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Rapporter et oversættelsesproblem
recently i made for l4d2 default models and if you using the HD version of them will match good.
arms:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1877762530
HD Survivors (l4d1)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=393836382&searchtext=HD+survivors
HD Survivors (l4d2)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=486486204&searchtext=HD+survivors
I do not intend to do the "pirate arms" since I have already done "bare arms" wich is is the same with only difference being the wristwatch.
I mean, the same armature.
And about the CS:GO animations, what you mean by that?
I've been thinking about that too, but have some difficulties with that. Glove models are a larger scale than the original L4D2 arms, so it requires more refined work. Lately I don't have that much time to focus on, I have the project in mind, but I don't think about using the original survivor animations, the idea would be to use the standard arms along with the gloves, but with the CSGO animations.