RimWorld

RimWorld

Mechanite Forge
93 kommentarer
horologium  [ophavsmand] 29. apr. 2022 kl. 16:42 
Yes, Trinity is the new manager of the mod. They posted a link in the comments and I have posted a link in the description a bit back.
VonArens 27. apr. 2022 kl. 6:29 
I'll never understand how ppl can manage to completely ignore Trinity's post about having an updated version...
Dnox 19. jan. 2022 kl. 6:48 
When I add this my draft button on all my pawns disappears. Can some help me fix this issue?
Trinity 28. juli 2021 kl. 9:51 
Edward Howton 27. juli 2021 kl. 2:50 
Really hope someone takes up this mod. Bastion, Seraphium and Trollblood are too useful to pass up. I mean, Bastion alone saves so many resources and scarring or dismemberment from stupid social fights.
TheBiggestMatt 26. juli 2021 kl. 17:48 
Good luck with your future endeavors @horologium.
Ranger Dimitri 24. juli 2021 kl. 12:00 
Sadly I wouldn't know where to begin on ensuring this mod could work smoothly on 1.3. And while I wish you the best with your own project's. I really hope that someone can port your mod over to 1.3. Because even if I never actually used it all that much. I really would like to have the option to use it again anyhow. Regardless, best of luck to you and all your future endeavors!
HenMeeNooMai 24. juli 2021 kl. 5:27 
@horologium well in that case I wish you all the best, Thanks for a very nice mod
horologium  [ophavsmand] 22. juli 2021 kl. 20:52 
Hey guys, thanks for expressing interest in 1.3!
Its been a fun ride however I have an undisclosed project that will soon be taking all of my time. I will not be able to continue working on mods like MF. The main problems with 1.3 are related to a harmony patch, so if another modder wants to take over feel free to contact me on discord.
TheBiggestMatt 22. juli 2021 kl. 18:03 
My issue isn't the red errors it's the fact that i can't control my colonists while its enabled.
Spinecone 21. juli 2021 kl. 17:27 
It seems to still run but it does throw a pile of bright red errors. I'd be grateful if anyone could suggest any similar mods to this too, just in case worst comes to worst.
VonArens 21. juli 2021 kl. 16:53 
I'm getting 1 red error on 1.3, and I got no clue how bad it is or isn't (hefdif related or something). :)
Spinecone 21. juli 2021 kl. 16:45 
Will this still work on 1.3, and if not, are there plans for an update? I know this isn't the largest mod out there but I'm a big fan of it, there's not much else out there like it!
ADMIRAL AWESOME 20. juli 2021 kl. 23:17 
I know the mod is technically EOL but a patch for 1.3 would be awesome, pleaseeeeee? <3
TheBiggestMatt 20. juli 2021 kl. 17:37 
Will this mod be updated to 1.3?
Jaco Boi 20. juli 2021 kl. 5:04 
VonArens
AYE-
I was right, pog
VonArens 18. juli 2021 kl. 4:37 
Beware : I suck at maths!
Herc reduces with 0,330 per day and Pen (tooltip says take every 5 days) with 0,180, so I'd guestimate Herc needs to be taken every 2 days(?)
Jaco Boi 5. juli 2021 kl. 2:22 
Ender
I think about every 2 days? I'm not 100% sure tho
Ender 4. juli 2021 kl. 20:45 
how often must herculium be applied to have the effects permanently on
NinKirin 26. juni 2021 kl. 12:06 
Lmao, that feel when you find 42 bastion in a bandit encampment (I assume the game thinks it's like any other drug and spawns it in from the randomized loot table)
Jaco Boi 8. jan. 2021 kl. 2:30 
@king.josh.b TrollBlood doesn't regenerate limbs, it heals wounds faster and can remove old scars. To regrow limbs you need Seraphium!
king.josh.b 29. dec. 2020 kl. 5:24 
Just got my first dose of trollsblood and nothing is happening. If I understand this mod right it is supposed to heal old wounds, regrow body parts right? Are there any known mod conflicts where it might not work?
Nalesh 6. dec. 2020 kl. 11:54 
I remember using this ages ago and found them to be a bit too common, did that ever change?
VonArens 8. okt. 2020 kl. 15:12 
@BrenTenkage Each forge takes 1k power as long as its turned on, regardless if its in use or not.
@Strippin_Easy To be honest you might be better off just downloading a local copy and doing changes yourself, I did that as well and added the option of mixing nutrient sources.
Strippin_Easy 8. okt. 2020 kl. 11:04 
Would recommend adding settings panel to mod list to alter amount work needed to make mechanites.
BrenTenkage 28. sep. 2020 kl. 10:04 
do you need power to use the workbench to make em, I am thinking of including htis in my future viking playthrough with no high tech, otherwise I might have to hope I find these as loot LOL
rebele3 10. aug. 2020 kl. 19:23 
Bastion can indeed be given to shooters without interfering with their shooting.
VonArens 4. aug. 2020 kl. 1:51 
If you could officially add <allowMixingIngredients>true</allowMixingIngredients> to the neutroamine recipe it'll allow for mixing nutrition sources, I've done it manually and it makes it less grindy and tedious
VonArens 27. juli 2020 kl. 17:29 
Herc reduces with 0,330 per day and Pen (tooltip says take every 5 days) with 0,180, so I'd guestimate (I suck at math) Herc needs to be taken every 2 days
Zical 22. juli 2020 kl. 14:56 
so I found a bug, in the camp loot, while luciferium is the normal low number, Seraphium spawn with a lot, like I found 116 seraphium, this is clearly a bug, that's too many to find in a loot spawn
Zical 15. juni 2020 kl. 22:29 
can you put the remaining time that the drug will be activate?
Wagwansugar 24. maj 2020 kl. 11:35 
great mod. Does anyone know any other mods that are similar to this that adds benefits to colonists?
Cap Rountree 21. apr. 2020 kl. 6:43 
does the ai use this too?
VogniR 28. mar. 2020 kl. 9:41 
How does one get mechanites other than scraping those from luciferium?
Zephyr 10. mar. 2020 kl. 19:19 
herculium is a temporary with a few days of lasting, we don't know exactly how long it lasts for yet.
Ronon101 10. mar. 2020 kl. 9:18 
is Herculium a tempoary effect since it seems to run out or disappear after a reload?
Blade Claven 2. mar. 2020 kl. 4:45 
After restarting it is working, thank you for all your time and effort, not only now but also for making such a well to do mod.
Blade Claven 1. mar. 2020 kl. 22:19 
nope still doesn't seem to work for me, but I suppose I could be doing something wrong. Thanks for trying though.
horologium  [ophavsmand] 1. mar. 2020 kl. 21:51 
1.0 should be working now.
Blade Claven 1. mar. 2020 kl. 21:38 
thanks for the info hope to be able to use this mod again soon.
horologium  [ophavsmand] 1. mar. 2020 kl. 21:36 
an older version of harmony is needed, that is something I am working on fixing.
Blade Claven 1. mar. 2020 kl. 21:33 
I keep crashing as well on 1.0 and when I try adding Harmony it is for 1.1 only, do you need harmony for 1.0 because worked fine last night.
horologium  [ophavsmand] 1. mar. 2020 kl. 21:13 
Also, please make sure you have Harmony as it is a dependency, and must be loaded prior to Core.
horologium  [ophavsmand] 1. mar. 2020 kl. 21:09 
Im saying that you have a lot of errors in the console. can you visit the RimWorld discord server? me and many other people would be able to help you troubleshoot on there.
https://discord.gg/rimworld
mxdanger 1. mar. 2020 kl. 16:53 
@ꗈ Horologium ꗈ
Does this mean I have to place it above Fluffy's Blueprints mod?
horologium  [ophavsmand] 1. mar. 2020 kl. 14:40 
is this mod loaded after BluePrints? your blueprints mod is causing a lot of XML errors which can affect mods below it on the list.
mxdanger 1. mar. 2020 kl. 12:36 
On 1.0 it appears that this mod literally breaks everything when installed, even on the menu. No other mods can load with the exception of a few when it is installed even with this mod is last in the load order.

HugsLib Log: https://gist.github.com/HugsLibRecordKeeper/eac5fa064cb24c0fb5598d492023cd1c

Screenshot: https://cdn.discordapp.com/attachments/257987178834034688/683530823861141504/unknown.png
horologium  [ophavsmand] 29. feb. 2020 kl. 18:10 
1.1 Has been released and combined with this version for multiversion ability. Please make sure to have all of the dependencies.
ibhramgaunt2 29. feb. 2020 kl. 9:44 
Having played without the mod since royalty came out I realize just how much I miss this awesome mod. I'm not saying hurry and get it updated just saying how much I love and miss this mod.
ChaosAttractor 26. feb. 2020 kl. 20:33 
You can use versioning to eliminate the need for a separate page