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Could this error be game breaking??
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
349,888ms | No base generated: 1545466509.R69 Animated Sea Foam 1_Data [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
349,893ms | No base generated: 1545466509.R69 Animated Sea Foam 2_Data [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
One question: the only way I found to make this asset visible from a decent distance is by using Ultimate Level of Detail mod, and setting the "Building LOD distance" to the maximum -- which is 10000 Good Luck! :)
Problem is this setting affects every building, and all other buildings I have are totally fine with lower and more "FPS-friendly" distances...
Am I missing something, or is this the only way to make this visible from distance?
i test it with many maps
so if anyone have idea how to make sandy beaches...cuz im playing in one map long before and city is going great but need to do beaches.
https://youtu.be/wejNP1JL1P4