Stellaris

Stellaris

!MicroMod - Galaxy Is Flat
39 kommentarer
Vhodnoylogin 14. okt. kl. 12:25 
pleasem update descriptor to 4.* version
Akashugo 30. nov. 2024 kl. 7:58 
nevermind, i just found "randomized=no" and "visual_height=0.000000" on savefiles, my bad sorry.
Akashugo 30. nov. 2024 kl. 7:53 
is it savegame compatible?

I mean.. at savegames there is only X and Y coords to move solar systems, soo i supose that the "altitude" of the sistem isnt determined by the savegame, right?
[Z] Dezert [V]  [ophavsmand] 3. aug. 2024 kl. 6:30 
of course
Grendain 2. aug. 2024 kl. 9:29 
This mod is still compatible with the 3.12 ?
Nahios-si 13. dec. 2023 kl. 18:27 
Thanks, I've always been a fan of ups and downs, but now with this, I don't have to worry about those heights
harlech 1. dec. 2023 kl. 14:55 
OK thanks for the reply Dezert. Appreciate it.
[Z] Dezert [V]  [ophavsmand] 26. nov. 2023 kl. 23:40 
this mod doesn't need a description of the fixes, I just changed the supported version of the game.
harlech 26. nov. 2023 kl. 15:38 
Not that I'm complaining Dezert but what did today's update fix? You know there's a changelog system built into the Steam Workshop right? Why don't you use it?
Anyways, thanks for this mod and thanks for the maintenance, whatever the reason.
Wolf von Isles 22. nov. 2023 kl. 7:25 
Still seems to work on 3.10 as well
zaramo 26. sep. 2023 kl. 17:17 
Was looking for a mod that did this. As 500kG mentioned below, helps with OCD. So thank you [Z] Desert [V] for making this mod.
x 27. maj 2023 kl. 8:53 
This is probably obvious to everyone else, but even though this is basically a UX mod, it does disable achievements. It took me a while to figure that out.
x 23. maj 2023 kl. 17:42 
based, working on 3.8.2
Dawid 24. dec. 2022 kl. 17:38 
based
500KG 24. juli 2022 kl. 3:21 
You are doing the lords work, thank you for helping with my OCD.
AngleWyrm 2. juli 2022 kl. 18:09 
When updating, if you set the "suggested version" to 3.* then it won't show an out of date problem until Stellaris goes to v4.0
DANCE 10. dec. 2021 kl. 3:17 
3.2 - works fine
Pietas 20. maj 2021 kl. 18:26 
For anyone wondering, it seems to work just fine with 3.0.2/3.
Kingdark 23. apr. 2021 kl. 10:19 
does it work with the current version? 3.0?
Deviant 20. feb. 2021 kl. 3:35 
2.8.1 - works
[Z] Dezert [V]  [ophavsmand] 7. nov. 2020 kl. 14:11 
possible conflict with another mod
Puppet Master 7. nov. 2020 kl. 9:13 
Still doesn't work
Puppet Master 6. nov. 2020 kl. 15:13 
Thanks for updating
Puppet Master 6. nov. 2020 kl. 9:38 
Doesn't work with 2.8
FortuneHost 14. aug. 2020 kl. 7:50 
Deceptively simple but endlessly appreciated. The height differences in the the vanilla game were, for whatever reason, incredibly annoying to me. Many thanks.
bettabimmyz 21. mar. 2020 kl. 6:06 
Thank you!
[Z] Dezert [V]  [ophavsmand] 20. mar. 2020 kl. 6:43 
Was updated on March 17
Helixien 20. mar. 2020 kl. 0:38 
Any chance for a 2.6 update?
Knight 29. okt. 2019 kl. 17:51 
well at least the flat earthers where right about one thing.
Violetstorm 12. aug. 2019 kl. 11:29 
Well clearly something is messing with it.. I'll try to find what mod it is when I get some time.
[Z] Dezert [V]  [ophavsmand] 11. aug. 2019 kl. 14:40 
Compatibility with any mods
Violetstorm 11. aug. 2019 kl. 1:26 
It doesn't work for some reason, is it not compatible with other mods that add custom galaxy sizes or special star systems maybe?
Rohzdear 14. juli 2019 kl. 22:41 
Thank you for keeping this mod up-to-date.
SYSTEM GLITCH 21. juni 2019 kl. 3:17 
Thank you for continuing to update this mod for each new version.
Concorde 16. dec. 2018 kl. 11:05 
well done Dezert my mum choked cus of u
Wysaw 12. dec. 2018 kl. 2:09 
Thanks for this.
baronjutter 8. dec. 2018 kl. 15:20 
Thanks, I hate the pointless Y variation specially when it means systems end up overlapping and you need to pan around to see the real situation.
Helixien 7. dec. 2018 kl. 12:19 
Thank you! I so much prefer this!
Peter34 7. dec. 2018 kl. 4:11 
Thanks for making this mod!

I prefer the kind of mod that reduces the Z axis variation markedly without removing it entirely, but that mod hasn't been updated yet, so I'll use yours for now.