Portal 2
Monoportal: Distance
27 条留言
Dark Rozen 2023 年 9 月 13 日 下午 1:34 
fun idea. Instead of having the fling as an end state, you could reuse the gel runway by placing a ramp, which launches the player into the funnel, then when the player goes through the portal, they can respawn the cube and use the funnel to push it up onto a button . Enjoyed the map!
Teo 2020 年 4 月 29 日 下午 1:19 
Really nice map! Great job forcing element reuse through geometry and not excess elements
Nobody No-One 2018 年 9 月 19 日 下午 3:15 
Fun map. Thumbs up.
Mikeastro 2018 年 8 月 5 日 下午 3:39 
Nice easy map; very refreshing
bullfrog 2017 年 11 月 7 日 下午 11:52 
Great puzzle and the "idea" is implemented well.
Hazellius  [作者] 2017 年 10 月 9 日 下午 7:01 
@nockscitney Thanks so much! This will make playing custom maps in Portal 2 so much easier and more enjoyable ^^
nock 2017 年 9 月 20 日 上午 1:31 
Sorry on the "Speed Up / Slow Down" time command, you have to leave sv_cheats set to 1 until you have finished (didn't realise until I tested), so take off the "sv_cheats 0" on the end of that one
nock 2017 年 9 月 20 日 上午 1:19 
And yes, that's all in the dev console no mod required
nock 2017 年 9 月 20 日 上午 1:18 
I've just changed mine to this:

bind "2" "sv_cheats 1;noclip;god;sv_cheats 0"

This will turn cheats on, enable noclip and god (so you don't die while flying around) and then disable cheats. To turn it off, just press the key again. You can switch the key you want it on by changing the character in quotes after the word bind

To Speed Up / Slow Down Time:

bind "8" "sv_cheats 1;host_timescale x.x;sv_cheats 0"

where "x.x" above is a numerical value. i.e. 1 = real time, 0.5 = half speed 2.0 = double speed (you get the idea). Again you can switch the key you want it on by changing the character in quotes after the word bind

Hope that helps
Hazellius  [作者] 2017 年 9 月 20 日 上午 12:15 
@nockscitney Thanks for playing, and for the solution video :)
I'm wondering, how do you make the instant turning on cheats & using noclip work like you did in the video? I've started noticing other Portal 2 players using a similar version where it speeds up the walking, and I wouldn't mind having that (or the insta-noclip) myself when solving maps with a lot of walking. Is it some sort of mod? Or do you set it up in the developer console before you start playing any maps?
nock 2017 年 9 月 19 日 上午 6:33 
Nice simple test with just the right distance

https://www.youtube.com/watch?v=7sildEPlLgs
HugoBDesigner 2017 年 8 月 31 日 下午 2:53 
I haven't seen him play it, maybe he hasn't posted yet
Hazellius  [作者] 2017 年 8 月 31 日 上午 11:30 
@HugoBDesigner Oh? I didn't know he played this map. Is there any video anywhere? Or was it a live stream?
HugoBDesigner 2017 年 8 月 30 日 下午 8:14 
That is certainly no coincidence, LB recommended this map to us after playing it himself :P
Hazellius  [作者] 2017 年 8 月 30 日 下午 7:00 
@hankymueller13 @HugoBDesigner @Aur3Dash Whoa, quite the sudden spike in players solving this map! Thanks for playing ^^
anpy 2017 年 8 月 29 日 上午 9:32 
I'd consider it "easy", not "intermediate". But it's a pretty cool puzzle :p
HugoBDesigner 2017 年 8 月 28 日 下午 3:09 
Nice map, Hazellius! Simple, but sweet, I enjoyed it!
https://www.youtube.com/watch?v=7aeRnxl4LSQ
Libbybapa 2017 年 8 月 28 日 下午 2:57 
Ha, nice pun.
HankyMueller 2017 年 8 月 28 日 下午 2:55 
Pretty slick.
Hazellius  [作者] 2017 年 8 月 27 日 下午 6:22 
@libbybapa glad you enjoyed it! Thanks for playing :)
Libbybapa 2017 年 8 月 27 日 下午 4:27 
I enjoyed it. Thanks.
jandlml 2017 年 3 月 16 日 下午 7:01 
that was a fun little test!
wildgoosespeeder 2015 年 2 月 4 日 上午 11:54 
This is definitely a good monoportal puzzle. Better than most. Only one BEEMOD object used, and that's OK. Not many people require coating the cube in orange gel, if not any gel, to get through a test. Why do so many people do mundane things in their submissions?
The Sojourner 2014 年 6 月 9 日 上午 1:37 
Almost a year later and this test is still doing great!
Demon Arisen 2013 年 8 月 19 日 上午 11:02 
Thank you, I deleted most of my good puzzles as they got barely any views... I will however be uploading a puzzle later today if you'd be so kind as to check it out. :)
Hazellius  [作者] 2013 年 8 月 19 日 上午 10:12 
Haha thanks. Now here's a weird thing. When I commented on your map I thought you were someone else and thereby said it was your best puzzle so far. I don't know how you got into my followed authors list, but I'm glad it did as it is a great puzzle. Lemme try your other maps and see what they're like :)
Demon Arisen 2013 年 8 月 19 日 上午 2:17 
Wow, this is really really good.... Well designed, looks good, just the right difficulty... I'm surprised your maps have hardly any subscribers. Thumbs up!

Oh, and thanks for commenting on my chamber. :)