Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
https://gist.github.com/HugsLibRecordKeeper/d211793c1f73da09370af594ed79c9b0 <---Hugslib_Log
Think this mod needs a little work. A lot of those were about textures being either missing or not found.
If not for you guys who made it, maybe someone reading this can do that? Cheers!
Adding
<initialWillRange>4~9</initialWillRange>
<initialResistanceRange>18~29</initialResistanceRange>
to each pawn definition seems to fix the problem
Next problem: The Howitzer is showing up in enemy siege raids. They can't build it, so the siege never really starts.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1839738248
While this does make the siege easier, I'm guessing it's not supposed to do that.
Small Red error regarding the Fabrication Bench.
(<targetVersion>0.2.0</targetVersion> in About.xml, should be 1.0.0).
The mod works fine as long as you skip the warning, but the wrong version number might make some users think that it's imcompatible. So you might want ot fix that.