Kenshi
Martial Arts : Chi Blast
63 kommentarer
nichts 21. sep. kl. 16:09 
Theyre compatible for me
Manatipowa 21. sep. kl. 16:01 
Does anyone know if this is incompatible with mods like Martial Arts: Always attacks or Martial arts village?
DoG 13. juli kl. 5:52 
Если автору интересно могу выложить анимацию
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3524718785&fileuploadsuccess=1
Zozo
Что бы он произносил нужно прописать :steamhappy:
Zozo 5. juni kl. 5:57 
found an issue with this mod. Character does not say Hadouken when doing the Chi blast.
Huge oversight!
funny bunny 5. mar. 2024 kl. 23:08 
@wolfONdrugs yeah it doesn't touch save data
wolfONdrugs 28. feb. 2024 kl. 7:52 
is this ok to add to an existing save?
StegosaurusTTV 13. feb. 2024 kl. 14:08 
if chi blast somehow produced a "blue flame" effect, it would be super dope. not sure if that would involve creating whole new texture / meshes for that but it would be quite interesting
Morcalvin 15. maj 2023 kl. 14:32 
does this work with custom races without a patch?
BigPallasCat 31. jan. 2023 kl. 11:03 
really funny and to op, broke the games if u have full kempo build lmao:spiffo:
Darkiee 10. dec. 2022 kl. 21:32 
damn, i use this with other Tifa mod, and honestly, she was far too OP lol. One blast and bumb, 450+ damage lol
Degenerate Watcher 14. okt. 2022 kl. 11:37 
As a fan of making my in-game character just a MA fighter, this is just a fun milestone added to the others in MA combat.
nichts 27. juli 2022 kl. 17:12 
Pretty sure it does, i had a custom robot mod called the screamer or something, he was able to use it
Inquisition Time! 27. juli 2022 kl. 1:50 
Does it work with modded races?
nichts 19. mar. 2022 kl. 13:56 
@穿山甲 the mod adds a long range option for high level martial artists, it doesnt really add anything to the game besides that. its balanced and has no animations but its something they should get i think anyway
XO 19. mar. 2022 kl. 7:12 
@( * ) How this mod work? Is that the action of pushing which is content of whole mod? I cant see any chi in range mode after my characters hit,
( * )  [ophavsmand] 28. maj 2021 kl. 12:10 
nichts : unfortunalety, I have no animation skill. The "chi blast" is just a palm strike from afar.
nichts 28. maj 2021 kl. 11:21 
Also sorry one more question, is there an animation for it? Or does the character just do an open palm forward step, because sometimes he hits for like 140 with it and i cant figure out why. because it only seems to happen at point blank
nichts 28. maj 2021 kl. 11:19 
makes sense, clothing shouldnt really make you able to conduct chi through your arms easier lol, thx
( * )  [ophavsmand] 28. maj 2021 kl. 3:50 
nichts : that's a good question. I suppose they have to be natural. But I'm not 100% sure.
nichts 28. maj 2021 kl. 0:30 
also have always attack and a jump kick thing
nichts 28. maj 2021 kl. 0:29 
do they have to be natural lvl 60 or can it be 60 martial arts through clothing gain, cuz my guy isnt really chi blasting at 52 +(62)
Klaus Ze Flammenwerfer 9. juli 2020 kl. 15:13 
Ah I see, sorry for bothering i just haven't been able to see the blast as often as i thought i would
( * )  [ophavsmand] 8. juli 2020 kl. 16:20 
Klaus Ze Flammenwerfer : they are already compatible. :)
Klaus Ze Flammenwerfer 8. juli 2020 kl. 13:09 
is it possible to make this mod somehow compatible with "Martial Arts - Always Attack" both mods are great but its such a waste having to pick between the two
( * )  [ophavsmand] 16. maj 2020 kl. 4:26 
└┘ | Clyax : I meant level 90+ : it stays at max 21 after level 90.
|_| Clyax 16. maj 2020 kl. 1:36 
This says up to level 90. What happens after level 90? Does it go away?
Dosboy 10. maj 2020 kl. 4:50 
Found it was a missing patch for another mod.. thanks for your reply
( * )  [ophavsmand] 10. maj 2020 kl. 2:39 
duanethebathtub : I don't think this mod alone can create such issue. It's also designed to be compatible with my mods. Maybe an incompatibility with other mods. Sorry can't really say, didn't follow the new mods released for multiple years. An other user reported issues with non-vanilla skeletons, added by other mods. Try disabling this mod and see what happens. :)
Dosboy 9. maj 2020 kl. 16:47 
My skeletons won't attack most of the time...they just circle around in a defensive mode and often get hit. I tried removing this mod and doing an import but that didn't fix it. Could this mod be causing this? Am also using MA always attack too.
mopsisgone 17. mar. 2020 kl. 14:26 
This is the gold :) xxx
Sarril 27. dec. 2019 kl. 23:24 
KAaaaaaaaaaaa MEEEEEEEEEEEEE HAAAAAAAAAAA MEEEEEEEEEEEEEEE HAAAAAAAAAAAA
Matzi 6. nov. 2019 kl. 9:17 
Doesn't work. I am using Martial Arts Always Attack though, so that could be it.
everythingstatmanArthur 10. okt. 2019 kl. 16:56 
is this mod compatible with nian saw?
Macumazahn 1. okt. 2019 kl. 3:16 
I'm pretty sure this mod doesn't work at all for me. I always look very closely the fights of my character, and they always get as close a posible to the enemy, no ranged attack at all.
Timesplitter 26. juni 2019 kl. 12:37 
Thank you for this amazing mod that I have included in "Kenshi: The World Divided". This Mod Collection has been fully tested and works perfectly. Thank you again for the great mod to add to this collection. :steamhappy: Timesplitter.
Dune 2. juni 2019 kl. 20:20 
I haven't see my character make this move and its MA is about 80. Perhaps it has, but since there is no obvious action it isn't apparent the move took place. If there was greater range, it'd be clear it was a ranged attack. Also with big groups making the character always dodge, to get in a ranged attack instead would counter the always dodge.
得一夕安寝 3. maj 2019 kl. 4:06 
Thank you. There should be no problem except MartialArtsAlwaysAttack.
Selphadur 2. maj 2019 kl. 10:54 
It works with my custom made Saiyan Race mod. Although if you create custom race from scratch with scratch skeleton files and etc. I don't know if it will work. But with my mod, which is based on Greenlander works perfectly fine.
得一夕安寝 2. maj 2019 kl. 9:11 
Martial Arts : Chi Blast
Martial Arts No Matrix Dodge
Martial Arts Fast Dodger
Martial Arts : Always Attack
Can these be used with racial MODs? Thank you
Selphadur 1. maj 2019 kl. 10:11 
I see. Thank you for your answer. I still use your mod, though. Combined with your other mods (Always Attack and Longer Reach).
( * )  [ophavsmand] 1. maj 2019 kl. 3:08 
Selphadur : unfortunately, no noticeable effect.
Selphadur 30. apr. 2019 kl. 18:04 
Thank you for your reply! One last question. Should there be any noticable effect or is it like with crossbows?
( * )  [ophavsmand] 30. apr. 2019 kl. 13:38 
Selphadur : this should work for all custom races.
Selphadur 30. apr. 2019 kl. 5:21 
Do you need to patch custom race for this to work or is it made to work with all races (do you add specific races to use this ki blast or is it set for all)? Thank you.
Zheyron 17. apr. 2019 kl. 15:48 
Love this! I will use it along my other martial arts mods :)
NotFox 27. mar. 2019 kl. 21:44 
Nice, with all of these mods that buff Martial Artists I'm thinking about doing a martial arts only playthrough.
lorddragoblade 25. mar. 2019 kl. 0:29 
jonathan_cividanes 24 Mar @ 6:00am
Awesome mod. Can you make Chi Blast take hunger every time your character use Chi blast,also damage your arm a little.
no thx
if i say anything i say make it unlock at 40 en increase the max range at higher lvls
( * )  [ophavsmand] 24. mar. 2019 kl. 2:25 
jonathan_cividanes : sorry, I don't have time to mod right now. :)
Caldari Warrior 23. mar. 2019 kl. 22:00 
Awesome mod. Can you make Chi Blast take hunger every time your character use Chi blast,also damage your arm a little.
ZoraergazU 4. feb. 2019 kl. 10:26 
this
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