The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Proper Killable Followers
80 件のコメント
JasperFloof 2017年6月25日 12時06分 
omg its like proper in it
handala. 2017年3月25日 16時16分 
Still doesn't work even after 4th standup
Shiloh 2017年1月16日 14時20分 
AFT Mod
Blazer  [作成者] 2017年1月15日 15時47分 
@8-Potatoes

Yeah, i'd say so, could be a mod that's not playing nice with this one.
Do you have anything else that changes companions at all?

Try re-jigging your load order, or using LOOT/BOSS to order it for you, it might be able to spot a conflict
Shiloh 2017年1月15日 11時25分 
might be other mods causing problems
Blazer  [作成者] 2017年1月15日 2時55分 
@8-potatoes

Hmm, i'm not so sure there bud, I've certainly never seen that with just my mod alone. It certainly could be, but I doubt it.
Shiloh 2017年1月13日 15時05分 
question is this mod whats making my fallowers lie down on the ground instead of instantly dieing? Do they die after that stage ? Im kind of confused I tested them fighting Whiterun gaurds and both my fallowers just lied on the ground with health meter regening
Blazer  [作成者] 2016年11月22日 17時06分 
@Ujiyasu03

You're definitely correct there, almost all mods work better on a new game, particularly any that have an effect on world spaces or stats; things that improve follower level for example need to either have a fresh save or something built in that re-loads the follower's core files in order to update their data.

Here, however, a new game isn't needed, as all this mod really does is change a flag in the followers files that dictates how the character handles death; basically it's a tick box, and is such a small change that the game doesn't need to reload anything for the follower.
Ujiyasu03 2016年11月17日 22時12分 
I kind of think that would work best on a new game right? Followr mods that improve their level for example only work when you first enter their initial area. I might be wrong, but seems it would work better to me on a new game.
Blazer  [作成者] 2016年10月12日 3時50分 
@Reaper

If I can direct your attention to the description my good sir, this is explained:

"NOTE: Followers will still kneel down and regen their health, enemies will still aggro to you when they do this and they will still get back up a few seconds later, however, with this change once your follower starts attacking again and retakes aggro they will die (or on the second "standup" or third), they WILL eventually die unless you pull the enemies away from them. I've tested this on all altered followers, enemies will use finishing moves on them, dragons will eat them, etc."
💀Drezden💀 2016年10月8日 8時33分 
doesnt work enemy still ignores follower and does not finish them off.
†LΛRΣΠ† 2016年8月16日 3時04分 
wtf if you check that guard and look on his back there are a leg LOL xD
Keulron 2016年7月16日 17時34分 
well....lydia and skjor did die to the silver hands....get me the best sword some armor and a few arrows and I will have doomed the silver hands(also have to press ` and then type in tgm)
Blazer  [作成者] 2016年7月15日 22時41分 
@Fellgamer

Console commands will always work, if you're particularly cut up about the loss; personally I always just roll with the deaths of my companions and work it into whatever i'm doing, getting revenge, etc, I find that creates a lot more immersion and investment.
Keulron 2016年7月15日 2時12分 
ya that doesnt work for me I can only loot give and use dead thrall on them
Blazer  [作成者] 2016年7月15日 2時09分 
@Fellgamer

Rip Lydia =(

You can always bring her back, if you still have the body; the console commands resurrect and resurrect 1 work like a charm.
Resurrect basically recreates her, but resurrect 1 just revives her (it's the better one)

You can also try and "Revive" her using certain unscrupulous conjuration spells...
Keulron 2016年7月14日 21時34分 
I accidentaly let lydia die(didnt want 2 she just..died)
Mix Heart 2016年3月22日 15時18分 
They are not given accses to me after the quests are done.
Mix Heart 2016年3月22日 15時17分 
He is gaurding one of my evil followers stuff and I need to steal it to gain accses wich is kind of anoying.
Blazer  [作成者] 2016年3月22日 5時09分 
@A Yandere Senpai

Hmm.

I'm pretty sure Derkeethus should be fine, it's possible that because of his quest-ish tags I left him, but i'm 99% sure I didn't.

Thus I don't really know how to fix it, sorry =/
jay 2016年3月16日 20時29分 
i still cant kill derkeethus with or without this mod :steamfacepalm:
Mix Heart 2016年3月4日 12時59分 
I just want to be able to kill an anoying inkeeper when Im evil.
STyGIAN 2015年11月7日 8時39分 
Why dont you just... Not get any followers? If you hate them so much. With a few console commands I made the Ebony Warrior my follower. At least a clone of him I spawned in. XD
BoyMan 2015年8月12日 6時23分 
I will :) anyways those Khajiit are to op
Blazer  [作成者] 2015年8月11日 23時30分 
@Thelilhedgehog

Okay, it could be your Khajiit followers that are messing it up, but don't worry, you can still keep them, just gotta fiddle with the load order.

Basically (i'm assuming you know about load orders and whatnot), make sure my mod is BELOW the Khajiit mods in your load order.
Alternatively, try disabling the two khajiit mods temporarily and testing to see if that works.

I've got a few other things to ask and try, but try those two first and let me know how it goes
BoyMan 2015年8月8日 5時46分 
When I say her I mean Lydia, I havn't tried it on other followers but she was brought down by a mammoth 4 times and then a giant flung her up into the sky with his club and she came out fine. Before she couldn't die and I have still been searching for mods that kills followers. I am going to delete those seeing as how they only make her mor immortal, but I am not giving up on this mod :). The only follower mods I have are 2 mods that add new khajjit followers.
Blazer  [作成者] 2015年8月7日 23時41分 
@Thelilhedgehog

When you say "Her" who do you mean?

Can't think of why it wouldn't be working unless you have other mods that change or alter followers in some way, like custom followers, multiple followers at once, that sort of thing
BoyMan 2015年8月7日 12時42分 
They don't die for me :(
BoyMan 2015年8月6日 14時00分 
It doesn't work :(, I don't want to kill my followers but I went into a battle with 2 mammoths and a giant and the mammoth got her down 3 times and then the giant flung her up into the sky and she lived :(
BoyMan 2015年8月3日 17時12分 
The one thing I hate in skyrim is unkillable followers, I would like for all followers to die, if it is a follower that has to do with story quest example:aela the huntress, once you complete the questline for the companions she can die, if you can do that I would love it :)
Michelle 2015年6月25日 15時11分 
I would not kill my followers
Blazer  [作成者] 2015年6月11日 23時49分 
@ Ujiyasu03

I'll certainly put it on a "to do" list, but i'd need to get the time first, so I won't promise much as of yet =)
Ujiyasu03 2015年6月10日 9時37分 
Request: DLC followers killable.
Ujiyasu03 2015年6月10日 9時35分 
Note: Stenvar is still among the gods, for neither dragon nor my console command kill can kill him. Anyway, some great improvements though, others like housecarls are no longer among such gods, and I can eliminate them. I utilize a multi follower mod, Extensible Follower Framework, and I say good work, this should have been the way things were made when Skyrim came out.
Blazer  [作成者] 2014年10月28日 0時56分 
Hmmm

She should be killable, certainly; is sne kneeling down when her health depletes?

The only things that I can think of that would have made her unkillable are if you've married her, or if there is some kind of quest involving her that is active; it could also be caused by any other mod that modifies Mjoll, or followers in general, like Ultimate Follower Overhaul.
Lthomas224 2014年10月27日 18時54分 
I can't kill Mjoll(Which I'd love to do, since she killed like tree people in Riften when I dropped a deathbell in the market). Do I have to lead her to a troll or something?
Blazer  [作成者] 2014年2月3日 20時42分 
Jenassa is in there under "Hirelings" =P
Looking back at how I've written the description, it's a little confusing, it looks like I've said "All the hirelings" and then gone on to list the names of those hirelings, but what I meant was to have hirelings as its own category (Because I figured it'd be easier than naming all of them)
Zippollini 2014年2月2日 23時36分 
Do you plan on including Jenassa in the mod?
dmlangston 2014年1月25日 11時47分 
lol
Stone Hanaku 2013年12月22日 6時28分 
Frost trolls will kill off your followers so quick...this just makes it certain >:D...yes i feed my followers to frost trolls, i dont like fighting them :P
SenSx 2013年12月22日 6時05分 
A very nice mod, I hated the idea of immortal comagnons, they were overpowered, and you nver feared to loose them.
Now you'll thin twice before leaving them alone.

The only drawback of this mod it that is set of the compagnons' name in english sinc eit is an english mod (I am not english or amercican).

BUT it is not such a problem since most of the compagnons' name in english or any other languages are the very same.
Only Mjoll the liones changed in my game, that is all, so it is worse it, great mod, THX !!!
KawaiiGonJin 2013年12月21日 14時13分 
kk ty
Blazer  [作成者] 2013年12月15日 0時19分 
@Bluejay, yeah, a byproduct of them not being semi-immortal anymore is that their helf regen goes for some reason; all you've gotta do is give them health potions (as in, put it in their inventory prior to combat) and they'll use those straight away when their low; or, you can get the spell "Healing Hands" or similar, and heal them yourself with...maaaaaagiiiiiic.

Personally I like it, adds a nice RP element
DBswag 2013年12月7日 2時22分 
The npcs in the picture look as if they are going to eat Lydia's corpse. Mmm tastes like chicken.
KawaiiGonJin 2013年12月6日 21時23分 
is their any way to heal them because after they kneel and regen a bit of hp they just run around with 10 hp and die
Blazer  [作成者] 2013年11月18日 2時28分 
Well, the reason that you need them to be at the bottom of the load order is so that they load last, if two mods change...say, the colour of a tree: one changes to blue, the other to purple, then if the purple mod is loaded last, the tree will be purple and vica versa; it overwrites mods that change the same thing as it. If you have two mods which change two completely different things, then it doesn't matter too much, as there is nothing to overwrite, it's just a safety measure.

Basically, It shouldn't matter which mod is at the bottom as long as it doesn't affect followers (in this case), if it does, have my mod underneath it, and if not then don't worry, just have them both as the last 2 mods in your list.
The Void 2013年11月17日 13時11分 
I have 2 mods that require the bottem of the load? what do I do?
The Void 2013年11月17日 13時10分 
FINALLY ROLE PLAY
LOVEDOWNBELOW69 2013年11月3日 18時42分 
what the flux pavalon
Blazer  [作成者] 2013年10月20日 2時36分 
@Lovedownbelow69

Hmm, yes, quite.