Stellaris
!IPG & Downscaled ships Patch
12 comentarios
Tim Shady 21 MAR 2020 a las 22:14 
Thnx man
Chickenhunt  [autor] 20 MAR 2020 a las 15:22 
@TIM SHADY Nope
Tim Shady 20 MAR 2020 a las 14:01 
Hey chicken, downscaled ships just got updated for 2.6 - does this mod need updating to work with your mod and theirs? Thanks.
Alger 20 OCT 2019 a las 2:47 
Hello,
Does this mod need update to work with Amazing Space Battles ?
If yes are you planing to update ?
HyperEndless 12 AGO 2019 a las 14:51 
Hello, it was from kinetic corvette weapons of first tier. I wouldn't say your mod has wrong sizes, they are just not scaled enough I think. Seeing everything from far isn't the first priority of people who use scale mods, so I guess people would mostly welcome a more realistic approach. I hope you take this into consideration and make the effects much smaller.

By the way could you make lasers less bright and with shorter durations for both mods? Because even in the non-scaled IPG they drown most of the other effects when the numbers get big enough.
Chickenhunt  [autor] 12 AGO 2019 a las 14:04 
@ViperCanel Hi, are you sure its not a projectile from a large or xl weapon? Because they are suppose to be pretty big. If its not and the projectile is coming from a small weapon then il see into changing it. Also please tell me wich weapon is firing the wrong size projectiles. thanks :)
HyperEndless 4 AGO 2019 a las 15:13 
Using this with the ironman version, I see that a single kinetic projectile is as big as a corvette. I would like to see scaling that is more immersive, which is the reason I tried downscaled ships. I hope you look into it.
Chickenhunt  [autor] 1 FEB 2019 a las 2:59 
@crimsonavalon No. Esc 3.0 needs to release its own patch for that.
Jin_Cardassian 31 ENE 2019 a las 22:20 
Great mod. One question: you list IPG as being compatible with ESC 3.0. Does this patch downscale the modded weapon effects?
Ass Denominator 28 OCT 2018 a las 20:24 
Thanks a lot mate, keep up the good work.
Chickenhunt  [autor] 28 OCT 2018 a las 11:18 
@Pinetuts It works fine without this patch, this only patch downscaled the effects to match downscaled ships.
Pinenuts 28 OCT 2018 a las 11:04 
Oh do I need this patch? My save game ran with no error without this and projectile graphics looked fine. Hmm