Total War: WARHAMMER II

Total War: WARHAMMER II

More Naval Movement Range - Updated
60 kommentarer
Layth36 17. apr. 2024 kl. 18:02 
Tested this mod today on Vortex campaign and it still works! It's also save game compatible!
Decomposed  [ophavsmand] 26. juli 2021 kl. 11:03 
They should get it as well.
FullAutoAttack 26. juli 2021 kl. 11:01 
AI gets it too?
Decomposed  [ophavsmand] 24. juli 2021 kl. 8:11 
- Updated for the Silence & Fury dlc.
Decomposed  [ophavsmand] 17. juli 2021 kl. 9:12 
Yes, some time next week.
No Name 15. juli 2021 kl. 14:55 
Is this going to be updated for the new patch?
Ʊ SJ 18. apr. 2021 kl. 10:00 
Hi, update pls !
请问女厕在哪里 8. dec. 2020 kl. 19:50 
谢谢大佬
juanliam 4. dec. 2020 kl. 16:45 
cool merci
Decomposed  [ophavsmand] 3. dec. 2020 kl. 10:37 
Updated for the Twisted & Twilight dlc.
Decomposed  [ophavsmand] 30. okt. 2020 kl. 0:51 
Done!
piercebuster 29. okt. 2020 kl. 23:57 
Thanks for this. May I suggest updating the description to include that it is not save-game compatible? I expected it would be, but after testing with this as my onlny mod in an existing Turn 90 Tomb King campaign vs new Vampire Coast and Tomb King campaigns, I discovered it works fine on the new campaigns.

The tooltip still shows +90% on the existing save, despite not giving the bonus, so there could be some confusion there for others like there was for me.
Reaper415 27. juni 2020 kl. 10:08 
Yeah, no worries on that. Was just updating since I saw another comment from before asking if it will work, and more likely to come in the future.
Decomposed  [ophavsmand] 27. juni 2020 kl. 8:16 
Then SFO adjusts the same tables and there is nothing I can do.

The SFO team is experienced. I assume they modify each game parameter for a reason. You trust in them, so you have to accept all changes they bring.
Reaper415 27. juni 2020 kl. 7:50 
Update: Can confirm, doesn't work with SFO. While changing stance you see 90% written in the toopltip but the actual range bonus you receive is very short and nowhere near as much as it should be. Without SFO it works perfectly. Tested with HE, DE, Lizardmen and Skaven on Vortex.
Reaper415 27. juni 2020 kl. 7:41 
@Decomposed I don't think its working with SFO. I have this above that in my load order but going flank speed doesn't increase the movement range as much as it used to without SFO.
Decomposed  [ophavsmand] 16. juni 2020 kl. 23:48 
Most likely yes.
Wazuuf 16. juni 2020 kl. 17:22 
Compatible with SFO when that gets updated?
Decomposed  [ophavsmand] 2. juni 2020 kl. 11:22 
Thanks, I'll run another test from my side as well.
FTale 2. juni 2020 kl. 8:44 
I'm sorry. I was rude.
I didn't try this mod only, maybe it will works I'll check it out later .
Decomposed  [ophavsmand] 2. juni 2020 kl. 3:40 
Did you try with only this mod enabled? Did you unsub and resub? Help me to help you. Simple "it doesn't work" doesn't help me when it works for me.
FTale 2. juni 2020 kl. 3:24 
it doesn't wok
The Nega Druid 24. maj 2020 kl. 7:14 
Very weird. There must be some odd mod interaction I have.
Decomposed  [ophavsmand] 24. maj 2020 kl. 6:49 
Hmm I checked the respective table in the data pack and it seems to be the same as before the dlc. No changes whatsoever.
The Nega Druid 24. maj 2020 kl. 2:16 
Odd experience with playing Grom while this mod was enabled. I had utterly tiny movement at sea in normal stance and was only able to move across the sea in double time stance. Was quite awkward. I had a Waaagh at the time so it might be in addition to the weird movement issues with that too... hm.
Decomposed  [ophavsmand] 21. maj 2020 kl. 23:27 
Updated for the Warden & Paunch dlc.
Pheen 21. maj 2020 kl. 15:12 
Well i disabled only this mod and the waagh was fixed, maybe it happened in conjunction with another mod but i havent tested that yet

Dont know what else to tell ya, my apologies
Decomposed  [ophavsmand] 21. maj 2020 kl. 13:23 
I haven't checked the update yet, but this sounds impossible. This mod adds very few entries in one table and that's it.
Pheen 21. maj 2020 kl. 11:27 
Just a headsup:

After some testing it seems this mod causes the Waagh (ai and friendly) to be available without the actually Waagh meter having to be filled in combat.

Decomposed  [ophavsmand] 18. maj 2020 kl. 22:36 
Of course.
夕君 18. maj 2020 kl. 18:53 
new dlc plz!!!!:steamsad:
她含住了他的它 10. feb. 2020 kl. 4:58 
啊哈 可以玩海盗咯 谢谢
Decomposed  [ophavsmand] 7. jan. 2020 kl. 9:02 
I am not sure how to make s player only version.
Bay12 6. jan. 2020 kl. 15:07 
Appreciate this. Any plans to make a player only option?
The Nega Druid 12. dec. 2019 kl. 10:41 
Thank you so much!
Decomposed  [ophavsmand] 12. dec. 2019 kl. 10:40 
Updated for The Shadow & The Blade patch.
The Nega Druid 12. dec. 2019 kl. 9:55 
Can you throw us a S&B patch update when you have the time? Thank you! This is a must have mod. Going through the ocean takes so long otherwise.
Decomposed  [ophavsmand] 12. sep. 2019 kl. 12:22 
Updated for Hunter & Beast patch.
DutchmanX 12. sep. 2019 kl. 2:13 
still work?
夕君 31. aug. 2019 kl. 20:10 
loveyou !
Jon 10. juli 2019 kl. 10:05 
@Decomposed: Appreciate this mate! 👊🏼👊🏼
†Diablo† 26. apr. 2019 kl. 2:42 
okay thx
Decomposed  [ophavsmand] 25. apr. 2019 kl. 13:34 
Only the updated one.
†Diablo† 25. apr. 2019 kl. 11:43 
do i need both mods ?
Bonham 18. apr. 2019 kl. 6:19 
Thank you. Curse CA for breaking 90 per cent of the mods with the last update
Decomposed  [ophavsmand] 17. apr. 2019 kl. 13:08 
Updated for Prophet & Warlock patch.
FreeMot 12. apr. 2019 kl. 11:36 
aleluya you are my hero
Porkenstein 5. apr. 2019 kl. 21:39 
Bless you
Decomposed  [ophavsmand] 27. mar. 2019 kl. 12:40 
Should be.