Heroes of Hammerwatch

Heroes of Hammerwatch

Swords and Stuff
41 Yorum
悪魔 22 Eki @ 8:00 
Some items like Sword Sword crashes my game when I purchase it from store or pick up randomly.
John McJannek 13 Şub @ 14:54 
Please make a version of this for Heroes of Hammerwatch II. Me and my friend loved this mod so much!
Sheik Cross 3 Oca @ 15:07 
Wanted to make sure was bugged that none of the immunity items are working as intended.
davidb11 27 Kas 2024 @ 10:18 
That's a nice change, that the devs made, to allow mods to work with Achievements.
BlazeWarrior 27 Kas 2024 @ 7:31 
Mods no longer disable achievements, please update mod description :))
Konflusius Katsuo 21 Eki 2024 @ 6:05 
Another little info for everyone playing "Swords and Stuff" together with the mod "Heroes of Hammerwatch Tweaks": Both mods introduce a "spiked shield" so because of the coding the game only gives you one of them, even if you find both.
Konflusius Katsuo 8 Nis 2023 @ 17:27 
Is the Fiberwire the item with +30% attack speed? If so, it is buggy, it reduces your attack speed so much, it's game breaking
Tora 13 Mar 2021 @ 16:59 
Do you have the Item IDs so I can play around with the items
K 17 Eki 2020 @ 8:25 
Why don't all of the stat boosts show up in the combat modifiers? For instance, the Old Katana gives +2 physical damage, but the bonus doesn't show up in physical add. Great mod btw :)
CableZ 27 Eyl 2020 @ 5:30 
Ah I'll need to test that out then it may in fact work that way, though in my runs that hasn't happened. Thanks for the update though, I do appreciate it.
Despite what I've said I'd say this mod is easily one of the best out there for the game, some of the items added are fantastic and generally it just makes runs more interesting and varied.
0mbarr  [yaratıcı] 26 Eyl 2020 @ 18:28 
I'm fairly certain that the rounds are supposed to spawn only if you have the Sorcerer's Flintlock. If not, I have added additional functionality to both items in the set, so it doesn't "clog up" the loot pool with a useless item.
0mbarr  [yaratıcı] 26 Eyl 2020 @ 18:24 
I'm Working on an update as of the writing of this comment, I would expect it to release early October.
CableZ 26 Eyl 2020 @ 8:50 
I've done some testing. I've confirmed that the scythe will just spawn, it seems to be part of the general loot table.
As well as this the Neutral Rounds white item that adds the actual functionality to the Sorcerer's flintlock doesn't spawn. I opened well over 200 chests in the testing area and it hasn't spawned once. I've not seen it on a single run or in a shop keeper.
davidb11 18 Eyl 2020 @ 8:10 
Well, as he said, it shouldn't be spawning. That's a weird bug for certain.
I'm just glad this mod still works.
CableZ 18 Eyl 2020 @ 8:01 
https://i.gyazo.com/b06670dd15f47a900d89decb423d5650.png - this is happening fairly consistently still
CableZ 14 Eyl 2020 @ 2:25 
Actually my mistake it was from the portal room from the archives to the chambers
CableZ 14 Eyl 2020 @ 2:24 
Well it spawned from the guaranteed ace chest before Thundersnow so I don't know what to tell you. I just don't see the need to be cryptic about items.
0mbarr  [yaratıcı] 13 Eyl 2020 @ 13:50 
That "Huntress Scythe" is not supposed to spawn, The "Gilded Hilt" Item adds Magic Damage to your Primary Attack
CableZ 12 Eyl 2020 @ 14:53 
I think the habit of not outright stating what an item does is super annoying. I got the huntresses scythe from a portal and I have NO clue what it does and it's not even on the above list. Wtf does it do? "It's also a gun" fantastic, not helpful. The guided hilt is the same way. It's cute to have little descriptions but you need to be clear on what an item is.
郭少侠 31 Ağu 2019 @ 1:07 
How to get the equipment out?
unknxwn 25 Tem 2019 @ 18:07 
Why does this mod work for 4 months?
isundre 7 Tem 2019 @ 12:28 
Very fun mod, too bad its not part of the original game to add variety.
0mbarr  [yaratıcı] 30 Haz 2019 @ 15:43 
Soon :tm:
Duk 28 Haz 2019 @ 7:16 
Any plans for an update?
0mbarr  [yaratıcı] 16 Mar 2019 @ 12:58 
You can play mods in multiplayer, It has been working for 4 Months.
Kasacon 27 Şub 2019 @ 18:52 
I found a bug where I cannot upvote this more than once. please fix. literally unplayable. :D
0mbarr  [yaratıcı] 5 Şub 2019 @ 13:38 
There are items in the vanilla game that I would consider OP. I tried to keep many of the items close to their vanilla item counter-part while also adding some acute references to the source of the item. For example the Gem Sword (a reference to the Diamond Sword from MC) has a buy price of 1562(Durability for the sword) and +7 Attack Damage, just like the real thing.
davidb11 5 Şub 2019 @ 11:35 
Blank, can you clarify? That's kind of excessive.
EmilM 5 Şub 2019 @ 6:37 
A bit too op
0mbarr  [yaratıcı] 25 Ara 2018 @ 10:44 
That is supposed to be the case. All the testing dungeon is for is testing, not actual gameplay.
kamitama3 23 Ara 2018 @ 22:30 
I think the shop of Testing Dungeon is referring to the town.
I will lose the money of the town while staying in the dungeon as it is, so please adjust.
0mbarr  [yaratıcı] 12 Ara 2018 @ 20:11 
That's strange... I haven't been hurt in my testing. I will look into it.
Raattus 12 Ara 2018 @ 8:38 
Is the new ninja gear supposed to hurt the player? The dropped bombs almost kill me every time.
0mbarr  [yaratıcı] 1 Ara 2018 @ 14:57 
The guilded hilt does somthing... (it has hidden stats, don't worry it is reflective of the rarity)
P.S. it is a inside joke with me and my friends
The Baddest Of The Bones 30 Kas 2018 @ 16:20 
dafuq does the guided hilt do?
Yousei Teikoku 24 Kas 2018 @ 11:29 
как работает этот мод?
Repetti22 2 Kas 2018 @ 14:43 
Really cool item ideas!
Kasacon 28 Eyl 2018 @ 13:34 
Love it
Almighty 28 Eyl 2018 @ 6:42 
Very Nice, create more items with attack speed !
Muffinslop 27 Eyl 2018 @ 19:42 
I like it! You were really fast at making these 😀
Fidel Jr 27 Eyl 2018 @ 19:06 
Nice job! Hope to see more. :)