Stellaris

Stellaris

The Zenith of Fallen Empires: Classical Ascension
82 kommenttia
Zeratul Vergil  [tekijä] 21.12.2023 klo 8.02 
Please check is there any issue, thanks
Zeratul Vergil  [tekijä] 19.12.2023 klo 3.44 
@CadianCastellan
I'll have a look
CadianCastellan 18.12.2023 klo 0.37 
any chance it's compatible with ZOFE4.0?
CadianCastellan 18.12.2023 klo 0.37 
mate, I noticed the mod's last updated in may
Zeratul Vergil  [tekijä] 21.6.2023 klo 10.35 
@Melkorian
This mod doesn't change any NSC asset
Melkorian 19.6.2023 klo 3.15 
hi is there any update to the NSC compatability patch or has it been discontinued?
DirtyTrashCan 3.8.2022 klo 12.11 
So glad I found this add-on after searching for a way to eliminate the Question of Style problem.

This mod has done wonders even on 3.3.4
I have NSC, Gigastructures, ACOT along with other popular mods. It managed to work miraculously with many of the graphic shipsets I have enabled at the very end of the playset.

Thanks to you, I didn't have to constantly edit the files every playthrough.
Zeratul Vergil  [tekijä] 8.1.2022 klo 16.11 
@Starvation
By the way, show me the screenshot. I have no idea what do you mean
Zeratul Vergil  [tekijä] 8.1.2022 klo 15.57 
@Starvation
I have updated it, please check.
Starvation 8.1.2022 klo 9.20 
@Zeratul Vergil =
I have everything. Sublime Empire, 200 years have passed since the beginning of the game, 150 thousand science points per month - I have discovered almost all the technologies in the game. Dark energy and dark matter, nanites, living metal, intelligent metal.
As I said - these three empty cells appear only when you turn on your mod - when you turn it off, they disappear and I can safely edit the fallen titans.
Zeratul Vergil  [tekijä] 8.1.2022 klo 8.34 
@Starvation
The main reason you cannot add component slots is probably you didn't have dark matter production
Zeratul Vergil  [tekijä] 8.1.2022 klo 5.47 
@Starvation
Oh? then i'll check it out
Starvation 8.1.2022 klo 4.38 
Works poorly on the latest version. "Breaks" the icons of the Sublime Empire ships (escort, battlecruiser and fallen titan). He also adds three empty component slots to the battle cruiser blueprint that cannot be filled. Because of this, the drawing cannot be changed - the game refuses to save the drawing due to empty cells.
Emrakul 15.12.2021 klo 6.37 
thats fair enough
Zeratul Vergil  [tekijä] 15.12.2021 klo 6.31 
@Emrakul
Well that's the point of this mod
Emrakul 12.12.2021 klo 7.51 
I did test it quickly, it does seem to work but i think it basicly locks it so you just never get the choice to transform your ships? my testing wasnt thorough XD
Emrakul 3.12.2021 klo 7.35 
@Zeratul Vergil i dont know. i have not tested it either XD. one thing id love in it, as a minor thing, would be a new name for the NSC battlecruiser. idk how difficult it would be to change the name of the ship type/technology, maybe to heavy cruiser
Zeratul Vergil  [tekijä] 3.12.2021 klo 7.14 
@Emrakul
It's still working right? I haven't test yet
Emrakul 2.12.2021 klo 19.56 
ihope this is still running; id like to get NSC and ZoFE working together again
Ave Imperator 30.9.2021 klo 2.50 
Never mind.
Zeratul Vergil  [tekijä] 24.9.2021 klo 6.10 
@IDHGN
Elves of Stellaris, if I'm remember correctly, is not part of the Zenith of the Fallen Empire mod category

But if you meant their own models, I didn't touch on that
Ave Imperator 24.9.2021 klo 1.52 
What about elves of stellaris?
Emrakul 13.4.2020 klo 5.57 
awesome, thank you!
Zeratul Vergil  [tekijä] 12.4.2020 klo 18.23 
Yes, this mod only modify what happen after ascend to Awakened Empire
Emrakul 12.4.2020 klo 18.03 
is it still compatible with the 3.0 version of ZoFE?
Zeratul Vergil  [tekijä] 12.4.2020 klo 6.59 
It's already 2.6 version
Emrakul 12.4.2020 klo 6.50 
hey there, is there a chance for this mod to be updated to 2.6/ZoFE 3? it would be cool to be able to run mixed fleets.
Aus1rathia 26.1.2020 klo 4.00 
It looks like one of your file has outdated code.

https://imgur.com/a/ree6l3o
Lucifer 24.11.2019 klo 21.59 
Thank you for this great mod. You really made a difference.
Pipebomb Waitress 25.6.2019 klo 11.20 
Super! I kinda was wondering though if there was a way to make it so the Cybrex/Contingency ships carried over to the ascended empire, like how the Cybrex and Contingency have custom stuffs for the ACOT Override mod.

I get it if i'm asking a lot, so you don't have to stress yourself.
Zeratul Vergil  [tekijä] 25.6.2019 klo 6.28 
There's one Grey Tempest shipsets, go search Grey Goo shipsets.
I've made compatibility for Contingency and Cybrex shipsets.
Pipebomb Waitress 24.6.2019 klo 16.10 
Would also be interesting to see a compatibility patch for the AI Shipsets. Not Networked, but Vanilla. Y'know, Contingency and Cybrex Shipsets.
Pipebomb Waitress 19.4.2019 klo 15.17 
Is there a shipset at all related to--or at the very least similar in design to--the Gray Tempest ships? Just curios. i understand if not, but that would be cool to have a Nanite-esq Fallen Empire
Zeratul Vergil  [tekijä] 19.4.2019 klo 7.44 
@Chirumiru ShiRoz
Of course you can
Chirumiru ShiRoz 19.4.2019 klo 1.33 
@Zeratul Vergil Can I use your method to make custom ships without dealing with turrets in my mod? Credits will be added.
Zeratul Vergil  [tekijä] 24.2.2019 klo 2.46 
Mod updated. After this nothing major planned, currently focusing on other mods.
Zeratul Vergil  [tekijä] 30.12.2018 klo 20.42 
@CMaia
Yes you can
CMaia 30.12.2018 klo 17.18 
so with this I can use both ZoFE and NSC2 and ascending to FE without any problem?
Zeratul Vergil  [tekijä] 28.12.2018 klo 18.24 
@WERWOLF-SS
Yes you can
WolvesofZiu 28.12.2018 klo 16.04 
So I can keep my original Kurogane shipset with this mod even though I ascended?
Zeratul Vergil  [tekijä] 22.12.2018 klo 8.12 
With the mod updated, yes it is.

Check whether it has any error or not.
Floofqueen Erunas 21.12.2018 klo 15.04 
does this work with the 2.2 version of ZOFE?
Estrie 1.12.2018 klo 19.51 
Ascension instead of Ascenssion, probably not and sorry if I was rude, just something that would atleast be better for the title.
Zeratul Vergil  [tekijä] 1.12.2018 klo 19.46 
So the correction is?

Does it matter? o.O
Estrie 1.12.2018 klo 19.29 
Spelling Error
Zeratul Vergil  [tekijä] 1.12.2018 klo 18.58 
Why is that?
Estrie 1.12.2018 klo 18.52 
Do you want to fix the mod title?
FiddleSticks96 24.11.2018 klo 20.33 
@Zeratul So after all this time, after trying to get this mod to work for me since its release, the problem turned out to be Steam itself. It never occured to Valve that I might want to download 100% of the files from a mod instead of about 60% of it, which is apparently about how much of the mod I had. Deleting the file itself and redownloading it fixed the problem. I love this platform but dangit it has some glaring issues.

Now that I can finally use this mod without all fallen empire assets turning into error boxes I can finally give it a thumbs up and a favorite.
FLSoz 17.11.2018 klo 19.31 
@Zeratul I made my own private version of a vanilla ascension mod, but couldn't get the turrets to disappear from the pristine fallen empire ship graphics so I ended up piecing together vanilla assets and editing the component sets to have the turrets show up correctly.
Currently I have:

Escort = Destroyer graphics
Battlecruiser = Cruiser graphics
Fallen Titan = Battleship graphics
Goliath = Titan graphics

N.B.: Because idk how scaling works all of them are much (approx 2x) larger than the vanilla original (dd, ca, bb, ttn) counterparts.

LMK if you want to work off of that as a base: I'm going to be modifying it with some of your own graphics (I like the alternative shipset with the extra x's) sometime soon (next week ish)
Zeratul Vergil  [tekijä] 17.11.2018 klo 4.45 
So the mod updated. In case some aren't read description.. I decided to giving every non-vanilla shipsets their own fallen empire assets colouration, I'll start from Halo shipsets.

Also in future time I'll also adding a variation of this mod that using their own ship sections as fallen empire assets. This might take some time, longer than just simply alter colouriations.