Space Engineers

Space Engineers

Skallabjorns Heavy Laser Turret - 1200m Range 1x1 footprint.
23 kommentarer
Skallabjorn  [ophavsmand] 1. maj 2021 kl. 7:05 
No WC, not going there.
самовар 1. maj 2021 kl. 1:07 
how about some rays instead of particles? about weapon core?
Skallabjorn  [ophavsmand] 21. nov. 2019 kl. 9:44 
thats odd.....
bonny97 21. nov. 2019 kl. 7:51 
hi, i built this laser turret and it work only in first wave of enemy, initially I think the problem was energy production but after resolve it nothing change. the turret don't shoot someone can help me?
Skallabjorn  [ophavsmand] 15. mar. 2019 kl. 16:29 
4 mw
REDNAX 15. mar. 2019 kl. 9:30 
What is the power consumption when it is fireing?
JDaremo Fireheart 3. mar. 2019 kl. 13:16 
Wouldn't mind if it only half ignored the shield, like maybe half damage after passing through the opponent's shield. Kinda makes having shields moot, except in early on for projectile ammo.
Love it none the less. Thanks, Skallabjorn.
Skallabjorn  [ophavsmand] 23. jan. 2019 kl. 11:53 
@Matuka me too, and i like the fact that modded weapons spawning on npc's with Lucas's mod help even the balance...
Skallabjorn  [ophavsmand] 23. jan. 2019 kl. 7:16 
try it now :)
[UA]BorealStargazer 22. jan. 2019 kl. 21:59 
I'll duplicate my comment here as Skallabjorn has rightfully noted that this version of the mod is the "main" one.

I wonder. Is is possible to remove or reduce impact from the turret (similarly to regular indoor turret)? Logically speaking, beam weaponry shouldn't have any recoil. Currently its push is so big, it sends wolves flying :)
Makuta Nazo 22. jan. 2019 kl. 21:32 
I actually kind of like that they ignore shields. Gives a reason to play carefully again.
Skallabjorn  [ophavsmand] 22. jan. 2019 kl. 18:58 
Wow didnt know the bubble would ignore these... good to remember, I use Meridius / Lucas's NPC weapons enhancer on my games to spice up the spawns ( modded weapons appear ) and just recently started using the bubble shields myself.... lol
Makuta Nazo 22. jan. 2019 kl. 18:42 
Like this mod, but lol, got messy when i used this in conjunction with the defense shields mod. Totally ignored the bubble and sawed my fighter into two pieces. 10/10 would dissasemble again.
Skallabjorn  [ophavsmand] 20. jan. 2019 kl. 22:40 
Again, you have a mod conflict. none of the many versions of this ( which have only a range change ) are crashing DS or MP local host.... and the mod has been on the workshop for almost a year ( in its forms ) please check your mods or delete and re download....
imagine wagons 20. jan. 2019 kl. 15:52 
try to join LDR server and youll see
it crashes it when you try to spawn in
Skallabjorn  [ophavsmand] 20. jan. 2019 kl. 15:40 
you have a mod conflict, works fine on every other MP DS server its been on...
imagine wagons 20. jan. 2019 kl. 15:21 
crashes when you join our MP server
jupiterbjy 11. jan. 2019 kl. 7:07 
Ok, thx for help ;)
Skallabjorn  [ophavsmand] 11. jan. 2019 kl. 7:04 
yes, as that the original model was a 3x3 foot print vs 1 x 1 as it is now , the terminal is outside of the hit box slightly.
jupiterbjy 11. jan. 2019 kl. 3:55 
Btw, I see terminal placed side of turret, but it's inaccessable, is it normal?
jupiterbjy 11. jan. 2019 kl. 2:50 
Ofcourse, I also have it. And lovin' it :)
Skallabjorn  [ophavsmand] 10. jan. 2019 kl. 19:05 
If you want a slower firing "blaster" version, look at my Tellion 25mm PDC lasers.....
jupiterbjy 10. jan. 2019 kl. 14:14 
It still feels like string of fire, but glad it's working well