RimWorld

RimWorld

Grand Rivers Reborn
53 kommentarer
Snorri 4. aug. kl. 6:50 
hmm. It's seems to me that vanilla rivers have bigger riverbanks that bigger rivers modyfied by this mod.
Meltup  [ophavsmand] 17. juli kl. 21:31 
@LordBeef21
Sure. I have just sent you a friend request
LordBeef21 17. juli kl. 19:35 
@Meltup

Here it is! Would you like to be added as a contributor? We'd need to become steam friends.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3528404178
LordBeef21 13. juli kl. 17:57 
@Meltup
Thanks!
Meltup  [ophavsmand] 13. juli kl. 15:49 
@LordBeef21
Sure! Absolutely no problem :yavannawink:
LordBeef21 13. juli kl. 15:25 
Hey, would you be okay with me making a fork of this? I'd like to add a small river, in between creek and river, and revert creek back to a width of 4.
LeanWolf 13. juli kl. 12:42 
Thanks for keeping this beautiful mod alive
Meltup  [ophavsmand] 16. juni kl. 23:37 
Tested the mod, and updated for 1.6 :LIS_butterfly:
Meltup  [ophavsmand] 11. apr. 2024 kl. 15:49 
Updated for 1.5 :nlaNao:
lol 9. dec. 2022 kl. 22:29 
Got it, thank you!
Meltup  [ophavsmand] 9. dec. 2022 kl. 18:21 
@[lol] vlad-lecteur
I took a look. Original version is pretty much the same as it was in the past. It overrides core game files (instead of patching them) and modifies the terrain. So, basically, original has worse compatibility with other mods and does more modifications to the water. This mod is simpler.
lol 9. dec. 2022 kl. 1:25 
Hello! What's the difference from the original version? It was updated recently https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1293673984
[+DG+] Sir_Castic 17. nov. 2022 kl. 8:31 
does every river have a fjord?
Teag 2. nov. 2022 kl. 19:14 
Rivers modified by this mod don't seem to show up in Map Preview previews, though they still exist (appropriately Grand) when you load into the map.
Lark 30. okt. 2022 kl. 4:50 
@Meltup Understood! Will let you know if I notice anything weird. Thank you!
Meltup  [ophavsmand] 29. okt. 2022 kl. 23:55 
@Lark
I get similar errors once in a while... but I couldn't find any correlation with this mod. It can happen even in Vanilla Rimworld. Basically, something goes wrong with map generation at the start, but the game still generates the map after. So, not sure really why that happens :scSheep:
Lark 29. okt. 2022 kl. 18:29 
I am getting this error with this mod. Any ideas? Mod conflict?

https://gyazo.com/d3b73d19ec240829925bd82e3dc99d63
Meltup  [ophavsmand] 26. juni 2022 kl. 21:36 
@Angel
I am not sure. But this mod is very compatibility-friendly, it shouldn't cause any problems. In the worst case scenario, it will throw some harmless errors about failing to patch the game.
Angel 26. juni 2022 kl. 17:19 
any idea how this would interact with geological formations and biome transitions?
life4trinity 7. feb. 2022 kl. 2:48 
Rivers are pathetic in the vanilla game, I wouldn't even consider them a creek.
Nxarior 19. juli 2021 kl. 10:27 
Thank you very much! You rock :)
UpTheArts 19. juli 2021 kl. 5:40 
Bravo! Aquaphiles of Rimworld thank you!
Meltup  [ophavsmand] 18. juli 2021 kl. 16:30 
Updated for 1.3 :nlaNao:
Nxarior 6. juli 2021 kl. 9:43 
Update for 1.3 needed, thanks :)
Tommy Gray x Land Raider 10. aug. 2020 kl. 18:58 
update for 1.2 plz
Shadowguardian91 29. maj 2020 kl. 11:38 
can i make a suggestion? ... adding in small river above creek but bellow river.
Meltup  [ophavsmand] 1. apr. 2020 kl. 3:18 
@Chiro
I think that should be possible with custom C# solution.
Chiro 30. mar. 2020 kl. 23:38 
Hi Meltup,
Would it be possible to move the rivers to one side of the map?
Having a river in the center always limits your building potential in my opinion
Meltup  [ophavsmand] 25. feb. 2020 kl. 15:29 
Ok, I ran a few quick tests - mod seems to work totally fine. Rimworld 1.1 is added as supported version of the game.
Meltup  [ophavsmand] 24. feb. 2020 kl. 11:50 
@Talisman1973
I am going to be busy with work in next few days but on the weekend will go through all my mods and update them :nepnep:
Talisman1973 24. feb. 2020 kl. 4:21 
I am hoping this will be updated to 1.1 in the near future?
DeBoet 11. aug. 2019 kl. 4:56 
Any mods that use only .xml (and not .dll) for their code are completely compatible with the multiplayer mod. usually. This *should* work just fine, but you never know!
Omniant 22. maj 2019 kl. 8:25 
@Meltup
I found a mod compatible list for the multiplayer, your mod is on there as compatible. I personally have not had a chance to try yet but looks promising
Meltup  [ophavsmand] 21. maj 2019 kl. 7:06 
@Cobra6Z
No idea! If you try and test it in multiplayer then report the results!
Omniant 19. maj 2019 kl. 16:46 
is this compatible with mulit-player on here?
martanovai 16. mar. 2019 kl. 3:56 
@universe of gamer there is a mod called thanks for all the fish i think
imPyre 12. mar. 2019 kl. 22:01 
@universe of gamer I believe they prefer the term fisherdorfs
Maluraq 12. mar. 2019 kl. 12:48 
The option to edit these values right in the mod options would make it worthwhile for me too.
Emmote 12. mar. 2019 kl. 9:29 
That's a pity but it's alright. I'll just have to root around the code and edit it the old fashioned way.
I used to use the 3x wide river mod but it never got updated and would like to try again.
Meltup  [ophavsmand] 12. mar. 2019 kl. 8:04 
@Emmote
No such plans right now. I am generally satisfied with current values and... so far I have a rather vague idea of how it would be possible to do :LIS_poker_face:
Emmote 12. mar. 2019 kl. 6:18 
Any plans to allow us to change the values in the mod options menu?
🌌Universe Of Gamer🌌 10. mar. 2019 kl. 7:37 
I think that this mod is necessary to be applied within the base game.
Especially to add the concept of "fishing" to the game and some aquatic animals that fish / domesticate. t's one of the things I used to use in Dwarf Fortress (having fishermen)

Thanks for the mod, great contribution
Meltup  [ophavsmand] 10. mar. 2019 kl. 4:55 
Well, I picked 'Reborn' as a symbol for continuation of previous idea.

The mod actually makes way less changes now (no changes to world map and it doesn't affect properties of water tiles), and the code is basically written from scratch in order to do patching.
krazymongo 9. mar. 2019 kl. 18:04 
Patching is better than overwriting files, I'd call that reborn.
loki4321x3 9. mar. 2019 kl. 17:32 
Why Reborn if difference to Grand Rivers is almost none?
Huge river width 30 30 30*
Large river width 14 25 23
River width 6 15 15
Creek width 4 7 7
Greystar 9. mar. 2019 kl. 8:00 
@Boxy with a mod yes, not sure it's in vanilla.
Boxy™ 9. mar. 2019 kl. 7:39 
wait... you can fish in rimworld?
Vambypants 9. mar. 2019 kl. 2:03 
noice, good stuff man
Jmac5280 8. mar. 2019 kl. 23:50 
I like BIG RIVERS AND I CAN NOT LIE YOU OTHER BROTHERS CANT DENY... Thank you so much for this mod! I love the rivers in rimworld, for tacticalness and fishing and all sorts of other mods i have installed. this is perfect!
pgames-food 7. mar. 2019 kl. 19:59 
thanks for adding more rivers and patch modes, this could help with having more space for water mills :)

btw, this is the first mod ive seen to list out a section regarding any hard incompatibilities :)
(natalio and emperors will be happy) :)