Space Engineers

Space Engineers

Armor Ramp Compendium [Abandoned]
242 comentarios
Daniel_Nero_Drake 31 AGO a las 21:00 
Greetings Araura i just want to first say thank you for making this mod it served well for many years.

and i hope you will not mind me posting this link to my mod in my attempt to fill the void left behind it does not have all of your sizes as i didn't wish to be just copy of you

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3557418431&searchtext=armor+ramp
ARAURA  [autor] 31 AGO a las 12:33 
Yes, I have abandoned this mod of Space Engineers. However, I will be attempting to bring the successor of this mod to Space Engineers 2.

This will be a bit of a challenge for me, as I don't have much free time and I need to learn the SE2 modding workflow.
CHAINY(◕ε ◕。 ) 17 AGO a las 13:11 
So this mod is now abandoned and Keen still adamantly refuses to make any slopes steeper than 2x1 forcing users to either pick another design or make horrendous flat-to-2x1 steps to simulate steeper slopes. Even in SE2.
WindyPlus 5 MAY a las 4:35 
It's a nice MOD I can't leave when playing Space Engineers 1. Can I make a fork, which is used to fit the original large grid block to the small grid (and keep the original settings. But I can't model, so I won't add more block models.)?
Lit Fuse 168 14 FEB a las 6:18 
is it possible if we make a fork of this mod?
I know you said most of the stuff are abandoned and lost but we just wanna make a version that ups the value and stuff
Azrael Arouvotz 28 ENE a las 14:47 
Still works in my worlds, but won't be updated or anything due to the release of SE2 from what it says at the bottom of the description.
CIA_Megalomaniac 25 ENE a las 21:25 
whats it mean [Abandoned]? Does the mod still work?
dRuPpI 8 ENE a las 9:14 
XD it will take years before SE 2 is somewhat Complete & playable SE1 will live for at least 5 years
ClearlyItsSimple 24 AGO 2024 a las 15:03 
can you possibly update the textures?
Kira 11 JUL 2024 a las 20:03 
good mod but... why are all the armor textures similar to weldless armor?
Jolt9001 1 ABR 2024 a las 9:49 
Hello! great mod, I like to use larger armor ramps for my builds a lot. I'm building a ship that has overhangs and I can't find an armor ramp that fits in this gap. I need an inverted split corner block, which isn't even in the vanilla armor block selection:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3209200518

I'm sure the hardest part would be texturing since I don't think the model is that difficult to make. I'm willing to help out and do it myself since I can code in C# but I haven't made any mods for Space Engineers as of yet. Do you think this would be a good addition to your mod?

If not, then I'll improvise. I'm planning on using armor blocks from another set of mods (That are built using custom materials) so there's really no rush. Thanks for reading.
VS-lockon 29 MAR 2024 a las 13:47 
Hello! Awesome mod. Not sure if you're still doing SE modding but if you can can you please fix the armor bug where you build in projectile it doesn't build the blocks
Blitz762 27 MAR 2024 a las 11:23 
Hello! Awesome mod. Not sure if you're still doing SE modding but if you are any chance of a taper in the format of 2x2x1 all the way up to 6x6x1?
ribera1945e 15 FEB 2024 a las 16:38 
because i want build star destroyer!
ribera1945e 15 FEB 2024 a las 16:29 
MOAR corner and inverted corners? like 8x3x1, 10x4x1, 12x5x1...i need these
kinngrimm 12 ENE 2024 a las 6:08 
I wonder can't these armor mods be similar made to the concept of skin whereby the material and cost become interchangable or vice versa just the form. I have seen soo many armor mods now and i think to better generalize them, having one type of mod that just goes by form and others that just are about the material/hp/cost/weight and then wirth the skins all comes together.

Instead i see a bunch of armor mods that over time go into obscurity as they are not anymore maintained all of which are a combination of form&material/weight/cost all in one. Having a system that just has form and then the rest goes into a seperate group would be i think preferable.
arcticwolfmp8908 10 OCT 2023 a las 18:02 
I have a block suggestion. longer versions of the 2x1x1 inverted half corner.
Кендер V 9 SEP 2023 a las 10:21 
I ask you to replace the 500x500 icons with 128x128, Now the volume of the icons is 96 MB, after conversion it weighs only 6 MB... on computers with HDD (SSD does not seem to be so noticeable), such a large volume of icons causes lags when opening the menu. The converted icons are available at the link: https://cloud.mail.ru/public/L9A5/wZtzhsxje
Lit Fuse 168 3 AGO 2023 a las 21:44 
please update this mod so the mod can use all the skins in game, this is a one of a kind mod and kinda bothering it doesn't work well with the skins the game now have
737✈Garrus 12 JUL 2023 a las 2:47 
Same here as @Aspenpaw, segmented Ramps.
Aspenpaw 10 JUL 2023 a las 22:53 
Is it possible to add segmented versions of the blocks? I find myself needing just the tip of a 4x1 slope pretty often.
Lit Fuse 168 14 JUN 2023 a las 11:08 
cam we get a armor panel update?
i mean cant find any other that provide armor panels up to 6x1
Gamerforlife 2 JUN 2023 a las 21:46 
@wingmaster They work but textures are off, not bad..... just off. Your game won't crash either.So to answer your question......... No lol. but as I said you can till use them as there not god awful. hope this helps and happy engineering. :steamhappy::steamthumbsup:
wingmaster 2 JUN 2023 a las 19:10 
is this still supported?
Gamerforlife 13 MAY 2023 a las 18:36 
VS-lockon 5 MAY 2023 a las 7:00 
SOME SKIN DONT WORK NEED UP DATE BRO
semaJ 26 ABR 2023 a las 22:09 
why aren't 5x3x1 inverted corners/corners added in?
737✈Garrus 19 MAR 2023 a las 11:14 
So many armor mods around this WKshop and none of them carry this block I need.

https://i.ibb.co/cwbtfst/Wanted-Block.png

I suggest adding this to the "Small Variety" segment.
superv6 8 FEB 2023 a las 6:00 
also need some more normal ramps in the 2,3,5x2x1 etc variants to meet up with the other angled 2,3,5x2x1 type blocks. those abstract sizes you cant replicate with others
superv6 4 FEB 2023 a las 18:08 
Aurora i have another block design that would be handy if added to the compendium. i'm unsure how to get you an image though
TIOWALDO 29 ENE 2023 a las 10:41 
Lol I was just looking for a 4x1x1 ramp. This was overkill, thanks!

I don't know why SE hasnt made it yet. If the problem was it being a large armor, then a 2x1x0.5 would do.
therebel29 26 DIC 2022 a las 9:37 
Any chance of getting this in a even longer block? I love this mod,,, but finding I need blocks in the say 10 to 12 block length to get the right angles for my current blueprint project. Plus would be nice if we had more blocks that transition from one angle to another.
Кендер V 25 DIC 2022 a las 6:03 
you have very heavy "icons" (90 MB) they take up more space
than models and their textures. Similar icons in the game weigh 22 kb, you have 327kb (300pcs). Can you make them simpler? - The menu slows down when called....
Drach'nyen 4 SEP 2022 a las 11:25 
I did a whole fleet of Culture OUs using this mod, its amazing!

https://www.reddit.com/r/TheCulture/comments/x3gd14/from_top_to_bottom_lou_mistake_not_rou_frank/
737✈Garrus 2 JUN 2022 a las 14:30 
@ProtoEden:
I may not be CDR Aurora but I can directly tell 1M Offset Right & Left are already doable with base game blocks! However, the rest can not. I hope they get added.
ProtoEden 1 JUN 2022 a las 11:38 
hey @CDR Aurora is it possible to add these shapes to this mod? https://media.discordapp.net/attachments/383669179602960395/981621267553714236/Capture1.PNG
Deapri 25 MAY 2022 a las 8:25 
@van.uffelen.lowfe There is presently a hit and miss issue of mods sometimes not registering through the mod organizer, I had to go through the sandbox.sbc manually to get everything registered correctly in my list. some were listed twice. Once corrected all is working appropriately, and Keen is internally aware of the issue. https://support.keenswh.com/spaceengineers/pc/topic/25016-mods-duplicating-not-appearing
WindyPlus 20 MAY 2022 a las 7:09 
What a nice mod!
van.uffelen.lowie 20 MAY 2022 a las 5:20 
for some reason the mod istn showing up any idea why??
Trapezoidalty 28 ABR 2022 a las 15:42 
anyone else not able to find/use the ramps from this mod?
Shroom 11 ABR 2022 a las 19:12 
Is it just me or are the skins not quite working?

Most just show up as black or varying shades of grey for me, and I own all the DLCs
ThePolishTech 3 FEB 2022 a las 5:25 
finaly, my prev 1x3 wedge mod didn't have texture support so this should make my Frieght Hopper Look way Better

Tanks man
Wygos 2 FEB 2022 a las 9:59 
Say WHAAAAAT?
that lookes like better job than keen did. They still cant fix mount and collision faces on sideways blocks.
VS-lockon 15 ENE 2022 a las 11:45 
nice way make ship invisible flat base game block 100 see see through
SEModder4  [desarrollador] 13 ENE 2022 a las 18:59 
NICE!
VS-lockon 4 DIC 2021 a las 13:57 
THIS IS NICE bot clean skin dose not sit right but og well
NightWing 3 OCT 2021 a las 11:58 
Is the author still maintaining this mod?
V4p0r 29 AGO 2021 a las 20:33 
Not sure if the author of this mod is still active but I have a block shape I really need that I am surprised is not fairly common. Was curious if there is any possibility I could convince them to add it to this mod? I really need an armor tip that the tip slopes to the opposite corner instead of the corner they all currently slope to. can provide illustrations to point out what I mean. If anyone else knows of any mods that they believe may have what I'm talking about please feel free to send me a message, thanks.
Drakray 25 AGO 2021 a las 20:16 
A suggestion: Half-Height slopes, based on the 2x1x1 to 6x1x1 (useful for docking ramp where the top is using half block, to better keep the slope)
幽霊 10 AGO 2021 a las 3:04 
Recently found that when accelerating or just flying at 50m/s (or slower, idk at 50m/s it can be easily noticed) or faster some blocks (ramps for example) start to flicker around, the faster you go the more intense it is, here's a video showing that: https://www.youtube.com/watch?v=DSfBJnUBnHY