RimWorld

RimWorld

[B19/1.0] Xenite Industries
20 kommentarer
Xeros08  [ophavsmand] 26. feb. 2020 kl. 12:42 
Xeros08  [ophavsmand] 19. aug. 2019 kl. 9:17 
@megabot I've just come back from vacation, you know. Fun stuff.
Nice to see you like it :steamhappy:
megabot 30. juli 2019 kl. 17:48 
hello there!just saying hi,and,umm,askin how you're doing. because,you knoe,umm...thank you for making a cool mod??(how do i communicate with people)
Xeros08  [ophavsmand] 30. juni 2019 kl. 10:53 
Mod Update v.1.0.2:
- Changed Titanium's name to Ttanite.
- Removed zipgun's crafting complexity, now its a 1 step recipe.
- Recipe cost balance changes.
- Deleted charcoal and gunpowder from the mod. Useless junk.

Hopefully, next update will bring compatibility with Combat Extended.
Mr Popy Hed 20. maj 2019 kl. 12:54 
Great. hopefully you two will make something up
Xeros08  [ophavsmand] 20. maj 2019 kl. 6:59 
Its a different structure, with different definition name (in code). I'll talk with ChJees about it and come up with a solution to that. After all its QE's creator.
Mr Popy Hed 13. maj 2019 kl. 0:33 
Advanced refinery dont have recipes from Questionable Ethics
NorthRaider123 26. apr. 2019 kl. 8:56 
oh ok
Xeros08  [ophavsmand] 26. apr. 2019 kl. 5:57 
theres no mod conflict, my mod's titanium is different from other mods, its defName is "XItitanium" and its item name is "xtitanium". Its just a name @NorthRaider123
NorthRaider123 26. apr. 2019 kl. 3:15 
it might be a slight mod conflict but Titanium has been renamed XTitianium is it possible for me to change this?
Xeros08  [ophavsmand] 11. dec. 2018 kl. 7:28 
this titanium is different, and has no conflicts. Even the ingame name is different: "titanium47" (which btw is an isotope)
Snowmech 11. dec. 2018 kl. 6:30 
I take it this titanium is different from Glittertrech titanium, and if so, any conflicts?
Xeros08  [ophavsmand] 19. nov. 2018 kl. 8:11 
Added the ability to trade materials, and to find titanium thought the long-range ore scanner.
Neri 23. okt. 2018 kl. 19:35 
Makes sense!
Xeros08  [ophavsmand] 23. okt. 2018 kl. 7:29 
@Neri ill consider a description/name change. i had just named it zipgun becuase of the pictures i based it off. :steamhappy:
Neri 22. okt. 2018 kl. 16:01 
That- Isn't what a zipgun is irl.

A zipgun irl is the term for a weapon that is capable of firing a large variation of calibers and assorted other projectiles. They're generally not particularly rugged due to the lack of specialty ammunition. However they are capable of firing whatever you stick in the barrel so long as it has some form of propellent. They're a more 'modern' musket effectively.

Zipguns are usually homemade and do not have any particular commonalities beyond 'easy to make, easy to use, easy to shoot, can shoot whatever.' Available calibers vary depending on manufacturing and design.

Regarding the ingame functionality. It is technically possible to fire a tranq or taser slug from one if it's designed right. Presumably that's what these ones are designed for. Though it might be better to call it something other than 'zipgun' all things considered.
Necromexer 17. okt. 2018 kl. 23:14 
It does, thank you! I'll definitely be trying this out
Xeros08  [ophavsmand] 17. okt. 2018 kl. 23:04 
@Necromex its a hun made by prisioners (in the real world, this is just a cheap gun) for escaping prison. The gun is somewhat slow, but if it hits someone, its guaranteed that he/she will be painfully paralized. one or two shots arent lethal, but they will, for sure stay on the spot.

Also, its ment to be a gun that you can craft in parts, and assemble on the go whith a crafting spot. Its mainly ment for tribals, as its cheap, and and weighs less disassembled.
Hope this info helps you :steamhappy:
Necromexer 17. okt. 2018 kl. 21:32 
Probably gonna figure this out before you respond but what does the ZipGun do exactly? Too lazy to google if it's an actual entity IRL but assuming it's non-lethal? *more like hoping it's not because I'm looking for a good way to capture more prisoners so I can start a new organ harvesting business*
Blu Macaw 17. okt. 2018 kl. 12:33 
So far looks intresting, yet not overwhelming too much. Keep up the good work, beacuse that content seems worth it.