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Question: i set the mod in english, but i noticed that some "writes" are missing ! is normall? also i didnt get how docrtnes and heroes work in this mod... once i disable, where i can find all the heroes and elites ?
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░ MADE BY TYRUS
░░░░▄▄▄██▀▀▀▀░░░░░░░
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░
░░░░░░█░░░░░░░░█░░░ YOU CANT STOP BOB
happen to friend, I played orks vs orks against him next game and it happened only to me.
In the custom match page (before launching) you will see a menu in the middle of the screen that says "mods" or somithing like that
Whenever I play Orks or Space Marines I can upgrade my outposts economy but I can't seem to upgrade the Eldar's economy in the same way
@Nemo - I did unfortunately remove the ability to take those out since I considered them a core part of the mod. One of these days I need to release an update re-adding the ability to remove them as that's been a common request and in hindsight I should not have removed that option.
@Gimmeboobs - The elite point system in this mod doesn't work like the base game where you pay once and unlock forever - the elite points are a sort of secondary popcap for specialty units, so if you've taken out 3 elites totalling 18 points by the balancing of this mod (so, say, force commander + terminators + imperial knight), you won't be able to deploy any more elites until one of them dies and refunds you the points.
@haterisnotmyname - I tried! I actually tried a lot to get this working in the campaign via non-workshop related file overwrites, but the game was just having none of it. Apologies!