DayZ
Zombies-Health-rebalance
89 kommentarer
Liven  [ophavsmand] 28. maj kl. 13:51 
?
Зенит Родинский 27. maj kl. 6:17 
Zombie CDF?
Liven  [ophavsmand] 7. apr. 2020 kl. 7:45 
Oops forgot to link the new mod : PvZmoD Customisable Zombies
Liven  [ophavsmand] 7. apr. 2020 kl. 7:26 
@Everyone
WARNING : This mod will be disabled !!
It will happen when the v1.08 will come to stable branch.
The mod will be replace by PvZmoD Customisable Zombies .
This new mod do all what this old one do (and lot more) but in a better way.
Liven  [ophavsmand] 13. feb. 2020 kl. 5:23 
Fait.
Yakov Semechki 12. feb. 2020 kl. 18:14 
Salut @Liven peut tu accepter mon invite? D'un Viel ami connu sur le serv a Mista ;)
Liven  [ophavsmand] 11. feb. 2020 kl. 7:24 
@Everyone : 1.07 ready
Liven  [ophavsmand] 4. feb. 2020 kl. 8:30 
@Sabandra, if you want harder zombies you have to use one of the github version of the mod not the workshop version
Sabandra 3. feb. 2020 kl. 19:06 
I just installed this into my server, and it doesn't seem the zombies are any harder to kill, most of the more common and simple guns are still killing in one hit, how can i increase the difficulty further to hard or very hard?
Liven  [ophavsmand] 23. dec. 2019 kl. 10:17 
@Giaxpard, you can use github versions of the mod without needed to repacking it
Giaxpard 23. dec. 2019 kl. 9:34 
Thank you @Liven, i will try. To change between difficult of the mod, i need to repack the mod or just change original folders with that which you linked?
Liven  [ophavsmand] 22. dec. 2019 kl. 20:19 
@Giaxpard yes it works with Livonia but I do not remember zombies that can be headshot or not (and it depends on the weapon used)
Giaxpard 22. dec. 2019 kl. 17:01 
Hi dear. Works with livonia? Soldier zombie without helmet can be killed by headshot? Thank you
T2OJAN 7. dec. 2019 kl. 1:56 
@Liven Hi )))
So I need to update -serverMod=@Zombies-Health-rebalance-Nightmare right? Big thanks!
Liven  [ophavsmand] 3. dec. 2019 kl. 15:03 
@Architector, Already done
𝐌𝐢𝐡𝐚𝐥𝐲𝐜𝐡 3. dec. 2019 kl. 14:47 
please update 1.06
Arnaud2004 14. nov. 2019 kl. 17:27 
Salut Liven ! Tu ne te souviens sûrement pas de moi (Axwarth), mais moi si ! Ce gars super sympa sur LHEH qui se faisait régulièrement KOS par les méchants bandits xD. Ton mod est génial, je ne savais pas que tu en faisais. Je l'ai installé sur mon serveur, j'adore. Merci pour ton travail et pour ce partage à la communauté ! Si tu joue sur DUG, on se croisera peut-être un jour dessus hahaha :D
Liven  [ophavsmand] 1. nov. 2019 kl. 8:55 
Heavy-Attack-Double-Damage can be server side only too (but it is not a problem to have it client side because it is a workshop mod not a github mod).
T2OJAN 1. nov. 2019 kl. 8:51 
Very kind to clarify thank you, I did some tests and it works perfectly.
So the players don't need to have the normal version too to the client.
Heavy-Attack-Double-Damage is server-side only too?
Liven  [ophavsmand] 1. nov. 2019 kl. 7:45 
The "-mod=@Zombies-Health-rebalance" in installation instructions is for the "normal" version of the mod (the workshop version)

If you want to use the github Nightmare version you have to use "-serverMod=@Zombies-Health-rebalance-Nightmare" (and using "-serverMod=" the players do not have to load the mod their side).
T2OJAN 1. nov. 2019 kl. 6:17 
Sorry but in descriptions say

Installation :
- Add "-mod=@Zombies-Health-rebalance" in your .bat server launching file

instead of -serverMod=@Zombies-Health-rebalance so much confusion for this...
Liven  [ophavsmand] 1. nov. 2019 kl. 4:53 
No the client don't need this mod and if you add -mod=@Zombies-Health-rebalance it will be load client and server side and can cause conflict with Zombies-Health-rebalance-Nightmare that is load server side only
T2OJAN 1. nov. 2019 kl. 3:12 
I have to put them both on .bat right? So that clients see the normal mod from DZSAL ...
-serverMod=@Zombies-Health-rebalance-Nightmare -Mod=@Zombies-Health-rebalance
Liven  [ophavsmand] 31. okt. 2019 kl. 22:27 
@T2OJAN, no I don't think you have to set equalModRequired = 0;

But If you use a github version, you have to run it server side only (or your players have to download and activate the same version). For that, in your .bat file use "-serverMod=@TheModName" (instead of -mod=....)
T2OJAN 31. okt. 2019 kl. 21:58 
@Liven
Hi thanks for your cool mod, to use Nightmare version
it is correct to have to set
equalModRequired = 0;
to work?
MajorBlunderbuss 8. okt. 2019 kl. 0:40 
Fantastic mod I've just came across here! I'm still in search for some of the most challenging survival mods I can get - want to experience this special DayZ feeling one more -, and this is just what I was looking for. Will put this on my server ASAP.

Thanks mate, hope you keep on maintaining this gem.

Regards
Liven  [ophavsmand] 4. okt. 2019 kl. 9:54 
Sorry this mod is not only headshot
Tartar 4. okt. 2019 kl. 4:57 
Looking for an only headshot mod?
Liven  [ophavsmand] 1. aug. 2019 kl. 6:19 
the healthLevels[]= is to switch texture on objects when they are pristine/damage/ruined... The zombies have no different textures so modify these value does nothing
[↑]Clearly 1. aug. 2019 kl. 5:38 
Leven is this in percentages of when you shoot it goes down by those amount class Health
{

healthLevels[]=
{
Liven  [ophavsmand] 26. juni 2019 kl. 12:14 
DayZ 1.04 Stable ready
Liven  [ophavsmand] 8. juni 2019 kl. 6:13 
@bozz54 mon nouveau mod (zeds spawn system et caracteristique des zeds) est en test sur ce serveur (http://www.evocatus-dayz.com/) , n'hesite pas essayer l'inscription prend deux click. si tout ce passe bien pendant une semaine, il serra rendu public.
PS : l'admin est français et il y a un discord si tu veux.
Anthony Blunt 2. juni 2019 kl. 7:54 
d’accord merci @liven je vais attendre du coup
Liven  [ophavsmand] 1. juni 2019 kl. 16:09 
@bozz54, dans le dépot github.
Par contre te lance peut être pas dans de lourdes modifs tout de suite car je vais bientôt (fin de semaine prochaine j'espère) sortir un mod beaucoup plus complet (j'en dis deux mot ici https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1637348205) .
Après à toi de voir.
Anthony Blunt 1. juni 2019 kl. 14:14 
where is tutorial french please
Liven  [ophavsmand] 1. juni 2019 kl. 11:03 
@Spicy_Kartoffel : it should work, the conflict with WalkingDeadZombies is the head shot part
DrySoap 1. juni 2019 kl. 7:18 
I see this mod doesn't work with WalkingDeadZombies, but does it work with SlowZombies?
Liven  [ophavsmand] 29. maj 2019 kl. 19:40 
@[KZ] BetterDeadThanZed, he's right. We modify the same file but for a different purpose. Sorry but these two mod can not run together.
Zed 29. maj 2019 kl. 15:14 
I wanted to use this with the walking dead mod but the author of that said they aren't compatible.
Liven  [ophavsmand] 29. maj 2019 kl. 9:10 
@ [KZ]BetterDeadThanZed As we have a realy different approch on dealing with zeds health , I think it is not an easy thing to do (not impossible but some work needed). you can find more details on this subject in comments here : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1637348205
Zed 26. maj 2019 kl. 12:06 
Have you considered working with the guy that made walking dead zombies to merge them? I'd love to be able to use both.
Liven  [ophavsmand] 15. maj 2019 kl. 6:44 
Updated for 1.03 stable
Liven  [ophavsmand] 8. apr. 2019 kl. 12:56 
@Саня Козак, Zombies lives did not change with the 1.02, the devs changed some of thier behavious and I can't comme back on it. Remember that my mod can be modified and repack so if you need you can tweak thier lives as you want.
Alex Kozak 8. apr. 2019 kl. 12:29 
Zombies have more lives in version 1.02. Can you return zombies to version 1.01?
Liven  [ophavsmand] 6. apr. 2019 kl. 17:54 
@Саня Козак, yes.
Alex Kozak 6. apr. 2019 kl. 2:03 
Мод работает под 1.02 ?
Liven  [ophavsmand] 18. feb. 2019 kl. 8:04 
@Hate Me and GoFireUp, I made an update (on the workshop, ont guthub yet), can you try it please (don't forget to copie updated folder on server root)
Zed 15. feb. 2019 kl. 8:40 
My server's continued to work just fine after 1.01. I haven't had a problem with the mod.
Liven  [ophavsmand] 14. feb. 2019 kl. 23:12 
I talk about workshop version not github ones (I want to solve the pbl on steam before pushing on github)