RimWorld
Tradable Stone Blocks
댓글 58
meow  [작성자] 2025년 7월 29일 오후 9시 39분 
Thank you for all the help Slippery Pete. Once the update is complete, should be working now. The developer added a list of three new banned items on bulk trade ships in TraderKinds_Orbital_Misc.xml. Vacstone was one of the new banned items. All fixed. Bulk ships now both buy and sell vacstone. 🗿
//SlipperyPete:. 2025년 7월 29일 오전 10시 39분 
Hey, I didn't really know what I was looking for, but I think this is what you need:

<ThingDef ParentName="StoneBlocksBase">
<defName>BlocksVacstone</defName>
<label>vacstone blocks</label>
<description>Blocks of compacted vacstone rock harvested from asteroids.</description>

Got that from the Stone_Various file in the ThingsDefs_Misc folder of Odyssey
meow  [작성자] 2025년 7월 26일 오후 8시 18분 
If anyone may be able to locate and share what the new "thing def" name is called in the DLC folder, i can always try to add it in. I just won't be able to test, as I sadly don't have this DLC. 😅
guardian1368 2025년 7월 26일 오전 3시 32분 
meow may not have that DLC
//SlipperyPete:. 2025년 7월 15일 오전 9시 25분 
It seems like with this mod installed, Bulk Goods Traders still will not buy Vacstone Blocks.
Sensational TKO 2025년 3월 11일 오전 6시 40분 
Ok thanx
meow  [작성자] 2025년 3월 10일 오후 5시 47분 
For this mod, it just enables the "tradability" flag in the stone blocks' ThingDef property without altering whether traders choose to buy or sell blocks. In most cases, the primary buyers will be orbital trade ships, though other traders may occasionally be interested as well. This approach was chosen to ensure compatibility with other mods that add different types of trade ships or modify trade behavior, avoiding unintended conflicts. Happy stone trading! :)
Sensational TKO 2025년 3월 10일 오전 5시 45분 
Does this enable you to buy stone blocks too?
Hawler 2024년 4월 14일 오후 3시 39분 
Thank you for the update ^_____^
meow  [작성자] 2024년 4월 14일 오후 3시 33분 
Thank you for the reminder. I didn't see the game had updated. Should be working now. Enjoy!
TARDIS 2024년 4월 14일 오전 9시 59분 
1.5 plz
Vagineer1 2024년 1월 2일 오전 7시 26분 
Glad that I've finally found a way to get rid of those block types I never use and do nothing but clog up my storage. Thanks for making this.
meow  [작성자] 2023년 12월 8일 오후 7시 09분 
Hey Snowcraft. The mod only alters the block's tradability property in the game files. It doesn't change the preference for traders to buy blocks (not sure how I would change that; other modders may be more savvy with that sort of thing). From the original version of the game several years ago, only trade ships would buy blocks from what I recall, so this is still the behavior with the mod.
Snowcraft 2023년 12월 8일 오후 12시 05분 
Does this only affect trade ships, or does it also impact caravan traders?
PoopyFart 2023년 5월 8일 오전 7시 38분 
yes good mod
meow  [작성자] 2022년 11월 23일 오후 8시 42분 
Thanks for the tip. Just added a new patch file to include PatchOperationFindMod. Please let me know if it's working now on your end. Hope this helps!
Holgast 2022년 11월 22일 오전 1시 25분 
You can use either a PatchOperationFindMod or add a MayRequire to the patch Operation line.
meow  [작성자] 2022년 11월 21일 오후 4시 27분 
The creator of AM made his own thing def for new stone block types. To sell his unique blocks to bulk trade ships, you'll need to add a new patch file to my mod.

Directory will look like this for example
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1522257424\Patches

Copy/paste the existing Patches.xml and name the new file something like "AM_Patch.xml"

Use a text editor inside the new file to add "AM_" before the StoneBlocksBase reference, and that'll get it working. The final patch file will look like this:

<Patch>
<Operation Class="PatchOperationReplace">
<xpath>*/ThingDef[@Name = "AM_StoneBlocksBase"]/tradeability</xpath>
<value>
<tradeability>All</tradeability>
</value>
</Operation>
</Patch>

If anyone can point me to a helpful youtube link, or know how I can do a test/verification if AM is installed to run the patch, I can make it part of the mod natively without everyone having to add patches manually.
Holgast 2022년 11월 21일 오전 6시 17분 
Could you please add support for pristine limestone blocks from Alpha Memes?
Fi 2022년 7월 27일 오후 6시 40분 
Thanks. :heart:
meow  [작성자] 2022년 7월 27일 오후 6시 38분 
Unfortunately not, only seems to work with orbital bulk trade ships. The mod doesn't change any of the trade desires of the various traders, and in the original vanilla game traveling caravans also did not want stone blocks.
Fi 2022년 7월 27일 오전 9시 59분 
Does this work with Trade Caravans?
Xeonzs 2022년 6월 6일 오전 11시 38분 
I'll give this mod a try and will report back, I have about 130 mods in my list right now.
Duke Flapjack 2022년 2월 27일 오전 6시 13분 
Hmm. I suppose some experimentation is warranted, then.
meow  [작성자] 2022년 2월 26일 오후 9시 13분 
Duke, just checked with the latest patch that went out today and it's still allowing blocks to be sold. If you have other mods that impact stone blocks, you may need to change the load order of this mod to be after those other mods, or one of the last in the load order. Hope that may help resolve the issue.
Duke Flapjack 2022년 2월 26일 오후 4시 50분 
Doesn't appear to be working anymore, at least not in my giant list of mods. Sad.
meow  [작성자] 2021년 2월 2일 오후 8시 33분 
Just confirmed it's still working as intended alongside a number of very popular mods. Will work if you're adding mid game and can be removed later as well if not needed.
Blake 2021년 2월 2일 오후 6시 43분 
so.... does this mod work with midsaves and other mods or is it just bugged atm?
AngleWyrm 2021년 1월 19일 오후 8시 44분 
@meow,
The code posted below contains a bug. The second line uses "PatchOperationReplace" which does not work if there is no subsection "/tradeability" to replace.

It is not some other mod, it is this line of code in this mod.
meow  [작성자] 2021년 1월 19일 오후 7시 55분 
So Tradable Stone Blocks does not contain any replacement file for stone blocks. There's only one bit of patch code (shown blow). Feel free to verify this by checking mod folder 1522257424. Hope this might help track down which other mods might be causing a conflict.

#<Patch>
# <Operation Class="PatchOperationReplace">
# <xpath>*/ThingDef[@Name = "StoneBlocksBase"]/tradeability</xpath>
# <value>
# <tradeability>All</tradeability>
# </value>
# </Operation>
#</Patch>
AngleWyrm 2021년 1월 19일 오후 7시 15분 
the log file quite specificially states that yes, in fact this mod does indeed attempt to replace "StoneBlocksBase"/tradeability. Right here on line 1684 [gist.github.com]

If the subsection StoneBlocksBase/tradeability is something new added by this mod, then the problem is the patch fails because it cannot replace something that does not yet exist. Use the PatchOperationAdd to create new content.
meow  [작성자] 2021년 1월 19일 오전 10시 53분 
You may try making this mod one of the last ones loaded. If you have other mods that add additional kinds of blocks or modify blocks in some way, loading this mod after those other mods may help solve the issue. This mod doesn't replace the blocks base def, it just patches in a tradeable quality modifier into the latest blocks base file. Hope this helps!
AngleWyrm 2021년 1월 19일 오전 1시 31분 
Everything was working fine until I added and removed a bunch of mods. Then I got an error message saying patch failure on replacing "StoneBlocksBase" Error log [gist.github.com]
bugs123 2020년 9월 13일 오후 3시 22분 
Thanks for responding. I added it and haven't noticed any problems since.
meow  [작성자] 2020년 9월 11일 오후 12시 10분 
There should be no issues adding mid-save, but the mod should be loaded towards the end of your mod load order (in case you have other mods that add new block types). Please let me know if you find any issues.
bugs123 2020년 9월 11일 오전 4시 54분 
Can this be added mid save?
Wilson 2020년 9월 4일 오전 9시 55분 
thank you... now I can drown the world in blocks
meow  [작성자] 2020년 8월 16일 오전 12시 23분 
Thank you for letting me know. Now updated to 1.2.
mxdanger 2020년 8월 14일 오후 3시 26분 
1.2 support planned?
meow  [작성자] 2020년 3월 15일 오후 12시 16분 
The mod only changes stone blocks back to tradable as it was back in v0.9, but trade caravans still don't request bulky raw resources from what i can tell (similar to how they dont want steel, plasteel, etc). Only bulk good orbital traders are willing to take blocks. There may be other mods out there that create more and different kinds of trade caravans and orbital traders to take raw resources.
Jay 2020년 3월 15일 오전 10시 12분 
Do ground traders offer/buy blocks too?
EvilNecroid 2020년 2월 25일 오후 8시 18분 
sweeeeet
meow  [작성자] 2020년 2월 25일 오후 7시 23분 
Updated to 1.1. Please let me know if there's any issues. Should still work with 1.0.
EvilNecroid 2020년 2월 25일 오전 6시 26분 
1.1
Starfield 2020년 2월 24일 오후 2시 02분 
Gonna be that person, can we get a 1.1?
meow  [작성자] 2019년 2월 10일 오전 10시 38분 
Others have pointed out that there may be compatibility issues with “Lets Trade! [1.0]” or “The Rock Trade [1.0]”.

I was able to get these mods to play together by placing “Tradable Stone Blocks” somewhere above these mods in the load order. I usually play with my mod right after the Core game file, as it doesn’t rely on HugsLib or any other script extenders to work.

Hope this helps!
Natalo77 2019년 2월 10일 오전 8시 58분 
Any hard incompatibilities
Angry 2018년 12월 26일 오전 11시 36분 
I had no idea stone blocks couldn't be sold anymore. I'm glad a mod like yours exists!
Underskore 2018년 12월 20일 오후 9시 01분 
I get the error as well. The only thing I can think of is lets trade or the rock trade as as a conflict in my mod list.
meow  [작성자] 2018년 10월 27일 오후 10시 42분 
I cant seem to reproduce the error message. Are there any other mods you're using that modify stone blocks?