Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






I just had a late game issue building a set of large domes with no plans to let anyone in till they were done....
I suddenly had starving citizens as people started moving in before it was done. I am still learning the game so I didn't know that would happen. As I couldn't seem to transport them away I built a small grocer. saved the day.
With this mod I could have set up some cheap small services to keep things working whilst all the ultimate stuff I was building, gets finished.
Thank you for updating this lovely abandoned mod. <3 <3
@Wingnut Upgradeable how?
I took a look around and found the issue, in items.lua it shows stuff like:
'display_icon', "UI/Icons/Buildings/arcology.tga",
the problem is when the mod is uploaded to steam, it's packed in ModContent.hpk, and when that gets loaded you get
'display_icon' = 'PackedMods/D:\SteamGames\steamapps\workshop\content\464920\1489367429/UI/Icons/Buildings/research_lab.tga'
On the bright side it's easy enough to workaround, just append this to the bottom of fg_unlock_buildings.lua:
https://pastebin.com/EiYL7Vq2
Why not just grab the ones from an older copy of the game?