DayZ
MoreGuns
636 kommentarer
Not A Banana  [ophavsmand] 15. nov. kl. 1:06 
Repack is not allowed as I do not have the rights to these models. The guns are in expansion guns mod and maintained there but I havent been active in dayz modding. If someone wants to maintain this I can add them as a contributor though.
SergiiProds 14. nov. kl. 4:31 
Ok thanks you
Donny_Lad 10. nov. kl. 4:03 
Two thing one is the mod fixed two is repack allowed
SergiiProds 16. sep. kl. 13:07 
pls fix it i need help
SergiiProds 16. sep. kl. 13:07 
Can't compile "World" script module!
MoreGuns/Scripts/4_World/emptystuff.c(9): Multiple declaration of class 'Mag_M14_10Rnd'
Allesandro 20. juni kl. 14:12 
Jo is Repack Allowed
derekncollins 30. maj kl. 9:18 
its so annoying, even after removing the mod I get the same script problem.. i cant even find the files to fix so im just deleting everything and never attempting this mod again.
[]ReeO[] 7. feb. kl. 21:42 
Is this MOD updated and working now ?
DaPunkk 11. okt. 2024 kl. 7:08 
You just need to rename the m14 mag and one other item.
TemplarScott 16. aug. 2024 kl. 8:22 
was going to try this but i think il leave it with the comments hopefully it gets fixed good work tho if it gets fixed
Oddie_Jackal 7. apr. 2024 kl. 14:26 
♥♥♥♥ ya mods broken
BOSTON 3. mar. 2024 kl. 22:02 
Its mod free?
setgoose 18. jan. 2024 kl. 9:33 
Fix Mod Bro:steamthumbsup:
Klappr 17. dec. 2023 kl. 3:45 
please fix
Klappr 17. dec. 2023 kl. 3:45 
Can't compile "World" script module!
MoreGuns/Scripts/4_World/emptystuff.c(9): Multiple declaration of class 'Mag_M14_10Rnd'
CR7 GOAT 3345 15. dec. 2023 kl. 8:05 
bruh the game wont launch cant compile something related to m14 fix it bruh
MEEK WORLD 26. nov. 2023 kl. 9:16 
I want to use this mod on my server but my server won't start when this is added to it because of the M14. I'm guessing its clashing with another mod I have.
appleyardish 25. nov. 2023 kl. 22:37 
How goes it @Not A Banana
Sabot3ur 9. nov. 2023 kl. 11:09 
hope so, wanna take my awm back in my arms ;-)
Not A Banana  [ophavsmand] 8. nov. 2023 kl. 20:33 
I'll get to updating this in the next few days
Sabot3ur 8. nov. 2023 kl. 11:58 
@Franther Thank you, gonna check the code 👍
Franther 8. nov. 2023 kl. 3:36 
@Sabot3ur I guess it's because the 1.23 introduced the M14 DMR which share the same magazine class as the mod. IF that's the case then the solution would be "simply" rename everything related to the M14 class and it's Magazine with something else so the instantiation of the modded class doesn't intervene with Vanilla classnames e.g

class MoreGuns_Mag_M14_10Rnd { // Codes}
class MoreGuns_Mag_M14_20Rnd { // Codes }
class MoreGuns_M14_Base { // Codes }

Instead of what's it is now
class Mag_M14_10Rnd { // Codes}
class Mag_M14_20Rnd { // Codes }
class M14_Base { // Codes }

However this would require to modify the mod source code and release it into workshop store (Repacking) which will require the author's permissions.

!!NOTICE!!
This is PURE speculation since I don't know how to mod DayZ myself, but I do have background in C++ Programming
Sabot3ur 7. nov. 2023 kl. 10:58 
since Update 1.23 today
Sabot3ur 7. nov. 2023 kl. 10:57 
Any idea, server not starting with more guns:

with more guns:

SCRIPT (E): @"MoreGuns/Scripts/4_World/emptystuff.c,9": Multiple declaration of class 'Mag_M14_10Rnd'
SCRIPT (E): @"MoreGuns/Scripts/4_World/emptystuff.c,10": Multiple declaration of class 'Mag_M14_20Rnd'
SCRIPT (E): @"MoreGuns/Scripts/4_World/weapons\weapons.c,90": Multiple declaration of class 'M14_Base'

--------------------

WITHOUT: Corrupted inventory "M14:16472"


Baem. Crash - Restart - endless


Help meeeeeeeeeeeeeeeee -ty
Franther 4. nov. 2023 kl. 7:58 
They're suppose to be a laser attachment to use with the "RealisticCrosshair" mod, however I can't find any laser attachments?
Zenarchist 16. okt. 2023 kl. 18:33 
@Tscherremie nah he's right man, on DayZ Experimental 1.23 (not current build) the new vanilla M14 10-round mag conflicts with MoreGuns mag classname (agree with your point about having a prefix on all your classes to avoid this). Just came here to check if someone had mentioned it yet as I encountered the same issue while testing my server setup for 1.23
Tscherremie 16. okt. 2023 kl. 11:58 
@pafnuty

Has nothing to do with the mod.
You either way load the mod twice (as standalone and repacked)
Or you load the server with another gun mod having the same class name defined in scripts.
Thats why you want to have a prefix for all your classes.
pafnuty 13. okt. 2023 kl. 10:56 
I tested the mod on experimental version 1.23 and the server with this mod does not start.

Can't compile "World" script module!

MoreGuns/Scripts/4_World/emptystuff.c(9): Multiple declaration of class 'Mag_M14_10Rnd'
Turnip 2. okt. 2023 kl. 14:46 
can i repack please sir
MISFITNO1 27. juni 2023 kl. 1:35 
do i have permission to repack please with full credits to you
Not A Banana  [ophavsmand] 3. juni 2023 kl. 23:21 
Sado if you post your spam here again I will make my mods not work on your server or your account. Ive deleted your spam literally dozens of times now and blocking you doesn't seem to prevent you from reposting it.
HOLY_YH4 13. dec. 2022 kl. 8:25 
what good is this mod without the types.xml?
UK Hyper 7. dec. 2022 kl. 7:12 
hi there can i repack this mod thanks
mirszov 17. aug. 2022 kl. 15:41 
this mod have a types? types.xml cfg to coppy and paste to server types??
Lutz 2. juni 2022 kl. 6:47 
I've seen the answer in other comments. thank you very much anyway.
Lutz 2. juni 2022 kl. 6:33 
Hi Not a Banana and Misho! Good Morning!
Is it allowed to repack your mod?
Klappr 12. maj 2022 kl. 19:05 
Is there a types.xml file for this mod?
masoqmad 8. maj 2022 kl. 9:46 
is repacking allowed?
(SAD) Sickpuppy 15. feb. 2022 kl. 8:25 
Same issue as Paxination
Paxination 15. feb. 2022 kl. 6:36 
after CF updated this mod isnt working any more for me, keep getting cant compile script errors
Kryh Un 16. jan. 2022 kl. 15:20 
pp19 doesn't produce gunfire when shooting :)
76561199062919020 7. jan. 2022 kl. 6:03 
AWM is perfect if it can be equipped with suppressors:steamthumbsup:
Darth Dink 29. nov. 2021 kl. 15:45 
No types.xml still. Anyone know were to find?
Blumen89 24. nov. 2021 kl. 19:40 
How do I get permission to use this mod?
Papa Stalin 19. nov. 2021 kl. 3:13 
Also looking for a types/cfgspawnabletypes file. Doesn't seem to be included with the mod anymore, and not found on the discord/here either... Anyone have them handy?
Max. 12. okt. 2021 kl. 19:10 
Same here RedGreenJr, I cant seem to find these weapons in the game because there is no types.xml. If someone that has this fixed can share that would be great.
RedGreenJr 4. okt. 2021 kl. 17:47 
Just downloaded the mod - very excited! Im a bit new to this - usually there is a copy and paste for my types.xml file to get the stuff I want to spawn (and set item amounts, etc.) I cannot seem to find that in the files. Can someone tell me where to look? Sorry for the noob question
Not A Banana  [ophavsmand] 30. sep. 2021 kl. 8:53 
Theres no reason to load moreguns and expansion at same time as all guns are in both, my bad on the naming, forgot I never changed it and never loaded the mod with expansion
Hikyu 29. sep. 2021 kl. 13:41 
Kar98 optic causing conflict. please fix I need my pew pew:)
The Classified Rebel 29. sep. 2021 kl. 12:53 
You added the Kar98 optic but it has the same name as the expansion mod one which causes conflict.