Project Zomboid

Project Zomboid

(41, 42) (Vanilla) Crashed Cars Mod
452 comentarios
Back2Click 28 SEP a las 0:56 
Is there no lootable glovebox in build 42?
Golden Dragon 16 SEP a las 8:47 
On cars that have been modified with this mod, it is not possible to remove the side windows, doors, and, accordingly, the seats.
Operations with the trunk, hood, and everything underneath them (including windows) proceed normally.
michaeltzaput1 17 AGO a las 9:53 
muy buen mod! el unico problema es que no tiene nada de sentido que absolutamente todo los autos esten chocados.
._. 31 JUL a las 10:03 
ERROR! Outdated police cars are appearing. ENG
Ошибка! Появляются устаревшие полицейские машины. RU
Solaire 6 JUL a las 16:23 
Does this work with 10 years later mod?
MrMyButt 26 JUN a las 13:19 
Is this mod configurable in the sandbox settings? If not could you make it configurable?? Would be amazing to have
biglawrie 19 JUN a las 8:38 
Do you know if/why car spawns are broken in B42 now? Even with this mod, no cars appear on roads other than those from vehicle stories. The map feels so barren now and there seems to be no fix
bibizyaba 29 MAY a las 7:29 
is this compatible with mod [41/42] Rob's 10 Years Vehicles ?
aranna 14 MAY a las 13:02 
est-ce que sa rajoute des voitures sur les routes ou sa ne remplace que celles déjà présentes ?
Naabz 29 ABR a las 12:48 
The mod works with KI5 vehicles ? Because I tried and it's not working.
Mattu101 27 ABR a las 22:30 
I tried adding this to my multiplayer server but It wont show up in my workshop mods list when making my server
лошадиное говно 14 MAR a las 8:10 
sooo if i have KI5 cars installed burned vanilla cars will be replaced with ki5 models??
demZo662 13 MAR a las 14:41 
Yes
TemplarJJ 13 MAR a las 9:49 
Does this mod work with KI5?
demZo662 10 MAR a las 12:28 
I will try this mod along "Project Seasons" and "Barricaded World - Extended Erosion" and maybe a high or normal at least vehicle spawning rate to see how it is all together. Hope to don't find any major errors.
marshmallow justice 9 MAR a las 18:13 
Thank you for this very immersive mod.
Toto 1 MAR a las 0:22 
its work with k5 ? i dont like the vanila car models, or any addon ?
Nomadic Steppe 5 FEB a las 4:00 
Hi, I found a problem, I installed the mod in a started game, and I discovered that the cars generated before the mod can be dismantled normally, but the cars generated after the mod cannot, when I travel to unexplored areas I discovered that the new cars cannot be dismantled, but if I remove the mod these same cars can be destroyed.

Also, the cars in bad condition change model when removing the mod xD
Johnny Dollar 3 FEB a las 6:24 
Understandable, thank you for responding.
I know b42 has been very wonky and different, and I hope it will be easier and more stable to work with soon.
Alabeo  [autor] 3 FEB a las 4:39 
@Johnny Dollar - Sadly I can't add the right side access because wrecks are made differently in build 42.

Also the trunks is something I have done but I need to tweak later, but I'm unsure when. Some cars will spawn with stuff, some won't, some don't have loot tables because they use so much skins that adding one specific loot table is a bad idea. I will figure something out.
Johnny Dollar 3 FEB a las 4:05 
Oh, and lastly, I forgot about this, all wrecks seem to spawn empty trunks almost every time.
Johnny Dollar 3 FEB a las 4:01 
Use this mod to dismantle all car wrecks.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3416483781

@Alabeo
Do you have plans to add right side access to the glove compartments like you had in b41?
Also, an issue that has existed since b41 that is probably a vanilla issue is some parts can't be uninstalled, such as doors and side windows.

Very happy to see the new changes, it's really satisfying to see the wheels move now.
Dragun001 27 ENE a las 10:15 
Should I be able to dismantle the new car wrecks?
Beretgate 26 ENE a las 19:55 
i dont know why but this just doesn't work for me i go on the highways and POIs like that but i see nothing, btw im on b42 and yes i enabled the mod and started a new game
Alabeo  [autor] 25 ENE a las 10:10 
I'm not sure just yet, too early to tell.
Artiston 25 ENE a las 9:57 
@Alabeo yeah that might be why, also if Vanilla Vehicle Enhancer gets updated will you add compability? And are you planning to add more wreck variations?
Alabeo  [autor] 25 ENE a las 9:46 
@Artiston - the wrecks blend in well, but on the screenshots on this page, you can see they spawn.

I didn't use the models that had side-impacts as those didn't make sense, though. Only rear/frontal ones.

My wrecks are also a little bit more extreme damage-wise, dislocated wheels, completely crushed fronts or rears. My mod introduces the more extreme damaged variants.
Artiston 25 ENE a las 9:19 
@Alabeo weird, i haven't seen any of them in congestions, maybe has to do with something on my part.
Alabeo  [autor] 25 ENE a las 9:15 
@Artiston - the mod already does that:

- Utilizes Dev-made wrecks, modified to spawn naturally in congestions.
Artiston 25 ENE a las 7:08 
Is there a way to add the vanilla smashed cars to the pool? like this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3168853394&searchtext=smashed+cars
Willow 19 ENE a las 6:35 
Thank you very much for updating! Cheers and good luck with future projects!
deadlock lash rule 34 18 ENE a las 17:05 
Chat we are so back
Alabeo  [autor] 18 ENE a las 13:41 
@Piszczu_Zomboid - Sadly that's out of my hands. There's no way to swap vehicles that I know of and the way I do it is by adding wrecks to pool of burnt cars, so sadly they always spawn and will spawn.
pael 18 ENE a las 13:27 
hey, can you add like a time to customize atfer which the wrecks will start showing up? this mod seems to work well in pair with week one but so many wrecks at the day 0 seems not logical
MilaYanska 18 ENE a las 8:04 
Thanks for the B42 update! I love this mod!
Alabeo  [autor] 18 ENE a las 7:54 
You're welcome. Any issues, attach log and make screenshots and I'll look into it, but as far as I know there should be no issues, as none cropped up in my testing.
bob 18 ENE a las 7:35 
This was a staple for me in B41 - thanks for updating to B42!
Alabeo  [autor] 18 ENE a las 7:28 
Build 42 is a go. Please test!
puppy mutt dog vovve voff 17 ENE a las 9:58 
take ur time man!!! :D
Alabeo  [autor] 17 ENE a las 8:15 
@Art Tippet thanks! Thats very kind of you!

The mod is still work in progress. No ETA yet.
Art Tippet 16 ENE a las 10:15 
Ciao! @Alabeo.
I translated your mod into Italian, thanks for your work and for sharing it with the community! (I know there's not much to translate, but it doesn't matter)
esteban88 12 ENE a las 13:46 
pls for updating mod for b42 your mods is great and phenomenal
SunGod 11 ENE a las 5:11 
Anybody else unable to disassemble these cars?
Brn2bEw1Ld 5 ENE a las 20:35 
at the end of all my car mods or beginning?
Brn2bEw1Ld 5 ENE a las 20:35 
where should this be installed in my server mod load order?
Alabeo  [autor] 31 DIC 2024 a las 9:47 
Yeah by all means, I don't know ETA yet when this will update to Build 42, but I hope sometime in january.
Bear 30 DIC 2024 a las 23:17 
gotta subscribe to this thread so I can update b42 with it when its ready lol
Alabeo  [autor] 29 DIC 2024 a las 12:29 
Only Build 41. I will update description once this works in Build 42.
GrimTrigger 27 DIC 2024 a las 8:00 
"Works only on Build 41 and up.
The mod WORKS with Multiplayer."

So is the 'and up' portion of this accurate?
puppy mutt dog vovve voff 23 DIC 2024 a las 14:04 
Excited to see this in B42! Best zomboid mod imo.