Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
- Fixed problem with Wortox not being awarded souls.
HUGE thank you to Ezekiel Leonhard for reporting the bug! <3
Sincerely, Ultroman the Tacoman
Thank you for the bug report! I shall investigate immediately.
Sincerely, Ultroman the Tacoman
There is a bug with your mod for Wortox.
Somehow the rate at which you drop souls is affected by the configurable rate of your mod ; I had to remove it from my server due to Wortoxes not having reliable drops anymore.
You're also one of my favorites modder of this workshop, and I tremendously appreciate the work and passion you put into your mods.
I recently read a message from you thanking peopel from the support. I'm super stocked that you've received happines from your projects !
Thanks again, hope that bug can be solved eventually. :)
- Fixed a possible crash when dropping the loot.
Sincerely, Ultroman the Tacoman
- Now also affects birds and other small creatures.
Sincerely, Ultroman the Tacoman
Initially I was hoping to make it so there would be a chance for each dropped item to not become ash, but because of the way the code is written, it would mean completely overriding a certain game function, which I don't think this kind of mod merits. So, each entity will either drop all ash or all normal loot (except all food items will always be cooked), and you just change the chance of either of those happening.