安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
And it moves faster.
B.A.B. you're right, it's not super intelligent to avoid ring-out. I limited myself to 50 parts and really just thought I couldn't make it smarter without sacrificing power. I may swap out the buttons with not-gates to remedy that, in retrospect. There is however a 2.0 version that is much more finely tuned, and one of its sensors was fixed after being set to detect terrain by mistake. Give that one a go and let me know what you think! :)
this thing is not smart enought gets close but not close enough it works but jumpy does to much damage to a side of the hammer and makes Hammer V1 use thier jump thrust to *JUMP* out of the sumo ring
haven't uploaded jumpy 2.0 just jumpy is currently uploaded
uploading jumpy 2.0 now...