Airships: Conquer the Skies

Airships: Conquer the Skies

DocPeabody's Modpack MKII
18 kommentarer
YellowMiner 19. aug. 2022 kl. 4:02 
Obsolete beyond repair.
Rendor 18. aug. 2022 kl. 17:13 
Why
YellowMiner 17. aug. 2022 kl. 2:46 
Not gonna happen.
Rendor 16. aug. 2022 kl. 22:46 
Update?
Dark Virus 27. dec. 2021 kl. 21:44 
shame this doesnt really work
str4t0s 19. okt. 2020 kl. 8:34 
unfortunately, not really playable since it doesnt work with tech tree
Dorf von Gaulf 22. juli 2020 kl. 12:56 
tech tree integration isnt working for some reason do i need to download something for it to work?
AquaWaifu 15. jan. 2020 kl. 14:46 
tech tree integration doesn't seem to work as it show all the weapon in conquest and I have dependancies mods, any idea what wrong?
YellowMiner 11. maj 2019 kl. 7:40 
Well they worked last time. Blame zark for breaking it. i'll get to it eventually but it's low priority.
dictator putski  [ophavsmand] 9. maj 2019 kl. 15:33 
nope, but don't worry, yellow doth cometh, at some point
Commander Hubris 9. maj 2019 kl. 11:08 
Hey there, I'm using the nebelwerfers, and a couple large turrets, and the nebelwerfers have no sound fx, and the turrets are very quiet. I have the dependencies, any idea what it could be?
Sensational TKO 4. maj 2019 kl. 10:33 
I think the 'heavy deck gun' here conflicts with the heavy deck gun in fleshcracker's battleship creation kit
dictator putski  [ophavsmand] 29. nov. 2018 kl. 8:18 
Can't, not until Zark adds the feature to put barrel graphics over the armour layer.
mikejminer 28. nov. 2018 kl. 10:23 
Did you fix the Broadside turret barrels.
Fat Seal 23. nov. 2018 kl. 12:49 
oh nvm got it
dictator putski  [ophavsmand] 23. nov. 2018 kl. 11:57 
do you have the dependancies mod?
Fat Seal 23. nov. 2018 kl. 10:03 
it says theres tech tree integration but it seems like none of the weapons need to be researched in order to use