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Rapporter et oversættelsesproblem
To make the mod as modular as possible, I won't add 4tpy for another campaigns. Sorry. But it can be done super easily - you just need to change one number for every campaign in AKit.
And I hope CA won't port the GC to IA map in their next patch themselves. If they do that, all my work will become useless ha-ha. And I think there's some possibility that it can happen. What do you think about it?
1) The first version is this one without new units and close to vanilla so you can combine the mod with any unit mod or unit icon mod.
2) The second version will be a bit another - there will be huge empires without their protectorates, so you won't see any satrapies like Parthava or non-existing factions like the Etruscan League. The version won't have new units as well.
3,4) The third and fourth versions are the same as the previous ones but with new units. Some of them will be included in startpos.
I'd also like to make every region to be able to spawn their own rebels, but it's tricky to understand what factions to add in the east as emergent ones for every single city. I might need your help guys.