Sid Meier's Civilization VI

Sid Meier's Civilization VI

More Coastal Flooding: 80%
13 kommentarer
JNR  [skapare] 15 jul, 2021 @ 16:05 
Steam likes to unsubscribe me from discussion threads of my own mods, so please only comment on the "Climate Balance" collection page for these from now on. Thanks. I won't see what you write here anymore.
PhazezGova 8 feb, 2021 @ 5:46 
Okay, thanks @ JNR
JNR  [skapare] 8 feb, 2021 @ 4:06 
it's a map type.
PhazezGova 8 feb, 2021 @ 3:51 
What is primordial map setting?
Droz_64 15 jan, 2021 @ 21:26 
Ah my bad - I thought I had the 60% mod on
JNR  [skapare] 14 jan, 2021 @ 18:14 
yes, read the description.
Droz_64 14 jan, 2021 @ 17:46 
This causes crashes when using the primordial map setting
JNR  [skapare] 3 jul, 2020 @ 14:18 
Increased value to 80%, so that the options now come in 20% steps from 60 to 100.
JNR  [skapare] 2 dec, 2019 @ 5:39 
what do you mean by online version? Multiplayer?
Orionox 1 mar, 2019 @ 2:01 
does this make tiles further inland get flooded? or is it still only coastal tiles that get flooded? Also, is it possible to remove the icon that shows which tiles will be flooded when settleing a new tile?
DaBo81 25 feb, 2019 @ 17:54 
Is this compatible with Zee's normalised climate change mod? I'd like to use both together as long they don't clash
SerWind 20 feb, 2019 @ 16:46 
Fucking. Awesome.
Your Local Lich 19 feb, 2019 @ 22:18 
Do you by chance have these posted to the civ fanatics forum?