RimWorld
[SY4] Vanilla-Friendly Weapon Pack
308 comentarii
XaocuT's Show 1 oct. la 22:58 
We need CE patch
Dr.Yakari 29 sept. la 7:02 
No Patch for Combat Extended?
Shinzou 18 aug. la 9:37 
@InspiriTY, yes use patch.xmls instead of directly editing the source xmls. Find out more about how to do this here:

https://rimworldwiki.com/wiki/Modding_Tutorials/PatchOperations#PatchOperationConditional

Happy patching!
InspiriTY 28 iul. la 16:33 
Hi everyone, I always adjust the weapon stats to suit the play style I like, but when there is a big update, these stats end up resetting, does anyone know a way for me to save these values, so I don't have to edit every big update, I basically modify all the weapons, so it takes me 3/4 hours
Vintorez 21 iul. la 6:17 
Nice weapons!

Some weapon stats don't make a lot of sense to me. For example the AKS-74U having similar damage and AP to the AK-74. But doesn't the latter have a higher muzzle velocity due to its barrel length?

The VSS Vintorez having the same max range as the Vikhr, while the former is displayed with a scope and the latter is designed to more of a CQB weapon (as far as I know).
Dominar Rygel XVI  [autor] 13 iul. la 4:32 
Updated the about.xml to allow 1.6. This mod is currently only on life-support. So please hmu if anything is drastically broken, I doubt I also will have to time to troubleshoot mod-compatibility, so please bear that in mind. Thanks for your patience and understanding on the matter.
Yuri Bezmenov 11 iul. la 9:32 
Can you take your time to update this mod into 1.6?
XaocuT's Show 5 iul. la 17:08 
Dang, these weapons looks hot :Makarov:
math368 22 iun. la 3:20 
Hi, are you going to update your mode to 1.6? Thanks.
UntouchedWagons 7 febr. la 13:35 
I've built a rifle station but when I click on it the little placard in the bottom left gives an exception. This is in the error log:

GetInspectString exception on VFWPBench_Rifle224514:
System.InvalidCastException: Specified cast is not valid.
[Ref AB00965A]
at RimWorld.CompReportWorkSpeed.CompInspectStringExtra () [0x000d4] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.ThingWithComps.InspectStringPartsFromComps () [0x00020] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.ThingWithComps.GetInspectString () [0x00013] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()



This is my mod list: https://rentry.co/ddu7aony I had to cut part of the stack trace because of the character limit.
RoninVV 8 mai 2024 la 18:07 
giving this a shot as I've been looking for a new weapon mod!
Dominar Rygel XVI  [autor] 11 apr. 2024 la 15:49 
Quick update for 1.5, let me know if something is broken. Thanks.
yezi 11 apr. 2024 la 12:14 
1.5 when
:steamhappy:
60threin 27 oct. 2023 la 12:10 
Do these guns spawn on foreign pawns and can they be bought from traders?
Velociraptus 14 oct. 2023 la 17:41 
If so, but cant/wont do, could you teach me how?
Velociraptus 14 oct. 2023 la 16:08 
Would it be possible to merge all workstations into only one?
Ghost-Eye 8 sept. 2023 la 13:52 
Is there any notes on the damage of the weapons or a quick way to see what weapon does what damage as selecting/deselecting each weapon to see what damage it does takes forever. Awesome mod tho
__HiNo__ 28 iul. 2023 la 11:03 
Мод хуета потому что про дамаг создатель не слышал
Mali 12 ian. 2023 la 9:07 
can you add mpt-55 and mpt-76 please ? these are good weapons
pgames-food 7 ian. 2023 la 23:35 
(mod is still going strong in my 1.2 game of rimworld - especially with dual wielding and the weapons mod to help me see all the stats in a table) :)
michaelexperuim 7 ian. 2023 la 10:18 
Running 1.4. Used the outdated third-party compatibility patch and combat extended, tested a few guns and they worked fine.
Dominar Rygel XVI  [autor] 22 oct. 2022 la 2:10 
@Xx_ScOtTy2BoTtY_xX, there was a third party patch, but I doubt it's upto date. I'm currently working on other projects and family is taking up a lot of my time, unfortunately making a patch for CE would take a significant amount of time (especially due to the amount of weapons I added here).
Xx_ScOtTy2BoTtY_xX 21 oct. 2022 la 18:14 
does this mod have official mod compatibility for combat extended or do you need a third-party patch
5150 21 oct. 2022 la 16:52 
The balance is really good. Why did I know this now?
gwyer 18 oct. 2022 la 14:46 
can i add this midsave?
cleaner475 18 oct. 2022 la 14:25 
Awesome, thank you!
Dominar Rygel XVI  [autor] 18 oct. 2022 la 13:04 
@cleaner475, updated it just now, please tell me if anything is broken.
cleaner475 18 oct. 2022 la 12:47 
Pray for 1.4 :D
vastok 29 aug. 2022 la 13:10 
This is on of my top 15 Rim-mods.
NedoGreKK 24 iul. 2022 la 4:52 
BF3 and BF4 fans are delighted
Lobo 13 iul. 2022 la 7:26 
Compatibility Patch version 13 combat extended? :)
XxXTentacinoXXx 18 iun. 2022 la 17:31 
What weapon in this mod is chambered in 6.8x43 Remington SPC Round. using Oskar Obnoxious and can't seem to find it. anyone know?
thegriffin88 7 iun. 2022 la 10:03 
Not only is this a great mod, adding tons of weapons, but the info on each has me learning more about guns than ever.
Yashеr 15 mai 2022 la 23:37 
Why no holosight on ak-12? =(
Combat Droid 21 apr. 2022 la 18:40 
the weapons look more vanilla friendly ingame
Agent_Orange 23 mart. 2022 la 9:19 
Pls add AK-12 based on the AK-400 serial production model. Anyway, excellent job! This is probably the most comprehensive modern weapon mod in the game
Enderman22224 10 mart. 2022 la 11:37 
nice work bro
R. Mandrew 23 aug. 2021 la 14:22 
Might have some other mods that conflict with it. I'll try tinkering with the load order and see if that helps. :)
Hans 21 aug. 2021 la 17:58 
Which Reasearch is this to unlock them?
Dominar Rygel XVI  [autor] 21 aug. 2021 la 6:03 
@R. Mandrew, from memory the range of the weapons is normalized per weapon type, (smg, carbine, assault rifle, lmg, dmr, sniper, etc), if they are ALL the same, there is indeed an issue.
R. Mandrew 15 aug. 2021 la 14:46 
Having this weird issue where the range on most (maybe all) weapons is set to 31. Intended or bug?
渴了就去喝可乐(4.16%) 12 aug. 2021 la 21:09 
great!
EWZQ 7 aug. 2021 la 8:05 
thx XD
Skadi 5 aug. 2021 la 4:15 
thanks you
Sooner535{UFIP} 4 aug. 2021 la 19:27 
Thanks sy4!
Dominar Rygel XVI  [autor] 4 aug. 2021 la 18:28 
No problem! sorry it's late!
rex6564 4 aug. 2021 la 17:45 
Thank you :)
Skadi 29 iul. 2021 la 21:20 
1.3 please
Noble du Québec 27 iul. 2021 la 19:00 
This mod have become my reference for weapon damage in Rimword, thanks for the mod I hope to see it updated for 1.3 :steamthumbsup:
Dallt 27 iul. 2021 la 8:34 
pls 1.3