Starbound
Weapon Retrofitting Station
120 comentarii
林一二 5 nov. 2024 la 6:42 
This will cause FU guns not working, not compatable with FU.
Major Poison 10 oct. 2024 la 20:42 
what would happen if i uninstalled the mod after making retrofitted weapons? would they disappear? the game just started crashing on me.
Major Poison 10 oct. 2024 la 19:43 
so, should i uninstall Weapon Fusion in exchange for this?
星河舟 30 aug. 2024 la 19:30 
Can I translate it into Chinese and upload it to Steam?
space is cool 5 iun. 2024 la 5:54 
for some reason I can add on attack speed, but not damage
LazerRay 8 oct. 2023 la 20:55 
This mod is much better over the Weapon Fusion mod since it allows for weapon mismatching to some degree, I was able to take the Bluo-Plasma element from one of the guns from MkioTNT Workshop and installed it into an upgraded Plasmastorm from the Wrist Guns mod (I renamed the final build accordingly), that thing should be able to shred vault guardians like no tomorrow.

I need to do more experiments on weapons (I did a test on a rocket launcher and gave it Homing, Guided, and Rocket Burst modes), might be fun to come up with some insane combinations.
Scope40k 2 oct. 2023 la 6:23 
The mod works in most cases — just watch for combatibility when merging two weapons. When compatibility is shown as low, this means, the weapons use different scripts, and some of their parameters will not be copied during merging. Two weapons from the same mod and weapon type however will likely merge without any problems. This includes FU, Elithian, etc.
Muchi 20 mai 2023 la 20:49 
If this mod ever updates or any alternatives are found, let me know. Really need weapon clashing chaos in my life.
eonman6 15 mai 2023 la 12:08 
this is a dead mod i wish it was compatible with FU
Demoje 8 oct. 2022 la 17:22 
Great mod! Thanks for your work!
Sharo-Ultalight 15 febr. 2022 la 21:59 
Can you do armor please?
SpiderOwl 12 sept. 2021 la 9:43 
someone please update this, this is one of the best starbound mod ideas and its not working anymore
Notorious Penor Snipper 14 iun. 2021 la 17:04 
Any idea why this mod just stopped working one day lol..? I can no longer use the shift abilities period
Triel 12 mai 2021 la 12:15 
Are you going to praise kluex now?
Arken 6 mai 2021 la 13:07 
I was 100% channeling my inner bird while messing with this mod because I literally tried adding a f*cking augment to a gun. I'm practically becoming my Starbound character at this point.
Ganransu 4 mai 2021 la 17:54 
Can you make a version of this mod that works for shields?
AcidaliaPlanitia 6 ian. 2021 la 19:21 
I've been doing some tests, and as far as I can tell the main weapon isn't 'absorbing' the stats of the consumed one.

I've been looking at both the tool tip and the info given inside the weapon retrofitting station, and neither of them are changing. When I've retrofitted a weapon, there is an option to pick the stats of either the main or the consumed weapon, but nothing is getting any better than the higher stats of the two weapons. Element and abilities are definitely working.

I will be the first to admit, I have a heck of a lot of mods running right now, so there might be some sort of conflict. I'm also running FU and it's various paraphernalia. Also, some previous commenters have asked for an update, so it's very possible this mod has been nerfed by an outside change.

I love the idea, I'd really like to slowly feed little weapons to my main weapon and get better and better, but I don't think it's working right now. <3 <3
Mismagius 2 dec. 2020 la 15:45 
does the weapon still deal elemental damage if i apply a element like cosmic from FU onto a weapon that doesn't have a element despite showing that it deals none element damage?
m4ark 1 dec. 2020 la 7:22 
is this compatble with FU?
My name is Tomaaas 29 nov. 2020 la 17:11 
This absolutely did used to work with FU; however, Sayter dislikes things that toy with balance, so he insists it never did.
mec fluuri 14 iun. 2020 la 19:11 
For the love of god someone please update this mod please.
Sad Platinum 7 iun. 2020 la 17:00 
Also are you able to change finisher moves on gauntlets by combining them with others?
Sad Platinum 7 iun. 2020 la 16:58 
Are you able to make it so any ability is compatible with any weapon?, Because i want to be able to throw my weapon
Becca's Fried Gator Nuggies 24 mai 2020 la 23:38 
Either Weapon Upgrade Stations itself, or the Ability Slot Extender and it's FU patch seems to no longer be compatible with FU. Sayter stubbornly insists it never has and never will be, which is unlikely, but at the very least I've managed to track down these mods as being the source of nearly every planet generated by FU causing client crashes with EoF errors. I can only guess that the general cause is when a planet tries to load a dungeon and populates either an NPC or a chest with a weapon that is touched by your mods.

If you're still active, I'd love to see an update to the ASE FU patch.
Simurgh 20 apr. 2020 la 16:34 
I got it to work again, no worries it's all fixed
Simurgh 20 apr. 2020 la 15:31 
I loaded up the game just after an update and all of my weapons' shift abilities are gone. I only have the regular attack and the special one :(
I had some vanilla and modded weapons, a sword, staffs, a bow, got rid of all shift abilities on those. When I combine weapons and give them shift abilities, they don't work either.
Ridley 13 apr. 2020 la 13:44 
doesn't work on magnorbs :(
Sad Platinum 8 apr. 2020 la 22:36 
Does it work with quarterstaffs?
Fagio di Fapo 28 dec. 2019 la 9:56 
Doesn't work for me, although I am using a modpack.
Xander 20 dec. 2019 la 18:47 
Is it able to be a thing with FU?
Xander 20 dec. 2019 la 18:47 
OH MY GOD I NEED THIS
Ambi 23 nov. 2019 la 5:58 
Is this still working for anyone?
43770gaming 5 nov. 2019 la 18:37 
Can you make a version without the ability slot extender?
Triel 26 oct. 2019 la 11:07 
@16bitpotato didya read the desc?
16BitPotato 13 oct. 2019 la 16:20 
Is this working in 1.4 for people that don't use FU?
KolincaRN 19 sept. 2019 la 15:05 
Please, either fix the Ability Slot Extender for FU or make a standalone version of this mod. This idea is great but not willing to risk using "ASE".
Shylok Vakarian 19 iul. 2019 la 11:29 
Don't suppose this (and Ability Slot Extender) will get an update to 1.4 and modern Frackin' Universe?
anari 16 iul. 2019 la 3:54 
does not work for 1.4 for me
Skullsmoke [ARES] 18 iun. 2019 la 4:48 
I noticed that while i can still apply weapon altfires, i realized that when i quit my game and then return to my game the (as in closing the application and then restarting it) , the alt fires i placed dont work anymore even tho they should be still there.
Jace ∅ Ethaniel 15 iun. 2019 la 15:13 
Laharl, yes this mod can break special weapons if you try to retrofit them incorrectly; you should not try to retrofit Unique items into other items.
Boba194230 27 apr. 2019 la 21:12 
Why can’t you fix the tool tips?
Tharren 2 apr. 2019 la 9:29 
I have ability slot extender installed, but i cant make the shift abilities work. Any advice? If i dont set up a special skill and only set up 2 shift abilities, the weapon just has the original skill that it had, before retrofitting.
Laharl 2 febr. 2019 la 22:25 
FU's page warns that this mod can break things and is probably incompatible?
22 ian. 2019 la 13:33 
I have both weapon stats and the reinforcer installed, so I still see the stats, they're just not correctly updated until I enhance it on the reinforcer again.
22 ian. 2019 la 13:32 
I'm using Weapon Assembly + Common Weapon Upgrade System + Weapon Reinforcer along with this, so far it seems like it all works together pretty well, as far as I know.

So far I've combined the looks I want in Weapon Assembly, swapped the stats using this, reinforced it to +12ish, and then upgraded it to the highest level, minor testing shows that the damages are getting changed each step.
Super Brasilis 7 ian. 2019 la 9:34 
this mod makes my chars to not regen energy
ꙘĿт ꙳ ׅϾׅꜧꙙה 4 ian. 2019 la 10:54 
Can we get this modified to allow us to alter the first spell of wands and staves?
I wanna use the Bone Wand's fireball on other wands and staves.
goodra_hugs 2 ian. 2019 la 17:26 
is it compatible with liyetzis gunners mod if not please make it
Bontaru 19 dec. 2018 la 16:24 
i did, like no difference. i check the proto to see if those stats are true and sadly they are..
Triel 16 dec. 2018 la 15:35 
not just that but... well i havent tried transfering stats yet, maybe you should try the prototype option first?