Left 4 Dead 2

Left 4 Dead 2

MP5 replaces the Uzi
102 kommentarer
c0rnelius 18. aug. 2023 kl. 7:16 
can you make the uzi replace the mp5? basically the reverse. thanks
Sableagle  [ophavsmand] 8. feb. 2015 kl. 7:16 
Kinneizer:

from the description:

As with all weapon script mods, this has to be on the server to work. You can play single player or create a game lobby and choose 'Local Hosting' as the server type, and it'll work. If you join someone else's game, all you'll get is some misbehaviour of the Uzi on-screen.

from the description of a closely-related mod:

If you have this mod on your client but you're playing on a server that doesn't have it, all you'll get is the M10 reflected to be left-handed.
i am the birr magnate 6. feb. 2015 kl. 22:58 
what so glitchy
also,left handed.
Sanji's Toes 17. nov. 2014 kl. 13:34 
It was on the left hand, but then I found out it was another add-on :p
Sableagle  [ophavsmand] 17. nov. 2014 kl. 12:26 
Buggy how?
Sanji's Toes 17. nov. 2014 kl. 11:37 
I hosted a server and it was buggy
Sableagle  [ophavsmand] 15. nov. 2014 kl. 15:55 
RinoClaw: did you play single player, host an online game or join an online game? If you joined an online game, see the description: 'As with all weapon script mods, this has to be on the server to work. You can play single player or create a game lobby and choose 'Local Hosting' as the server type, and it'll work. If you join someone else's game, all you'll get is some misbehaviour of the Uzi on-screen.'
Sanji's Toes 15. nov. 2014 kl. 12:07 
it bugs my wep ._.
Sableagle  [ophavsmand] 15. nov. 2014 kl. 6:29 
As for whether it's good against special infected, it does alright against a few in the video on this page and in the video on the 'MP5 replaces M10' version's page: https://www.youtube.com/watch?v=P_0LXBe07_g

Aim for the head, and fire short bursts unless it's too close to miss.
Sableagle  [ophavsmand] 15. nov. 2014 kl. 6:18 
What's happening with the left hand thing is that you're trying to use this mod on someone else's server that isn't running it. That's what I mean by 'misbehaviour on-screen' in the description.
вαтαк 14. nov. 2014 kl. 16:55 
um when i use the gun my charcter holds it on his left hand any way to fix it?
вαтαк 14. nov. 2014 kl. 16:52 
but its still a god gun againts the speacial infected right?
Sableagle  [ophavsmand] 24. mar. 2014 kl. 20:41 
Just to add the info, buffed Uzi in Dead Center and No Mercy: 2.130 shots per kill, 0.470 kills per shot. Not very impressive.
Overall until tonight, it was on 3.647 shots per kill, 0.274 kills per shot, making it the lamest by far. Of course, some of that was with the mod and a lot of it was on Advanced or Expert, so it's not quite a fair comparison. Still, double pistols beat the default Uzi.
Time Crisis II 22. mar. 2014 kl. 21:52 
oh cool, i checked on l4d wiki so your mp5 actually does more damage than like the m16 which is 33? Nice.
Time Crisis II 22. mar. 2014 kl. 21:45 
ok thanks alot. I like yr mod. Have been using it often for quite some time.
Sableagle  [ophavsmand] 22. mar. 2014 kl. 16:42 
KXM: More than doubled.

Default 9mm pistol damage is 35. 3.179 shots per kill, 0.316 kills per shot.
Default Uzi damage is 22. No stats yet.
Default M10 damage is 33. 1.896 shots per kill, 0.527 kills per shot.
My MP5 damage is 48. 1.561 shots per kill, 0.641 kills per shot.
My Uzi damage is 48. No stats yet.
My 9mm M10 damage is 35. 1.525 shots per kill, 0.656 kills per shot.
My .45 M10 damage is 40. 1.329 shots per kill, 0.753 kills per shot.
My .380 M11 damage is 18. 2.596 shots per kill, 0.385 kills per shot.
Revised .380 M11 mod damage is 24. 2.051 shots per kill, 0.488 kills per shot.

Stats for M10 variants are for campaign mode on Normal, and include shooting at specials and tanks as well as the common infected. The numbers for the pistols are since I started playing, so they include all difficulties and some other game modes. The .380 version climbs a bit in use but the group stays tight, so it's pretty good for spamming a Jockey's or Charger's head.
Time Crisis II 20. mar. 2014 kl. 18:14 
wats the damage for the mp5? Is it the same as the uzi it replaced?
Sableagle  [ophavsmand] 3. feb. 2014 kl. 9:49 
Probably you were playing on a server that provided the default MP5 along the way, and that's what you found the first time. If it had a 50-round magazine, that's what happened. Mine has the real-world 30-rd magazine.
JX44 3. feb. 2014 kl. 0:52 
ok but I mean in the same game like they are two different weapons can you explain that?
Sableagle  [ophavsmand] 2. feb. 2014 kl. 9:59 
"Uzi with messed up animations" is what you'll get if you have this mod in place but you're playing on a server that doesn't. This'll work single-player or on a Local Hosting server if you're the lobby leader.
JX44 1. feb. 2014 kl. 22:13 
cool when it works but I can find an MP5 that works then later find a Uzi with messed up animations
KrazyKid 26. nov. 2013 kl. 18:45 
plz make costomized MP5.
Pečko 23. nov. 2013 kl. 11:05 
i agree with AJMetal :Horzine:
Ajax The Mighty 14. nov. 2013 kl. 16:57 
yeah for some reason this does not work wich sucks because i love all your mods so how do i make this work
bloodmoon♀ 12. nov. 2013 kl. 8:01 
Erstklassig umgesetztes Konzept. Genau so ist eine MP5. Schön wäre es, wenn es die vielleicht auch mit Trommel - oder Doppelmagazin gäbe? Habe diese schon im Einsatz gesehen.
Sableagle  [ophavsmand] 21. okt. 2013 kl. 9:43 
That's sort of what happens to someone playing on a client computer that doesn't have the mod active connected to a server that is using it. If you're playing single player or you're the lobby leader on a Local Hosted server, that shouldn't happen to you.

As a rather crude way around that problem, try the Uzi as a replacement for the Uzi instead:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=187872611
Dankest Spyro 21. okt. 2013 kl. 9:10 
yeah the ''MP5'' is a UZI
and if you shot it will be back to an MP5 and UZI again
Yahiiiaa 12. okt. 2013 kl. 7:43 
hes right
Sableagle  [ophavsmand] 8. okt. 2013 kl. 9:39 
That's a problem with the supplied game, unfortunately. The G3 (same design from the same manufacturer, 7.62x51mm not 9x19mm) has the same animation with the same extra time before it acknowledges the full magazine. I have noted this issue on the "we want L4D3" group and a "L4D3 opinions" thread. It bugs me.

http://psteamcommunity.yuanyoumao.com/groups/ww_L4D3
http://forum.l4dmaps.com/viewtopic.php?p=69711#p69711

arby26 on l4dmaps.com does have an MP5 model to replace the Uzi but it doesn't change the script, and when I tried to combine it with this script to use his model and animation with my mag size, rate of fire and so on, I got invisible gun syndrome, which is never good.
Cheerios Dust 7. okt. 2013 kl. 19:02 
not sure if it's a bug, but the gun's reload time is a second or two longer than the reload animation
it might be on my end, but worth checking I think
ironman733 6. okt. 2013 kl. 9:11 
awesome
Zok 29. sep. 2013 kl. 6:42 
Pros -
for the uzi, I thought the silenced one was a bad choice
Lovely porting and no lag - hooray
cons -
Cons? why did I add it :p
NEO_NoiseBomb 24. sep. 2013 kl. 13:34 
I get it
but l4d2 is at 100% while downloading and it won't go further

Sableagle  [ophavsmand] 24. sep. 2013 kl. 13:24 
Yeah, Steam's really fond of eating bandwidth allowances that way.

This mod doesn't actually include a skin. The model and skin were already there, just normally only available for German players. What the mod does is tell the game to use the MP5 model instead of the Uzi model.

My preferred method for removing mods was to drag the .vpk file from
Steam\steamapps\common\left 4 dead 2\left4dead2\addons\
to
Desktop\L4D2 addons not in use\
but I think that only works for the manually downloaded ones, not the subscribed ones. I'm not really sure how subscription works, but I suspect it'll notice the gap and re-download. You could copy it across, unsubscribe and then, if it's still there, delete it from the ...\addons\ folder, I suppose.
NEO_NoiseBomb 24. sep. 2013 kl. 12:46 
but now I need to try again to re-install l4d2 because steam wants to update
NEO_NoiseBomb 24. sep. 2013 kl. 12:43 
but wait!
after I uninstalled the weapon skin,it deleted the old smg model along with the add on.
which has caused problems reinstalling l4d2 and playing the game.
it took me all day to re-install left 4 dead 2
Sableagle  [ophavsmand] 24. sep. 2013 kl. 11:02 
Shadow, that's what happens if it's on the client but not the server. If you want it in multiplayer, you have to make your own lobby, select Local Hosting server and set sv_consistency 0 in the developer console (have to enable that somewhere in options, then bring it up with the button to the left of 1)
NEO_NoiseBomb 23. sep. 2013 kl. 16:34 
it works in single player but not in multiplayer, it shows the SMG(regular) on the left of the screen in multiplayer, fix pls
Agent Turtle 13. sep. 2013 kl. 13:15 
thx it worked great!
Sableagle  [ophavsmand] 8. sep. 2013 kl. 2:07 
No, it's Heckler and Koch's 9mm MachinenPistole 5, built to the same design as their HK33 and HK53 5.56mm weapons and the G3 7.62mm battle rifle and its G3-SG1 variant that's also in the game. The weapon was actually included with the game, but only available to players who said they were German when they installed it. This mod tells the game to use the MP5 model in place of the Uzi model and also gives it rather better behaviour, like the real magazine size and rate of fire and more damage than the pistols in the same calibre because it's got a longer barrel.
Powerthrust 7. sep. 2013 kl. 19:58 
is this the silenced uzi
Skoot Ski 23. aug. 2013 kl. 14:34 
woops mp5
Skoot Ski 23. aug. 2013 kl. 14:34 
the uzi is from counterstrike
Sableagle  [ophavsmand] 23. aug. 2013 kl. 10:41 
I probably ought to have copied the full description over from the M10 version of this mod.

This works if you host the server, e.g.:
Single Player
Play Online -> More Search Options -> Create A Game Lobby -> Server Options -> Local Hosting

If you're hosting online, you should enable deceloper console, go into it and enter this:

sv_consistency 0

... so other can join you, rather than getting booted to main menu for not having the mod.

If you try to use this mod on a server that doesn't have this mod, you'll just get the default weapon reflected to be left-handed.
Agent Turtle 22. aug. 2013 kl. 15:32 
wow doesnt work its just backwards
and dissapears when i shoot -.-
Spud 19. aug. 2013 kl. 2:42 
thanks! i can now get rid of that ugly gun!
Skoot Ski 9. aug. 2013 kl. 12:36 
nvm it works ty
Sableagle  [ophavsmand] 9. aug. 2013 kl. 12:20 
Just subscribed and tried it.

Works for me.

Open up your add-ons menu and check that you don't have another mod clashing with it.

Also, maybe sv_consistency 0 helps. I get kicked from single-player mode due to weapon_gnome.txt inconsistency ... somehow ... without that.
Skoot Ski 8. aug. 2013 kl. 15:52 
its not replaceing the uzi when im on singleplayer
Sableagle  [ophavsmand] 8. aug. 2013 kl. 10:07 
Can you try to explain what's not working?