Divinity: Original Sin 2

Divinity: Original Sin 2

Damage Dispels Charmed (DE)
7 kommentarer
Pencey  [ophavsmand] 27. maj 2020 kl. 10:29 
To the previous comment: I'm not seeing any issues. It may help to move this mod to the end of your load order.

You'll know that Charm is dispelled because of a status message reading 'Betrayal! Charm Dispelled.'
RacuVovk 8. feb. 2020 kl. 21:18 
I dont think is working
Mojave Mailman 14. juni 2019 kl. 22:41 
I feel like this kinda takes away a lot of the utility of charmed, especially if you're running a succubus-charm-everyone-for-memes play style. Also is completely ♥♥♥♥♥♥ with summons with their own AI, as they will more often than not attack a charmed enemy.
Pencey  [ophavsmand] 14. apr. 2019 kl. 7:31 
Put together a quick update. Totem hits no longer trigger Charm removal.
Darkmuramasa 20. sep. 2018 kl. 8:41 
I'll take it!
Pencey  [ophavsmand] 19. sep. 2018 kl. 21:46 
Significant rule change with this latest patch: AI hits on charmed players now have a 1/3 chance of dispelling charmed.

Player hits on charmed enemies will still dispel the effect every time.
Darkmuramasa 14. sep. 2018 kl. 9:08 
Honestly I'd rather have it the other way round, but good work regardless.