Stellaris

Stellaris

Lost Future (Storypack)
102 kommentarer
MK Black 6. okt. kl. 13:43 
Nice! Back on the modlist it goes.
Atoombom007  [ophavsmand] 6. okt. kl. 13:19 
Mod has been updated to 4.1 and higher!
Atoombom007  [ophavsmand] 2. okt. kl. 9:00 
Still planning to update, but haven't got the time to get into this. Maybe this weekend I'll manage to update the mod.
MK Black 2. okt. kl. 6:34 
Are you still planning to update? Just curious.
Atoombom007  [ophavsmand] 18. juni kl. 8:03 
Really? Bizarre! Well, I will update this properly sometime soon.
ranma100 18. juni kl. 7:51 
Still working in 4.20
ranma100 8. sep. 2024 kl. 15:57 
Still working in 3.12.
greensniperhat 6. jan. 2024 kl. 19:13 
Kino IS BACK
ranma100 6. jan. 2024 kl. 10:04 
Good to see you are still around. Great mod
arieviloj 6. jan. 2024 kl. 9:19 
im a simple guy i see an event mod i subscribe
Atoombom007  [ophavsmand] 6. jan. 2024 kl. 7:07 
The mod is updated for 3.10.4!
Atoombom007  [ophavsmand] 4. jan. 2024 kl. 7:52 
Just to let everyone know I'm working on the mod, as its outdated, but I also found some typos and other weird stuff that needed to change.
ranma100 26. okt. 2023 kl. 21:09 
This mod is working just fine in 3.9
ZacharyBuilder 21. juni 2022 kl. 14:59 
Alrighty. Thanks for the reply.
Atoombom007  [ophavsmand] 21. juni 2022 kl. 14:40 
It hasn't been updated since 3.2.2, and I haven't tested whether it is borked or not.
ZacharyBuilder 21. juni 2022 kl. 13:22 
3.4.4 combatible?
arieviloj 16. feb. 2022 kl. 6:29 
great ill give a go
Atoombom007  [ophavsmand] 15. feb. 2022 kl. 13:46 
Hmm, I guess...? Nothing has changed scripting-wise, so you could download it and play it without any problems I presume.
arieviloj 14. feb. 2022 kl. 15:32 
Its save game comp?
Atoombom007  [ophavsmand] 14. feb. 2022 kl. 11:42 
The mod is 3.2.2 compatible!
Flashmeister 3. feb. 2022 kl. 13:33 
Maybe after 3.3 if anything major happens suddenly since they're working on scripts again but as of 3.2, it works just fine
Atoombom007  [ophavsmand] 22. jan. 2022 kl. 14:21 
I will update it though, can't tell when.
Atoombom007  [ophavsmand] 22. jan. 2022 kl. 14:20 
Hmm, I am not aware of any bugs in this one, although honestly haven't played it thoroughly in 3.0 onwards. :')
Flashmeister 22. jan. 2022 kl. 10:43 
Actually in all honesty. There's another mod that's also a storypack known as Ziaskehorn and it hasn't been updated since 2.8, back with the necroids release. It works just fine in current 3.2 and I guess there's no reason this shouldn't either :ScoutSheep:
Flashmeister 22. jan. 2022 kl. 10:38 
@Atoombom007 With the unity rework and already open betas. True we should have a 3.3 release soon but I was more wondering if there's any known errors that have happened since the 3.1 update because the last version of this mod was before then. :Teuton:
Atoombom007  [ophavsmand] 22. jan. 2022 kl. 9:21 
Aren't they going to 3.3 anytime soon? :Immobilize_Gloomhaven:
Flashmeister 19. jan. 2022 kl. 17:59 
3.2?
Atoombom007  [ophavsmand] 27. apr. 2021 kl. 6:54 
Mod is 3.0.2 compatible since today!
Cylindryk 7. sep. 2020 kl. 13:20 
@Atoombom007 Will try - right now I'm kinda searching mod resposinble for that archaeological site. More Events Mod didn't come to my mind, honestly...
Thanks. Will try when I come back from work. :)
Atoombom007  [ophavsmand] 7. sep. 2020 kl. 13:15 
@Cylindryk: No, that's not from my mod. It might be from MEM (more events mod), but I'm not sure. What you could do is to look within the mod files where it's from. You'd have to open the mod files found in D:\[yourfoldername]\steamapps\workshop within Visual Studio Code or Notepad, look for .yml files and CTRL+F the text that's shown in the screenshot. Then by looking at the .MOD file attached (if you go up a few folders) you could find out to which mod this .yml belongs to and thus mod this problem is causing. Hope it helps!
Cylindryk 7. sep. 2020 kl. 12:36 
Hey, is archaeological site "ruined star system" from this mod maybe? I'm searching for author of this site, since I have strange problem with it - I have no finish button, so green icon stays and kinda blocks other sites - it is not possible to select or even know that other sites finished it's chapters... screenshot ahead:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2222603900
Kuylah 17. maj 2020 kl. 1:56 
Will this be 2.7.1 compatible?
Atoombom007  [ophavsmand] 1. maj 2020 kl. 13:30 
The mod is now 2.6.3 compatible!
Liseq 8. apr. 2020 kl. 11:04 
Better topic wouldn't hurt either. The Lost Future is the name of the story but it doesn't communicate what it is by itself. That is why Story Pack or Digg Site or anything like that could be added.
Liseq 8. apr. 2020 kl. 11:03 
I don't think so that giving one or two screenshots from just the beginning of the event chain will spoil the story. Every good story needs a premise to lure the reader into the story. The mod is quite cool, just the description and the page is not appealing (lack of screenshots and information). Give some premise "this is a story about xyz". Check other stories, see how authors created descriptions.
Atoombom007  [ophavsmand] 8. apr. 2020 kl. 10:49 
@Spectre: good idea, never thought of adding actual in-game pictures. But then again... I don't want to spoil the story!
Liseq 8. apr. 2020 kl. 10:22 
You should add this mod again with maybe "Storypack" suffix or something like that. Extra screens from some events wouldn't hurt either. You should get 2-3 k subs in no time.
Atoombom007  [ophavsmand] 7. apr. 2020 kl. 7:15 
The mod is now 2.6.2 compatible!
Atoombom007  [ophavsmand] 30. mar. 2020 kl. 4:34 
@Red-Eyed_Fairace: thanks for letting me know! Please use the bug report above, so I can keep this discussion tidy. Regardless, the mod wasn't updated for 2.6.2 yet but it will in the upcoming days.
Red-Eyed_Gelynome 29. mar. 2020 kl. 22:41 
2.6.2. Bug:
Loading a save game reruns the script that adds a capital planet modifier, I think it's "a bright future" or something, then it follows a re-reun of the create archeological site.

I think it's because I disabled the statue. Kindly add a "fire_only_once = yes" on your code to prevent multiple capital modifiers as well as multiple dig sites on a single planet.
Atoombom007  [ophavsmand] 18. mar. 2020 kl. 3:27 
The mod is now 2.6.0 compatible!
Atoombom007  [ophavsmand] 7. mar. 2020 kl. 6:53 
Fact of the day: the mod reached 1000 subscribers! Insane! :steamhappy::steamhappy::steamhappy:
Vincenator 21. jan. 2020 kl. 13:29 
Thank you good modder
Atoombom007  [ophavsmand] 15. jan. 2020 kl. 13:45 
@Vincenator: It should be compatible with anything. :)
Vincenator 15. jan. 2020 kl. 13:20 
Is there any compatibility issues like vanilla files altered?
Atoombom007  [ophavsmand] 7. jan. 2020 kl. 9:54 
Also a fact of the day: the mod is today 2.5.1 compatible!
Atoombom007  [ophavsmand] 7. jan. 2020 kl. 5:46 
Fact of the day: The highest number of subscribers was achieved on the 13th of December 2019 with a total of 823 subscribers! Insane, given that in a mere 5 days almost 300+ new people subcribed! Cool!
Atoombom007  [ophavsmand] 28. dec. 2019 kl. 7:36 
Update: I'm currently updating the mod to 2.5.1. Expect it to arrive within a few days.
Atoombom007  [ophavsmand] 26. dec. 2019 kl. 3:18 
@Parse: thank you! :steamhappy: I'm glad you liked the adventure!
perl 25. dec. 2019 kl. 14:36 
Very nice!