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Read my profile before reading the rest of my comment!
I agree with Flippie_X. Odd portal maneuvers make for an interesting map created in Hammer. Loved the secret room with a quote from Cave about squids . Describes 99% of the content on the workshop. :P
Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=210757020
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
Many failed attempts. I refused to no-clip until I solved it. Then I went around for about an hour just admiring the visuals in no-clip. Stunning.
The only thing I could suggest is a difference somehow to the 1st room water to the rest of the map. Dunked myself in to death in room 2. Didnt notice the water depth varied . The 1st room floor either needs to be shallower to show the floor better, displaced so the water forms "non-harmful pools" or have have sunk catwalks, or something.
Its the only bad thing I can think of improving. Awesome map.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=178358705
WONDERFUL visuals, loved the use of Cave in the cave, and some excellent puzzles. Your little Easter egg room was great fun. I look forward to more.
Thanks for playing!
I've got some pretty complicated logic to make the last jump easier to execute, but I just updated the map again and you shouldn't be able to get stuck between the panels now :)
Also that sign you made is really awesome, thanks for sharing it! I scaled it down as you said and it was a lot better, thanks for the tip :)
Also, thanks for using my poster ;). You might want to scale it down, though.
more please.