Portal 2
Adhesion 2
75 件のコメント
mabelpines 5月3日 8時57分 
absolutely creative!
Tech Core 3月8日 1時08分 
Very clever and fun! I really enjoyed this masterpiece.
Mattchew 1月22日 17時54分 
I couldn't finish the last chamber as it makes me feel ill. But I do like the other chambers and exploring. portal orientation . Makes me enjoy this gel more as otherwise I have a hard time with it. Nice map!
Daddy Sparky420 2024年1月8日 12時31分 
This is honnestly the most impressive portal 2 custom map i've ever played the lenght was perfect and it left me wanting more this is so trippy and mindblowing amazing job extremely well designed puzzles using this amazing game changing mechanic that you've created you deserve a praise ! the last part of this map was the cherry on the cake honnestly ! :GunfireRebornlove:
MothAnt 2023年11月1日 18時46分 
portals sideways?!!!!!!!!!!!!!??????????????????????????
Spencer 2023年9月30日 12時55分 
make it where we can use it in creator pls
FLAVIO678 2023年5月31日 10時00分 
♥♥♥♥♥♥♥♥♥, what a mind ♥♥♥♥ this last chamber haha. Awesome job!
2022年10月25日 9時29分 
i wanna use the adhesion gel outside the map
Prototype  [作成者] 2022年10月20日 19時03分 
@pacmanproductionsz27, there is no crouch jumping required, the solution involves placing portals sideways . If you're still stuck maybe consider watching the start of the walkthrough video?
<width=1>PackMan09 2022年10月20日 6時17分 
Why won't it let me get to the door on the first chamber? Like I can't crouch jump
Hokum 2022年5月9日 15時35分 
Creative puzzles, which demand creativity from the player. One of the best I played. The only thing that bothers me is length of the level - i had to make 2 approaches to finish the whole level, you could split them in parts (but not too many to preserve continuity between related parts).
XanBob 2022年3月31日 15時36分 
thats one sticcy gel u got dere
KateyKat4117:3<333 2022年1月16日 8時39分 
I have a request can you make this for aperture but replace the speed gel so you can shoot it out of the paint gun
zippee100 2021年4月25日 13時35分 
I don't get the first level
Sonic The Hedgehog 2021年3月29日 8時56分 
the last 2 are ♥♥♥♥♥♥♥ hard!
And how did u even get the Gel?
Lumie Moth 2020年11月9日 12時29分 
I didn't really like the light bridge levels that much, but the last two had me laughing with joy, they were so much fun!
macihun93 2020年10月14日 10時15分 
are you planning on ever making any more of these adhesion gel levels? they're extremely cleverly crafted, you're definitely super talented. maybe just tone the hard light bridge puzzles down a little? (that one room where you "fall from the ceiling & bring the bridge to the exit" took me as much time as all other rooms combined.. don't ask why, but it really annoyed me :D ) anyways, amazing level, i recommended it to everyone i know who has portal
frxyja 2020年10月5日 12時06分 
incredibly well designed. went far beyond surface level, this really realized the possibilities you can do with this new gel. :p2aperture:
hub 2020年9月7日 7時51分 
:maglike:
Prototype  [作成者] 2020年8月21日 4時19分 
@oyqea NtrTAYnMnt, probably not at the moment, I'm a bit busy. If you've got a particular problem you could send me a message and I'll respond if I have time. Note that I've provided the script and other files in the link above so I'd suggest reading through them first.
oyqea NtrTAYnMnt 2020年8月20日 8時04分 
Excuse me, do you think you can help me with creating a custom gel?
Kyrius 2020年7月22日 3時51分 
I really like the mechanics of this but the puzzles were too hard and I couldnt complete it
klaus.sfc01 2020年2月18日 3時32分 
nice took me 28 mins the last room really (♥♥♥♥♥♥ my mind) but nice i favorite it
Teo 2020年2月8日 7時23分 
Wow, those last puzzles blew my mind. Incredibly well designed
Fleechin 2019年9月29日 12時29分 
I gotta say these puzzles were incredibly complicated but very well designed. The idea of doing one puzzle and then the same puzzle with gravity going a different way was absolutely genius. I definitely look forward to more if possible.
lfairban 2019年4月15日 11時04分 
Old mechanic saying: If at first you don't succeed, try sticking it in sideways. Great Map!
zeo1337 2019年3月3日 14時24分 
Despite being nearly devoid of visual appeal, and expiremental mechanics, this map is one of the best I've ever played. Definite favorite.
Mikeastro 2019年2月27日 5時23分 
I recorded my blind run of your map with commentary (as well as part 1), which can be found here. I really enjoyed both of these maps - excellent work! This one got a fav from me :)
Prototype  [作成者] 2019年1月30日 2時31分 
@PieCreeper12, there are console commands '<paintType>_paint_color r g b a' where <paintType> is either 'bounce', 'speed', 'portal'. The colour components rgba are in the range 0-255. There is also a command 'erase_color' but I haven't tested it.

Adhesion gel does not have a unique command to set it's colour, instead the splash effect takes it's colour from speed gel and the applied paint takes it's colour from conversion gel.

Here is a list of other commands you might find interesting [www.dropbox.com]
PieCreeper 2019年1月28日 20時21分 
Hey, what is the code used to turn the adhension gel purple? I would like to know because it'd be cool if I could change the color of repulsion and propulsion gels.
Prototype  [作成者] 2018年10月19日 15時31分 
@wildgoosespeeder, thanks for trying it and leaving a comment. The last two rooms (after the fling puzzle) don't use portal rotation, but I'm not sure if you would like them either.

There was the puzzle involving cleansing gel to release a cube in the previous map, but I haven't had ideas for other puzzles using that mechanic that are sufficiently interesting to warrant the effort needed to construct them.

You are correct that portal rotation is an artifact of the implementation, but it raises the question of what determines the orientation of a portal: is it the portal gun's orientation, gravity or something else? Regarding locking the portal orientation, I honestly hadn't considered it. I think it's unlikely I'll be able to implement that cleanly since rotating a placed portal may move part of it outside the portalable surface. I don't think there's a way to check which surfaces are portalable in a script. It would also contradict the behaviour in this map.
wildgoosespeeder 2018年10月18日 16時09分 
I was kind of disappointed and rather frustrated with this map, that I gave up when I reached the fling puzzle. Your first adhesion gel map had some pretty cool concepts I was hoping would be expanded upon or even new concepts be tried. Instead, the last segment of the previous map was the center of focus in this map (which I didn't care for all that much). I feel that this is not what the gel should be used for. Portal rotation is boring compared to having something hanging with adhesion gel and then using cleansing gel to release it so it can be dropped at the proper time. I feel that this portal rotation mechanic is abusing a quirk with your Hammer work how to reorient the player's view to match that of the wall. so that way the ceiling and floor become new walls and the wall becomes the player's floor. If you make a part 3, fix portal placement to be relative to the world's ground and not the player's percieved ground when hanging on a wall or ceiling.
NeKz 2018年9月8日 15時18分 
Thanks for the extra headache at the end.
nock 2018年9月3日 3時12分 
Nice map, although I did break it with walking on the edge of the lightbridge. I'll go back and see if I can think of how to properly do that. Other than that, I thought the final 2 chambers were very cleverly done, despite being the same puzzle, that flip on orientation added a very nice challenge :)

Blind Run: https://youtu.be/sQd6Ezmb0wc
quat 2018年9月2日 0時57分 
This is great. I love the improved gel engine compared to last time. And the last puzzle was the first time I felt truly disoriented in a portal 2 map. I thought the entrance to it being on the ceiling was just some world-portal ♥♥♥♥♥♥♥, and I'd end up on the floor when I went through the door... nope.

My favorite puzzles were the puzzle preceding the first one with the cube, and the last two.
asears16 2018年9月1日 19時29分 
I really enjoyed this map; it's a great follow-up to the first Adhesion gel map. My favorite puzzles were the final two; luckily I never got sick while playing. :P My blind run: https://www.youtube.com/watch?v=--vV3ACRMHs
| \_/ () 2018年8月19日 12時14分 
More pls
Nobody No-One 2018年8月18日 19時07分 
Very nice map. Great use of adhesion gel with portal orientation and momentum. The difficulty curve was pretty nice, although maybe you could remove one of the early rooms/combine two of them into one puzzle. The last two rooms were my favorites. Thumbs up.
SevenSilhouette 2018年8月18日 7時43分 
Huge fan of this one. Made me sit and think numerous times through out the whole map.
Prototype  [作成者] 2018年8月16日 23時39分 
Thanks for the comments everyone.

@indifferential, Thanks for uploading your playthrough. I appreciate you not abusing the ability to jump on the edge of the lightbridge, even though you are really good at it.

@jandlml, Thanks for playing and good job making it to the end.
indifferential 2018年8月16日 9時30分 
Adhesion gel is pretty fun and works as I'd expect. Good puzzles, I like the use of different orientations.

My playthrough video: https://www.youtube.com/watch?v=q3tSy8lS5P0
jandlml 2018年8月12日 20時19分 
what a super hard test. i got the first room ,needed help with the 2nd and 3rd rooms, got the 5th and 6th rooms with no help. then that final room forget it. i couldnt tell what was up from down ,from sideways. definitely need more practice with this type of concept. great work!!
khomeikat گربه 2018年8月12日 3時15分 
you didn't create this gel. I don't know why people shall "Credit you".
可砸 2018年8月11日 1時48分 
Prototype  [作成者] 2018年8月10日 18時03分 
@Unowninator, I have added a button, thanks for the suggestion.

@Super Yasen 3000, Sorry about that, all I can suggest is that you avoid any maps using Adhesion gel. I'll add a warning to the description.
Unowninator 2018年8月10日 16時18分 
I don't know how, but the cube just vanished in this room. I can't spawn another one or finish the room and had to start over.

Can you please add a button to respawn the cube?
Útlægr Guð 2018年8月10日 14時07分 
damn this level seriously. got nauseated real bad