DayZ
BuilderStatics
79 comentarii
Λ Ζ Λ Ζ Ε L 3 nov. 2023 la 12:42 
Indeed, the editor can now identify objects by itself. For some reason there seems to be a some kind of conflict, which makes various items such as the small Antennas @ Altar, Power lines etc. unable to be deleted. Those items also do not have any name in the editor if you try to hover your mouse over them.
Not A Banana  [autor] 25 febr. 2023 la 23:02 
I believe DayZ editor can identify objects without this mod now FYI
Lis_spb 22 febr. 2023 la 1:53 
Thank you! very cool addition to the editor!
Deano 29 oct. 2022 la 2:20 
Hello Not a banana, i see i cant place any trees, or there aren't any trees to choose from. is this correct?
el.bowe.gamer 4 oct. 2022 la 6:39 
El builderstatics no necesita key???no aparece en la carpeta
Andydeluxe97 18 mai 2022 la 21:09 
Yes I noticed, I should have paid attention to my screenshot, my server is running! :)
Not A Banana  [autor] 18 mai 2022 la 15:50 
Also this isnt a mod that goes on server so not sure how you are getting PBO error. I assumed you were mistakenly using wrong comment thread instead of builderitems. This mod is for offline use while editing.
Andydeluxe97 18 mai 2022 la 6:13 
I did not even put the pbo file in the addons
Not A Banana  [autor] 17 mai 2022 la 18:09 
It will not be updated and does not need an update. If you're having pbo errors you did something wrong, go back to step 0 and learn how to setup a server PROPERLY. Dont copy pbo files into the addons folder, that is not correct.
Andydeluxe97 16 mai 2022 la 12:39 
Write back please !!!
Andydeluxe97 16 mai 2022 la 12:07 
The main thing is to build something & it does not work, a PDO file is missing. We need an update, this mod does not work

-.-
videokiller 13 mai 2022 la 0:50 
Hello. Please tell me if I click on an object I see its coordinates. How do I copy them, maybe there is some kind of log of clicks on objects with their coordinates or something else.
anderssvein88 7 febr. 2022 la 22:20 
hey banana, im having issues getting the statics to work.. I cannot delete any of the already on the map objects. i had it working yesterday, yet now haybales and fences and stuff cannot be deleted? please advise, as im using Editor, Editor Loader, BuilderItems, BuilderStatics, CF and DF. which of these gets added to my nitrado server, and which ones are only used for editing? what load order should i use?
DooGieDaGreat 29 sept. 2021 la 13:31 
HEY BANANA , im currently trying to get into my server i added mod but i keep getting a pbo error for builditems any suggestions for a fix
neikoloill 25 aug. 2021 la 8:12 
How is the saved work used on the server side
BIPOLAR BAMA 22 mart. 2021 la 16:03 
what is the folder number for builder items?
Mgg 5 oct. 2020 la 13:48 
also having problems with bldr_plnt_c_Lolium
Mgg 5 oct. 2020 la 13:20 
hey, Banana do know if there is some problem with bldr_plnt_t_FagusSylvatica_1s_summer tree when ever i use it on the server its causing error's
TheRealDutch 6 sept. 2020 la 4:56 
Hi there 'Not a Banana',

Currently I have everything set up and working, thanks a lot for the tutorial online as it helped out a great deal! It wouldnt be Dayz if solving one problem wouldnt create another one though..

Currently my bldr.plnt. assets are seen as solid objects (I also had this issue in the online builder when working together with the server community) Currently people are wrecking cars on tiny bushes that are placed on the roads etc. which is quite a hassle.. Do you have any idea how I could fix this issue and make it so additional placed assets react in the same way as original placed ones?

I would much appreciate your help!

Kind regards,

TheRealDutch
SEECAFE 5 aug. 2020 la 0:53 
nevermind my friend im just dumb
SEECAFE 5 aug. 2020 la 0:11 
i hope you can help me
SEECAFE 5 aug. 2020 la 0:11 
Hello
I need help. I subscribed to builderitems and builderstatic and also wrote them in the offline mode, but then in the offline mode for example I don't find any military barricades and when I click on them they don't have a name; I tried it with other mods and it works with those buildings
Not A Banana  [autor] 28 iul. 2020 la 13:25 
No, but if you want, add me on discord, I can maybe help you with that
Pandora 26 iul. 2020 la 8:07 
is it possible to get a list of all coords of a classname by selecting one?
Larry Bambel 4 mai 2020 la 12:37 
Thank request sent (Nekikool)
Not A Banana  [autor] 4 mai 2020 la 7:23 
Not A Banana#9930 send the file there
Larry Bambel 3 mai 2020 la 11:34 
@Not A Banana
Thank you very much for your response, however I feel silly because I manage to do my mapping, delete what I want from the map, but following the tutorial YT, I cannot launch my Nitrado server ($ CurrentDir : mpmissions \ dayzOffline.enoch \ init.c (4): Expected ',' or ')', not a 'cha') but I do not see for or its blocking, a discord of availability please for help
Not A Banana  [autor] 3 mai 2020 la 7:54 
Make a copy of your COM mission folder, rename the .ChernarusPlus bit to .Enoch
Larry Bambel 3 mai 2020 la 2:56 
Hello @Not A Banana, I have a question, how can we do to launch the offline on Livonia please?
thank you so much
ArtfulBob 20 apr. 2020 la 3:42 
All good now, thanks for help
Not A Banana  [autor] 31 mart. 2020 la 3:48 
@ArtfulBob have you opened the vanilla dayz launcher since installing the mod? The mod doesnt get copied to !workshop automatically, it happens when dayz launcher opens.
ArtfulBob 31 mart. 2020 la 3:01 
have been using your mods for a while but after changing my pc i cannot get the items in builderitems ,ive added the extra to the bat file but to no success please could you advise thank you this is what i added to bat file "-mod=!workshop\@BuilderItems;!workshop\@BuilderStatics"
MorsEater 25 febr. 2020 la 5:07 
Hello developer, now we want to add a bridge to the island on our server
But I see that the files in your video are in the root directory of Dayz instead of the root directory of Dayz server
Can you give us a general explanation
🆂🅴🆁🅿🆉 10 febr. 2020 la 11:16 
is there a way to take items already on map and say copy and paste them and place them where you want at all?
🆂🅴🆁🅿🆉 10 febr. 2020 la 11:03 
Im having the same problems as @PlayerMaybKnown. my batch file looks like this......

@echo off

taskkill /F /IM DayZ_x64.exe /T

RD /s /q "storage_-1" > nul 2>&1

cd ../../

start DayZ_x64.exe -mission=.\Missions\DayZCommunityOfflineMode.ChernarusPlus -nosplash -noPause -noBenchmark -scriptDebug=true "-mod=@BuilderItems;@BuilderStatics"

Im getting the normal content but not the extra builderstatics, that has rocks n roads and runways etc.

Can anyone with a working mod put their file location and batch file start line in comments or disscussions page please to compare?

Many thanks
Not A Banana  [autor] 29 ian. 2020 la 3:05 
@-PlayerMaybKnown so with that you dont have static, but you do have the items themselves? Feel free to add me on discord (Not A Banana#9930) and I can try to help
PlayerMaybKnown 24 ian. 2020 la 4:12 
This is my batch file below for some reason i am not getting the static builder items
PlayerMaybKnown 24 ian. 2020 la 4:11 
@echo off

taskkill /F /IM DayZ_x64.exe /T

RD /s /q "storage_-1" > nul 2>&1

cd ../../

start DayZ_x64.exe -mission=.\Missions\DayZCommunityOfflineMode.ChernarusPlus -nosplash -noPause -noBenchmark -scriptDebug=true "-mod=@BuilderItems;@BuilderStatics"
Masterxtenshi 20 nov. 2019 la 23:30 
Masterxtenshi 18 nov. 2019 la 17:24 
Anyone got a easy way to delete items from vanilla? This mod is great by the way.
Jen 8 nov. 2019 la 2:50 
ok i found it, need to do like this "-mod=!workshop\@Builderitems;!workshop\@BuilderStatics" and when i try to run the banking mod to place an atm it comes up with java script error so i guess i cant use that mod in offline mode, justneed to get class name and find co-ords and put in server files that way
Jen 7 nov. 2019 la 11:00 
hey having trouble using this to get all ready placed item names, on my batch file on offline mode
i have this "-mod=@BuilderItems;@BuilderStatics;@Banking" but I dont get option to get names from items all ready on map or see the atm machine in object list.

do i need to include soemthing with the workshop folder becasue i think i saw soemwhere someone say to add the workshop folder location to the batch file but im not sure how
Dr_Eevil 18 oct. 2019 la 7:13 
@OneLargeMammal ... >ctrl/alt/dlte< thatll fix it for you...
OneLargeMammal 8 oct. 2019 la 5:35 
Am I missing something? I load as advised but nothing appears in side menu to allow me to select a current building to find out its name. Is there a trick to using this mod? Please let me know it.
DELTA 6 oct. 2019 la 15:12 
THX for the Mod, i have only one thing.
If i add the Mod, ich can set all the Buildings i want, but some Buildings are not complete visible.
For example the Mobile Radar is not visible, only the pillars are visible, is that normal ?
Not A Banana  [autor] 21 sept. 2019 la 11:50 
Currently there's no straightforward way to delete existing things
CBAP0r 21 sept. 2019 la 10:36 
Thanks for the mod !!! Everything works uploaded objects to the server, everything is super! Just did not understand how to delete existing ones, so that they do not appear after.
Not A Banana  [autor] 21 sept. 2019 la 7:27 
of course
CBAP0r 21 sept. 2019 la 4:38 
Does the mod work on 1.05?
R0Lu 13 sept. 2019 la 18:24 
Mod is working.