Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
pls
Dis-functional.
+ Effective against enemies pouring through one spot
+ Effective against enemies who are defending in one specific area
+ Does a fair amount of damage
CONS:
- Damages you when you throw it, despite the fact it hasn't detonated
- Needs a gas mask to go with it
- Upon detonation, it explodes as if it were a regular grenade.
- It dissipates instantly, rather than fading away over time
Overall, needs a lot of work. Still a good mod nontheless.
no thats Chlorine gas mustard gas is something different (Mustard gas, or sulfur mustard (Cl-CH2CH2)2S) ... mustard gas is a blistering agent
(this is for vladmir gopnik)
the reason why is obviouse: damaged by invisible-ness