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Rapportera problem med översättningen
I believe i made the armor color random but added a blueprint to make it on one of the shades.
It's been so long i would have to re learn the fcs to figure it out and don't have time currently.
Thanks for checking it out though, have fun~
Added male mesh for the Cursed Crown (fangs)
If you really want to use the high lv Auto game characters for a start instead of the Nightwalkers low lv no AI start just move Maven and her squad to squad 2 in your squad menu and it will remove their ai package, i only added it on squad 1.
wish the succubus race would be able to eat normal food if she needed. i mean its cool to have a pc eat dead people. but on the op version they attack everything . and i cant make them stay on a job.
Here you go :D It's not on private, but i have had it dissapear before for me and had to re upload for it to appear. It did'nt show up on a search?
Removed wandering trader ai and changed travel to town to 0-24 sched.
The combination of both led to Maven getting stuck on idle. She will go idle for a short time when reaching a town (looks for enemies in range) and after defeating foes in town (choosing new target town to travel to).
Updated Male mesh for Leg and Body armor. (Shadow no longer wears a kini lol)
If you sub to Mortal gods mod and choose immortals game start you will have close to 12 characters i think, might be more or less. You can then be recruited by these characters in the Hub if you wander around it abit.
and one game save that has 12 starters and they are not auto maticly hostile torwed everything.
I have an update I'm going to put out tonight for this one anyway that had some male meshes for the armors. And it will also fix some of the auto play issues with Maven going idle.