RimWorld

RimWorld

SF Conduits Don't Burn
20 kommentarer
Talvarr 22. jan. kl. 7:14 
1.5?
тетеря, блин 22. apr. 2024 kl. 8:14 
1.5? 🙏
StarlightSovereign  [ophavsmand] 13. nov. 2022 kl. 17:51 
Updated to 1.4 Let me know if you have any errors. I didn't have time to thoroughly test, but no problems so far as I can tell. Should be good to go! Thank you to the community for your continued support! Your contributions help me keep modding, and have severely helped my family in a time of need. :astar:
StarlightSovereign  [ophavsmand] 11. nov. 2022 kl. 22:38 
All my mods are being updated this month. See Grim Reality comments for more details. :)
Daniel95818 10. nov. 2022 kl. 23:48 
1.4?
StarlightSovereign  [ophavsmand] 11. sep. 2021 kl. 11:08 
Uhhhhh oops. I totally forgot about these comments.
Yeah I forgot to rename the doc. The mod is fixed and updated to 1.3.
Ya'll enjoy :FunnyFoxy:
denil380 18. juli 2021 kl. 2:49 
Damn it! Your error is an easy fix! Why would you put text file instead of xml? Here me a script kiddie.
shakeyourbunny 25. dec. 2020 kl. 0:38 
Reason for the error @wapachoo is that there are no .xml files in the mod, just *.txt. I guess @SheiFoxy forgot to rename theme appropriately.

After renaming them, the mod should work.
StarlightSovereign  [ophavsmand] 30. aug. 2020 kl. 0:03 
1.2 up. Let me know if there's any issues.
wapachoo 14. juli 2020 kl. 18:51 
appears not to be functioning with error in log as follows:
Mod Conduits Don't Burn did not load any content. Following load folders were used:
[x]\steam\steamapps\workshop\content\294100\1558668916\1.1
[x]\steam\steamapps\workshop\content\294100\1558668916
Verse.Log:Error(String, Boolean)
Verse.<>c:<LoadModContent>b__13_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?-1681825152::Update_Patch1>(Root)
Verse.Root_Entry:Update()
TheAshenHat 15. juni 2020 kl. 16:05 
"Mod Conduits Don't Burn did not load any content. Following load folders were used:
- W:\Program Files\Steam\steamapps\workshop\content\294100\1558668916\1.1
- W:\Program Files\Steam\steamapps\workshop\content\294100\1558668916"
red error upon loading to main menu
wapachoo 26. mar. 2020 kl. 20:32 
thanks!
StarlightSovereign  [ophavsmand] 26. mar. 2020 kl. 16:53 
Update Completed. Enjoy.
wapachoo 21. mar. 2020 kl. 14:00 
Does this still work in 1.1?
PanicOregon281 29. nov. 2018 kl. 1:19 
that mod discription :blanky:
StarlightSovereign  [ophavsmand] 11. nov. 2018 kl. 12:11 
hah. :)
chaylafaysky 10. nov. 2018 kl. 20:26 
D'oh… I didn't realize that at all... I've only been placing the invisible pieces over doorways and when I have to cross hallways and such,... otherwise, I've been using the vanilla conduits. Damn... or... Yahoo?!!! I am going to have to replace all of my conduits now...
StarlightSovereign  [ophavsmand] 10. nov. 2018 kl. 18:04 
Glancing at Invisible Conduits, they make it so Conduits don't burn anyway. So there's no point. Just us IC if you want that. :)

Heck, that mod is totally superior to this one unless you specifically want the vanilla challenges of visible conduits.

chaylafaysky 10. nov. 2018 kl. 17:23 
Is this mod compatible with invisible conduits?... That is to say, if I use invisible conduits, will they also not "burn"?
TheJinx 9. nov. 2018 kl. 17:28 
Ayy that works