 
nice stolen inspection screen dude
ararafs 20 dec, 2019 @ 3:53 
nice stolen inspection screen dude
feb 12 dec, 2019 @ 20:16 
nice stolen inspection screen dude
YuRaNnNzZZ 14 sep, 2019 @ 6:08 
nice stolen inspection screen dude
oog old 21 jul, 2019 @ 5:56 
np
.  [skapare] 20 jul, 2019 @ 16:07 
Notice: I have found a mod error, but I am traveling, so I have to wait a few days to fix it, sorry
oog old 19 jul, 2019 @ 4:55 
when i get a weapon you made with the wapon base and then switch to any other weapon, it says qtg weapon base is creating script errors and i cant change weapons untill i de, idk why
Noah 9 jul, 2019 @ 18:37 
And also, can you make a viewbob system, because when I'm using a QTG weapon it does the viewbobbing, and I want it to work for other weapons
Noah 3 jul, 2019 @ 11:32 
How do I build a weapon?
iBaka.Bread 18 maj, 2019 @ 12:16 
I don't know something dealing with Vignette or something? When ever I have this mod enabled, it conflicts with the Vignette feature from my LIFE Mod. Does this mod add any visual effect or anything?
.  [skapare] 17 maj, 2019 @ 22:13 
What specifically?
iBaka.Bread 17 maj, 2019 @ 14:29 
This is interfering with the Dynamic Vignette feature in LIFE Mod. Is there a way to disable a certain feature in this mod that may be conflicting?
COMIC SANS 5 maj, 2019 @ 2:00 
How can i make my own weapons on this base?